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Test 3 · Fighting games at a friend's house

«age rating on that one is just how hard it is innit». Right?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: age rating · What happens: be, innit · To what, where: rating

This is test 3 of lesson 401 «Fighting games at a friend's house» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «age rating on that one is just how hard it is innit».

punctcompoundnsubjcasedetnmodcopadvmodadvmodnsubj:passaux:passconjpunctpunctroot«PUNCTageNOUNratingNOUNonADPthatDEToneNOUNisAUXjustADVhowADVhardADJitPRONisAUXinnitVERB»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_3 ratingpunct
2ageageNOUNNumber=Sing3 ratingcompound
3ratingratingNOUNNumber=Sing10 hardnsubj
4ononADP_6 onecase
5thatthatDETNumber=Sing PronType=Dem6 onedet
6oneoneNOUNNumber=Sing3 ratingnmod
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 hardcop
8justjustADV_10 hardadvmod
9howhowADVPronType=Int10 hardadvmod
10hardhardADJDegree=Posrootroot
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs13 innitnsubj:pass
12isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 innitaux:pass
13innitinnitVERBTense=Past VerbForm=Part Voice=Pass10 hardconj
14»»PUNCT_13 innitpunct
15..PUNCT_10 hardpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is in a quotepresentage rating on that onehard propertytree rules
2innit in a quotepresent · passiveratingtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Right?

punctrootRightINTJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RightrightINTJ_rootroot
2??PUNCT_1 Rightpunct

The frames reader finds no event or fact in this sentence.

The options

Option 1 · ← Mova's choice

Yes, babies can't do all the buttons

discoursepunctnsubjauxadvmoddet:predetdetobjrootYesINTJ,PUNCTbabiesNOUNcaAUXn'tPARTdoVERBallDETtheDETbuttonsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos6 dodiscourse
2,,PUNCT_1 Yespunct
3babiesbabyNOUNNumber=Plur6 donsubj
4cacanAUXVerbForm=Fin6 doaux
5n'tnotPARTPolarity=Neg6 doadvmod
6dodoVERBVerbForm=Infrootroot
7allallDETPronType=Tot9 buttonsdet:predet
8thetheDETDefinite=Def PronType=Art9 buttonsdet
9buttonsbuttonNOUNNumber=Plur6 doobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not docanbabiesall buttonsvn act-114-1 «NP V NP»: agent=Agent button=Eventuality

Option 2 · ✓ the right answer

It's about what's in the game

nsubjcopcasecopcasedetacl:relclrootItPRON'sAUXaboutADPwhatPRON'sAUXinADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 whatnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 whatcop
3aboutaboutADP_4 whatcase
4whatwhatPRONPronType=Introotroot
5'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 gamecop
6ininADP_8 gamecase
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing4 whatacl:relcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentIttree rules
2ispresentthe gametree rules

Option 3

No, it's about how long it takes

discoursepunctnsubjcopcaseadvmodadvmodnsubjrootNoINTJ,PUNCTitPRON'sAUXaboutADPhowADVlongADVitPRONtakesVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg7 longdiscourse
2,,PUNCT_1 Nopunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 longnsubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 longcop
5aboutaboutADP_7 longcase
6howhowADVPronType=Int7 longadvmod
7longlongADVDegree=Pos9 takesadvmod
8ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs9 takesnsubj
9takestakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentitlong propertytree rules
2takepresentitvn bring-11.3 «NP V NP»: agent=Agent

Option 4

Yes, 18 means it's really hard to win

discoursepunctnsubjexplcopadvmodccompmarkxcomprootYesINTJ,PUNCT18NUMmeansVERBitPRON'sAUXreallyADVhardADJtoPARTwinVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 meansdiscourse
2,,PUNCT_1 Yespunct
31818NUMNumForm=Digit NumType=Card4 meansnsubj
4meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 hardexpl
6'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 hardcop
7reallyreallyADV_8 hardadvmod
8hardhardADJDegree=Pos4 meansccomp
9totoPART_10 winmark
10winwinVERBVerbForm=Inf8 hardxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresent18vn intend-61.2-1 «NP V S»: agent=Agent
2ispresenthard propertytree rules
3winto-infinitivevn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/401-fighting-games-at-a-friends/t3/