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Test 9 · ★ · Console games, building, crafts, music and ball games

You find a big box in the garage and want to make a robot costume. What is the right first step?

Mova's choice: option 2 · The right answer: option 4 · wrong ✗ · Who acts: You, right first step · What happens: find, want, make, be · To what, where: big box, garage, robot costume

This is test 9 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: You find a big box in the garage and want to make a robot costume.

nsubjdetamodobjcasedetnmodccconjmarkxcompdetcompoundobjpunctrootYouPRONfindVERBaDETbigADJboxNOUNinADPtheDETgarageNOUNandCCONJwantVERBtoPARTmakeVERBaDETrobotNOUNcostumeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouyouPRONCase=Nom Person=2 PronType=Prs2 findnsubj
2findfindVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 boxdet
4bigbigADJDegree=Pos5 boxamod
5boxboxNOUNNumber=Sing2 findobj
6ininADP_8 garagecase
7thetheDETDefinite=Def PronType=Art8 garagedet
8garagegarageNOUNNumber=Sing5 boxnmod
9andandCCONJ_10 wantcc
10wantwantVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin2 findconj
11totoPART_12 makemark
12makemakeVERBVerbForm=Inf10 wantxcomp
13aaDETDefinite=Ind PronType=Art15 costumedet
14robotrobotNOUNNumber=Sing15 costumecompound
15costumecostumeNOUNNumber=Sing12 makeobj
16..PUNCT_2 findpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findpresentYoua big boxthe garagevn discover-84 «NP V NP»: agent=Agent box=Topic
2wantpresentYou not said herevn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3make not said to happento-infinitiveYou not said herea robot costumevn build-26.1-1 «NP.asset V NP»: agent=Asset costume=Product

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is the right first step?

copdetamodamodnsubjpunctrootWhatPRONisAUXtheDETrightADJfirstADJstepNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art6 stepdet
4rightrightADJDegree=Pos6 stepamod
5firstfirstADJDegree=Pos NumForm=Word NumType=Ord6 stepamod
6stepstepNOUNNumber=Sing1 Whatnsubj
7??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe right first steptree rules

The options

Option 1

Paint it before telling anyone

objmarkadvclobjrootPaintVERBitPRONbeforeSCONJtellingVERBanyonePRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PaintpaintVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Paintobj
3beforebeforeSCONJ_4 tellingmark
4tellingtellVERBTense=Pres VerbForm=Part1 Paintadvcl
5anyoneanyonePRONNumber=Sing PronType=Ind4 tellingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1paintimperativeyou not said hereitvn image_impression-25.1 «NP V NP.destination»: agent=Agent it=Destination
2tell speech: assertgerundyou not said hereanyonevn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent anyone=Recipient

Option 2 · ← Mova's choice

Wait until it is dark to take it

marknsubjcopadvclmarkcsubjobjrootWaitVERBuntilSCONJitPRONisAUXdarkADJtoPARTtakeVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WaitwaitVERBVerbForm=Infrootroot
2untiluntilSCONJ_5 darkmark
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 darknsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 darkcop
5darkdarkADJDegree=Pos1 Waitadvcl
6totoPART_7 takemark
7taketakeVERBVerbForm=Inf5 darkcsubj
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 takeobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1waitimperativeyou not said herevn exist-47.1 «NP V»: agent=Theme
2ispresentitdark propertytree rules
3taketo-infinitiveitvn bring-11.3 «NP V NP»: agent=Agent it=Theme

Option 3

Cut it up straight away

objcompound:prtadvmodadvmodrootCutVERBitPRONupADPstraightADVawayADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CutcutVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Cutobj
3upupADP_1 Cutcompound:prt
4straightstraightADV_5 awayadvmod
5awayawayADV_1 Cutadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cut upimperativeyou not said hereitaway propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product

Option 4 · ✓ the right answer

Ask whether anyone needs the box

marknsubjccompdetobjrootAskVERBwhetherSCONJanyonePRONneedsVERBtheDETboxNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AskaskVERBMood=Imp VerbForm=Finrootroot
2whetherwhetherSCONJ_4 needsmark
3anyoneanyonePRONNumber=Sing PronType=Ind4 needsnsubj
4needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Askccomp
5thetheDETDefinite=Def PronType=Art6 boxdet
6boxboxNOUNNumber=Sing4 needsobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ask speech: askimperativeyou not said herevn inquire-37.1.2 «NP V how S»: agent=Agent clause=Topic
2needpresentanyonethe boxvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot box=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/303-console-games-building-crafts-and-music/t9/