Test 5 · ★ · Whose turn is it?
«winner stays on, sorry not sorry» says the best player. What's wrong with it?
Mova's choice: option 4 · The right answer: option 1 · wrong ✗ · Who acts: winner, best player · What happens: stay on, say, be · Speech: someone speaks here
This is test 5 · ★ of lesson 397 «Whose turn is it?» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: «winner stays on, sorry not sorry» says the best player.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | « | « | PUNCT | _ | 3 stays | punct |
| 2 | winner | winner | NOUN | Number=Sing | 3 stays | nsubj |
| 3 | stays | stay | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 says | ccomp |
| 4 | on | on | ADV | _ | 3 stays | advmod |
| 5 | , | , | PUNCT | _ | 6 sorry | punct |
| 6 | sorry | sorry | INTJ | _ | 8 sorry | discourse |
| 7 | not | not | PART | Polarity=Neg | 8 sorry | advmod |
| 8 | sorry | sorry | ADJ | Degree=Pos | 3 stays | advcl |
| 9 | » | » | PUNCT | _ | 10 says | punct |
| 10 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 11 | the | the | DET | Definite=Def PronType=Art | 13 player | det |
| 12 | best | good | ADJ | Degree=Sup | 13 player | amod |
| 13 | player | player | NOUN | Number=Sing | 10 says | obj |
| 14 | . | . | PUNCT | _ | 10 says | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stay on in a quote | present | winner | vn exist-47.1 «NP V»: agent=Theme | |||||
| 2 | say speech: assert | present | the best player | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What's wrong with it?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 3 wrong | nsubj |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 wrong | cop |
| 3 | wrong | wrong | ADJ | Degree=Pos | root | root |
| 4 | with | with | ADP | _ | 5 it | case |
| 5 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 3 wrong | obl |
| 6 | ? | ? | PUNCT | _ | 3 wrong | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | with winner; wrong property | tree rules |
The options
Option 1 · ✓ the right answer
The others hardly ever get to play
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 others | det |
| 2 | others | other | NOUN | Number=Plur | 5 get | nsubj |
| 3 | hardly | hardly | ADV | _ | 5 get | advmod |
| 4 | ever | ever | ADV | PronType=Ind | 5 get | advmod |
| 5 | get | get | VERB | Mood=Imp VerbForm=Fin | root | root |
| 6 | to | to | PART | _ | 7 play | mark |
| 7 | play | play | VERB | VerbForm=Inf | 5 get | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | get | infinitive | the others | ever | hardly property | vn comprehend-87.2-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus | |||
| 2 | play | to-infinitive | the others not said here | vn performance-26.7-1 «NP V»: agent=Agent |
Option 2
It breaks the console's rules
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 breaks | nsubj |
| 2 | breaks | break | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 console | det |
| 4 | console | console | NOUN | Number=Sing | 6 rules | nmod:poss |
| 5 | 's | 's | PART | _ | 4 console | case |
| 6 | rules | rule | NOUN | Number=Plur | 2 breaks | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | break | present | It | the console's rules | vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient | ||||
| 2 | rule | the console | nom rule «cognition intransitive»: poss=agent |
Option 3
Winners always get bored quickly and stop on their own
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Winners | winner | NOUN | Number=Plur | 3 get | nsubj |
| 2 | always | always | ADV | PronType=Tot | 3 get | advmod |
| 3 | get | get | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | bored | bored | ADJ | Degree=Pos | 3 get | xcomp |
| 5 | quickly | quickly | ADV | _ | 3 get | advmod |
| 6 | and | and | CCONJ | _ | 7 stop | cc |
| 7 | stop | stop | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 3 get | conj |
| 8 | on | on | ADP | _ | 10 own | case |
| 9 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 10 own | nmod:poss |
| 10 | own | own | ADJ | Degree=Pos | 7 stop | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | get | present | Winners | always, bored, quickly property | vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer | ||||
| 2 | stop | present | Winners not said here | Winners's own | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
Option 4 · ← Mova's choice
It makes the game too easy
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 makes | nsubj |
| 2 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 makes | obj |
| 5 | too | too | ADV | _ | 6 easy | advmod |
| 6 | easy | easy | ADJ | Degree=Pos | 2 makes | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | present | It | the game | easy property | vn build-26.1-1 «NP.material V NP»: agent=Material game=Product |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/397-whose-turn-is-it/t5/