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Test 1 · Cheating in games and sports

Luis on the phone: «not coming round, u always reset when ur losing». What would win Luis back?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: Luis, u, ur · What happens: not come round, reset, lose, win back · To what, where: Luis

This is test 1 of lesson 341 «Cheating in games and sports» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Luis on the phone: «not coming round, u always reset when ur losing».

nsubjcasedetnmodpunctpunctadvmodadvmodpunctnsubjadvmodconjadvmodnsubjadvclpunctpunctrootLuisPROPNonADPtheDETphoneNOUN:PUNCT«PUNCTnotPARTcomingVERBroundADV,PUNCTuPRONalwaysADVresetVERBwhenADVurPRONlosingVERB»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LuisLuisPROPNNumber=Sing8 comingnsubj
2ononADP_4 phonecase
3thetheDETDefinite=Def PronType=Art4 phonedet
4phonephoneNOUNNumber=Sing1 Luisnmod
5::PUNCT_8 comingpunct
6««PUNCT_8 comingpunct
7notnotPARTPolarity=Neg8 comingadvmod
8comingcomeVERBTense=Pres VerbForm=Partrootroot
9roundroundADV_8 comingadvmod
10,,PUNCT_13 resetpunct
11uyouPRONAbbr=Yes Case=Nom Person=2 PronType=Prs13 resetnsubj
12alwaysalwaysADVPronType=Tot13 resetadvmod
13resetresetVERBMood=Ind Tense=Pres VerbForm=Fin8 comingconj
14whenwhenADVPronType=Int16 losingadvmod
15uryourPRONAbbr=Yes Case=Gen Person=2 Poss=Yes PronType=Prs16 losingnsubj
16losingloseVERBTense=Pres VerbForm=Part13 resetadvcl
17»»PUNCT_16 losingpunct
18..PUNCT_8 comingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not come round in a quotegerundLuis on the phoneround propertyvn escape-51.1-1 «NP V»: agent=Theme
2reset in a quotepresentualways propertytree rules
3lose in a quotegerundurvn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What would win Luis back?

objauxobjadvmodpunctrootWhatPRONwouldAUXwinVERBLuisPROPNbackADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 winobj
2wouldwouldAUXVerbForm=Fin3 winaux
3winwinVERBMood=Imp VerbForm=Finrootroot
4LuisLuisPROPNNumber=Sing3 winobj
5backbackADV_3 winadvmod
6??PUNCT_3 winpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1win backwouldLuisvn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent what=Beneficiary luis=Theme

The options

Option 1

Let Luis reset too

objxcompadvmodrootLetVERBLuisPROPNresetVERBtooADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LetletVERBMood=Imp VerbForm=Finrootroot
2LuisLuisPROPNNumber=Sing1 Letobj
3resetresetVERBVerbForm=Inf1 Letxcomp
4tootooADV_3 resetadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1letimperativeyou not said hereLuistree rules
2resetinfinitiveLuis not said heretree rules

Option 2

Buy a new game

detamodobjrootBuyVERBaDETnewADJgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BuybuyVERBMood=Imp VerbForm=Finrootroot
2aaDETDefinite=Ind PronType=Art4 gamedet
3newnewADJDegree=Pos4 gameamod
4gamegameNOUNNumber=Sing1 Buyobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1buyimperativeyou not said herea new gamevn accept-77.1 «NP V NP»: agent=Agent game=Theme

Option 3 · ← Mova's choice · ✓ the right answer

Say sorry and promise to play every game to the end

xcompccconjmarkxcompdetobjcasedetoblrootSayVERBsorryADJandCCONJpromiseVERBtoPARTplayVERBeveryDETgameNOUNtoADPtheDETendNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2sorrysorryADJDegree=Pos1 Sayxcomp
3andandCCONJ_4 promisecc
4promisepromiseVERBMood=Imp VerbForm=Fin1 Sayconj
5totoPART_6 playmark
6playplayVERBVerbForm=Inf4 promisexcomp
7everyeveryDETPronType=Tot8 gamedet
8gamegameNOUNNumber=Sing6 playobj
9totoADP_11 endcase
10thetheDETDefinite=Def PronType=Art11 enddet
11endendNOUNNumber=Sing6 playobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: apologizeimperativeyou not said heresorry propertyvn say-37.7-1-1 «NP V that S»: agent=Agent
2promise speech: promiseinfinitiveyou not said herevn promise-37.13 «NP V that S»: agent=Agent clause=Topic
3play not said to happento-infinitiveyou not said hereevery gameto the endvn use-105.1 «NP V NP»: agent=Agent game=Theme

Option 4

Say Luis is a sore loser and he resets too

nsubjcopdetamodccompccnsubjconjadvmodrootSayVERBLuisPROPNisAUXaDETsoreADJloserNOUNandCCONJhePRONresetsVERBtooADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2LuisLuisPROPNNumber=Sing6 losernsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 losercop
4aaDETDefinite=Ind PronType=Art6 loserdet
5soresoreADJDegree=Pos6 loseramod
6loserloserNOUNNumber=Sing1 Sayccomp
7andandCCONJ_9 resetscc
8hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs9 resetsnsubj
9resetsresetVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Sayconj
10tootooADV_9 resetsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertimperativeyou not said herevn say-37.7-1-1 «NP V that S»: agent=Agent
2is apresentLuisa sore losertree rules
3resetpresentLuistree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/341-cheating-in-games-and-sports/t1/