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Exam question 1 · Cheating in games and sports

Select the response that is consistent with the established facts concerning the resetting of a game by a participant who is losing.

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: you, response, established facts, participant · What happens: select, be, establish, concern, reset, lose · To what, where: response

This is exam question 1 of lesson 341 «Cheating in games and sports» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjnsubjcopacl:relclcasedetamodoblacldetconjcasedetoblcasedetoblnsubjauxacl:relclpunctrootSelectVERBtheDETresponseNOUNthatPRONisAUXconsistentADJwithADPtheDETestablishedVERBfactsNOUNconcerningVERBtheDETresettingVERBofADPaDETgameNOUNbyADPaDETparticipantNOUNwhoPRONisAUXlosingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4thatthatPRONPronType=Rel6 consistentnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 consistentcop
6consistentconsistentADJDegree=Pos3 responseacl:relcl
7withwithADP_10 factscase
8thetheDETDefinite=Def PronType=Art10 factsdet
9establishedestablishVERBTense=Past VerbForm=Part Voice=Pass10 factsamod
10factsfactNOUNNumber=Plur6 consistentobl
11concerningconcernVERBVerbForm=Ger10 factsacl
12thetheDETDefinite=Def PronType=Art13 resettingdet
13resettingresetVERBVerbForm=Ger11 concerningconj
14ofofADP_16 gamecase
15aaDETDefinite=Ind PronType=Art16 gamedet
16gamegameNOUNNumber=Sing13 resettingobl
17bybyADP_19 participantcase
18aaDETDefinite=Ind PronType=Art19 participantdet
19participantparticipantNOUNNumber=Sing13 resettingobl
20whowhoPRONPronType=Rel22 losingnsubj
21isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin22 losingaux
22losingloseVERBTense=Pres VerbForm=Part19 participantacl:relcl
23..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responsevn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2ispresentthe responsewith the established facts; consistent propertytree rules
3establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot
4concerngerundthe established facts not said herevn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
5resetgerundthe established facts not said hereof a game; by a participanttree rules
6losepresent · progressivea participantvn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

It constitutes a legitimate tactic

nsubjdetamodobjrootItPRONconstitutesVERBaDETlegitimateADJtacticNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 constitutesnsubj
2constitutesconstituteVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 tacticdet
4legitimatelegitimateADJDegree=Pos5 tacticamod
5tactictacticNOUNNumber=Sing2 constitutesobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1constitutepresentIta legitimate tacticvn comprise-107.2-1 «NP V NP»: agent=Theme tactic=Pivot

Option 2 · ✓ the right answer

It constitutes cheating and commonly causes other participants to cease playing

nsubjxcompccnsubjconjamodobjmarkadvclxcomprootItPRONconstitutesVERBcheatingVERBandCCONJcommonlyADJcausesVERBotherADJparticipantsNOUNtoPARTceaseVERBplayingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 constitutesnsubj
2constitutesconstituteVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3cheatingcheatVERBVerbForm=Ger2 constitutesxcomp
4andandCCONJ_6 causescc
5commonlycommonlyADJDegree=Pos6 causesnsubj
6causescauseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 constitutesconj
7otherotherADJDegree=Pos8 participantsamod
8participantsparticipantNOUNNumber=Plur6 causesobj
9totoPART_10 ceasemark
10ceaseceaseVERBVerbForm=Inf6 causesadvcl
11playingplayVERBVerbForm=Ger10 ceasexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1constitutepresentIttree rules
2cheatgerundvn cheat-10.6.1 «NP V NP»: agent=Agent
3causepresentcommonlyother participantsvn engender-27.1-1 «NP V NP»: agent=Precondition participant=Patient
4ceaseto-infinitivecommonly not said herevn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
5playgerundcommonly not said herevn performance-26.7-1 «NP V»: agent=Agent

Option 3

It is of no consequence to other participants

nsubjcopcasedetcaseamodnmodrootItPRONisAUXofADPnoDETconsequenceNOUNtoADPotherADJparticipantsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 consequencensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 consequencecop
3ofofADP_5 consequencecase
4nonoDETPronType=Neg5 consequencedet
5consequenceconsequenceNOUNNumber=Singrootroot
6totoADP_8 participantscase
7otherotherADJDegree=Pos8 participantsamod
8participantsparticipantNOUNNumber=Plur5 consequencenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentItof no consequence; to other participantstree rules

Option 4

It is permissible where the game is electronic, since no physical object is affected

The tree, 14 words
nsubjcopadvmoddetnsubjcopadvclpunctmarkdetamodnsubj:passaux:passconjrootItPRONisAUXpermissibleADJwhereADVtheDETgameNOUNisAUXelectronicADJ,PUNCTsinceSCONJnoDETphysicalADJobjectNOUNisAUXaffectedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 permissiblensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 permissiblecop
3permissiblepermissibleADJDegree=Posrootroot
4wherewhereADVPronType=Rel8 electronicadvmod
5thetheDETDefinite=Def PronType=Art6 gamedet
6gamegameNOUNNumber=Sing8 electronicnsubj
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 electroniccop
8electronicelectronicADJDegree=Pos3 permissibleadvcl
9,,PUNCT_15 affectedpunct
10sincesinceSCONJ_15 affectedmark
11nonoDETPronType=Neg13 objectdet
12physicalphysicalADJDegree=Pos13 objectamod
13objectobjectNOUNNumber=Sing15 affectednsubj:pass
14isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin15 affectedaux:pass
15affectedaffectVERBTense=Past VerbForm=Part Voice=Pass3 permissibleconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentItpermissible propertytree rules
2ispresentthe gameelectronic propertytree rules
3affectpresent · passiveno physical objectvn amuse-31.1 «NP V NP»: subject=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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