Test 6 · ★★ · Harmful pranks, April Fools' tricks, hidden adverts and to…
A boy in Texas spends all his birthday money on loot boxes hoping for a rare skin and gets none. Why does this happen to many players?
Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: boy, loot boxes, this · What happens: spend, hope, get, happen · To what, where: birthday money, loot boxes, none
This is test 6 · ★★ of lesson 334 «Harmful pranks, April Fools' tricks, hidden adverts and too-good-to-be-true offers» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A boy in Texas spends all his birthday money on loot boxes hoping for a rare skin and gets none.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 boy | det |
| 2 | boy | boy | NOUN | Number=Sing | 5 spends | nsubj |
| 3 | in | in | ADP | _ | 4 Texas | case |
| 4 | Texas | Texas | PROPN | Number=Sing | 2 boy | nmod |
| 5 | spends | spend | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | all | all | DET | PronType=Tot | 9 money | det:predet |
| 7 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 9 money | nmod:poss |
| 8 | birthday | birthday | NOUN | Number=Sing | 9 money | compound |
| 9 | money | money | NOUN | Number=Sing | 5 spends | obj |
| 10 | on | on | ADP | _ | 12 boxes | case |
| 11 | loot | loot | NOUN | Number=Sing | 12 boxes | compound |
| 12 | boxes | box | NOUN | Number=Plur | 5 spends | obl |
| 13 | hoping | hope | VERB | VerbForm=Ger | 12 boxes | acl |
| 14 | for | for | ADP | _ | 17 skin | case |
| 15 | a | a | DET | Definite=Ind PronType=Art | 17 skin | det |
| 16 | rare | rare | ADJ | Degree=Pos | 17 skin | amod |
| 17 | skin | skin | NOUN | Number=Sing | 13 hoping | obl |
| 18 | and | and | CCONJ | _ | 19 gets | cc |
| 19 | gets | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 spends | conj |
| 20 | none | none | PRON | PronType=Neg | 19 gets | obj |
| 21 | . | . | PUNCT | _ | 5 spends | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | spend | present | a boy in Texas | boy's birthday money | on loot boxes goal | vn consume-66-1 «NP V NP S_ING»: agent=Agent money=Asset on box=Goal | |||
| 2 | hope | gerund | loot boxes not said here | for a rare skin | vn long-32.2 «NP V PP.theme»: agent=Pivot for skin=Theme | ||||
| 3 | get | present | a boy in Texas not said here | none | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer none=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Why does this happen to many players?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 4 happen | advmod |
| 2 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 happen | aux |
| 3 | this | this | PRON | Number=Sing PronType=Dem | 4 happen | nsubj |
| 4 | happen | happen | VERB | VerbForm=Inf | root | root |
| 5 | to | to | ADP | _ | 7 players | case |
| 6 | many | many | ADJ | Degree=Pos | 7 players | amod |
| 7 | players | player | NOUN | Number=Plur | 4 happen | obl |
| 8 | ? | ? | PUNCT | _ | 4 happen | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | happen | present · do-support | this | to many players | vn occur-48.3-1 «NP V»: agent=Theme |
The options
Option 1
He should simply have bought more boxes
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 5 bought | nsubj |
| 2 | should | should | AUX | VerbForm=Fin | 5 bought | aux |
| 3 | simply | simply | ADV | _ | 5 bought | advmod |
| 4 | have | have | AUX | VerbForm=Inf | 5 bought | aux |
| 5 | bought | buy | VERB | Tense=Past VerbForm=Part | root | root |
| 6 | more | more | ADJ | Degree=Cmp | 7 boxes | amod |
| 7 | boxes | box | NOUN | Number=Plur | 5 bought | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | buy | should · perfect | He | more boxes | simply property | vn accept-77.1 «NP V NP»: agent=Agent box=Theme |
Option 2
He was very unlucky; loot boxes always pay off eventually
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 4 unlucky | nsubj |
| 2 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 4 unlucky | cop |
| 3 | very | very | ADV | _ | 4 unlucky | advmod |
| 4 | unlucky | unlucky | ADJ | Degree=Pos | root | root |
| 5 | ; | ; | PUNCT | _ | 9 pay | punct |
| 6 | loot | loot | NOUN | Number=Sing | 7 boxes | compound |
| 7 | boxes | box | NOUN | Number=Plur | 9 pay | nsubj |
| 8 | always | always | ADV | PronType=Tot | 9 pay | advmod |
| 9 | pay | pay | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 unlucky | conj |
| 10 | off | off | ADP | _ | 9 pay | compound:prt |
| 11 | eventually | eventually | ADV | _ | 9 pay | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | past | He | unlucky property | tree rules | ||||
| 2 | pay off | present | loot boxes | always, eventually property | vn pay-68-1 «NP V NP»: agent=Agent |
Option 3
The game made a mistake
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 3 made | nsubj |
| 3 | made | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 4 | a | a | DET | Definite=Ind PronType=Art | 5 mistake | det |
| 5 | mistake | mistake | NOUN | Number=Sing | 3 made | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | past | the game | a mistake | vn build-26.1-1 «NP.asset V NP»: agent=Asset mistake=Product |
Option 4 · ← Mova's choice · ✓ the right answer
Loot boxes work like gambling, and the game makes them exciting to spend more
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Loot | loot | NOUN | Number=Sing | 2 boxes | compound |
| 2 | boxes | box | NOUN | Number=Plur | 3 work | nsubj |
| 3 | work | work | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | like | like | ADP | _ | 5 gambling | case |
| 5 | gambling | gambling | NOUN | Number=Sing | 3 work | obl |
| 6 | , | , | PUNCT | _ | 10 makes | punct |
| 7 | and | and | CCONJ | _ | 10 makes | cc |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 game | det |
| 9 | game | game | NOUN | Number=Sing | 10 makes | nsubj |
| 10 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 work | conj |
| 11 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 10 makes | obj |
| 12 | exciting | exciting | ADJ | Degree=Pos | 10 makes | xcomp |
| 13 | to | to | PART | _ | 14 spend | mark |
| 14 | spend | spend | VERB | VerbForm=Inf | 12 exciting | xcomp |
| 15 | more | more | ADJ | Degree=Cmp | 14 spend | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | work | present | Loot boxes | like gambling | vn employment-95.3 «NP V»: agent=Agent | ||||
| 2 | make | present | the game | boxes = box | exciting property | vn build-26.1-1 «NP.asset V NP»: agent=Asset they=Product | |||
| 3 | spend | to-infinitive | boxes = box not said here | more | vn consume-66-1 «NP V NP»: agent=Agent more=Asset |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/334-pranks-april-fools-adverts-and-too-good-offers/t6/