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Exam question 3 · What the numbers on the box mean

Select the response consistent with the established facts concerning the reason for which a game depicting blood may receive a higher classification than a film of comparable content.

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: you, established facts, game · What happens: select, establish, concern, depict, receive, film · To what, where: response, reason, blood, higher classification, comparable content

This is exam question 3 of lesson 400 «What the numbers on the box mean» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjxcompcasedetamodoblacldetobjcaseobldetnsubjaclobjauxacl:relcldetamodobjcasedetnmodcaseamodnmodpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPtheDETestablishedVERBfactsNOUNconcerningVERBtheDETreasonNOUNforADPwhichPRONaDETgameNOUNdepictingVERBbloodNOUNmayAUXreceiveVERBaDEThigherADJclassificationNOUNthanADPaDETfilmNOUNofADPcomparableADJcontentNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos1 Selectxcomp
5withwithADP_8 factscase
6thetheDETDefinite=Def PronType=Art8 factsdet
7establishedestablishVERBTense=Past VerbForm=Part Voice=Pass8 factsamod
8factsfactNOUNNumber=Plur4 consistentobl
9concerningconcernVERBVerbForm=Ger8 factsacl
10thetheDETDefinite=Def PronType=Art11 reasondet
11reasonreasonNOUNNumber=Sing9 concerningobj
12forforADP_13 whichcase
13whichwhichPRONPronType=Rel19 receiveobl
14aaDETDefinite=Ind PronType=Art15 gamedet
15gamegameNOUNNumber=Sing19 receivensubj
16depictingdepictVERBVerbForm=Ger15 gameacl
17bloodbloodNOUNNumber=Sing16 depictingobj
18maymayAUXVerbForm=Fin19 receiveaux
19receivereceiveVERBVerbForm=Inf11 reasonacl:relcl
20aaDETDefinite=Ind PronType=Art22 classificationdet
21higherhighADJDegree=Cmp22 classificationamod
22classificationclassificationNOUNNumber=Sing19 receiveobj
23thanthanADP_25 filmcase
24aaDETDefinite=Ind PronType=Art25 filmdet
25filmfilmNOUNNumber=Sing22 classificationnmod
26ofofADP_28 contentcase
27comparablecomparableADJDegree=Pos28 contentamod
28contentcontentNOUNNumber=Sing25 filmnmod
29..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responseconsistent propertyvn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot
3concerngerundthe established facts not said herethe reasonvn amuse-31.1 «NP V NP»: agent=Stimulus reason=Experiencer
4depictgerunda game not said herebloodvn characterize-29.2 «NP V NP S_ING»: agent=Agent blood=Theme
5receivemaya gamea higher classificationfor the reason; than a film of comparable contentvn obtain-13.5.2 «NP V NP»: agent=Agent classification=Theme
6filmcomparable contentnom film «communication transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Classifications of games are assigned arbitrarily

nsubj:passcasenmodaux:passadvmodrootClassificationsNOUNofADPgamesNOUNareAUXassignedVERBarbitrarilyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ClassificationsclassificationNOUNNumber=Plur5 assignednsubj:pass
2ofofADP_3 gamescase
3gamesgameNOUNNumber=Plur1 Classificationsnmod
4arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 assignedaux:pass
5assignedassignVERBTense=Past VerbForm=Part Voice=Passrootroot
6arbitrarilyarbitrarilyADV_5 assignedadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1assignpresent · passiveClassifications of gamesarbitrarily propertyvn future_having-13.3 «NP V NP.theme (PP)»: subject=Theme
2classifygamesnom classification «act transitive»: of=patient

Option 2 · ← Mova's choice · ✓ the right answer

The player performs the actions personally and repeatedly

detnsubjdetobjadvmodccconjrootTheDETplayerNOUNperformsVERBtheDETactionsNOUNpersonallyADVandCCONJrepeatedlyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 playerdet
2playerplayerNOUNNumber=Sing3 performsnsubj
3performsperformVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 actionsdet
5actionsactionNOUNNumber=Plur3 performsobj
6personallypersonallyADV_3 performsadvmod
7andandCCONJ_8 repeatedlycc
8repeatedlyrepeatedlyADV_6 personallyconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1performpresentthe playerthe actionspersonally propertyvn performance-26.7 «NP V NP»: agent=Agent action=Theme

Option 3

Films are invariably viewed in the company of adults

nsubj:passaux:passadvmodcasedetoblcasenmodrootFilmsNOUNareAUXinvariablyADVviewedVERBinADPtheDETcompanyNOUNofADPadultsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FilmsfilmNOUNNumber=Plur4 viewednsubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 viewedaux:pass
3invariablyinvariablyADV_4 viewedadvmod
4viewedviewVERBTense=Past VerbForm=Part Voice=Passrootroot
5ininADP_7 companycase
6thetheDETDefinite=Def PronType=Art7 companydet
7companycompanyNOUNNumber=Sing4 viewedobl
8ofofADP_9 adultscase
9adultsadultNOUNNumber=Plur7 companynmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1viewpresent · passiveFilmsthe company of adultsinvariably propertyvn sight-30.2 «NP V NP»: subject=Stimulus

Option 4

Games are of greater duration than any film

nsubjcopcaseamodcasedetnmodrootGamesNOUNareAUXofADPgreaterADJdurationNOUNthanADPanyDETfilmNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur5 durationnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 durationcop
3ofofADP_5 durationcase
4greatergreatADJDegree=Cmp5 durationamod
5durationdurationNOUNNumber=Singrootroot
6thanthanADP_8 filmcase
7anyanyDETPronType=Ind8 filmdet
8filmfilmNOUNNumber=Sing5 durationnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentGamesof greater duration; than any filmtree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/400-what-the-numbers-on-the-box-mean/e3/