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Test 11 · ★ · Parents' rules for big games

Teacher: «What do you do if your parents say no to a game?»

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: you, parents · What happens: do, say · To what, where: no, game · Speech: someone speaks here

This is test 11 · ★ of lesson 404 «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

vocativepunctpunctobjauxnsubjmarknmod:possnsubjadvclobjcasedetoblpunctpunctrootTeacherNOUN:PUNCT«PUNCTWhatPRONdoAUXyouPRONdoVERBifSCONJyourPRONparentsNOUNsayVERBnoDETtoADPaDETgameNOUN?PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TeacherteacherNOUNNumber=Sing7 dovocative
2::PUNCT_1 Teacherpunct
3««PUNCT_7 dopunct
4WhatwhatPRONPronType=Int7 doobj
5dodoAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin7 doaux
6youyouPRONCase=Nom Person=2 PronType=Prs7 donsubj
7dodoVERBVerbForm=Infrootroot
8ififSCONJ_11 saymark
9youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs10 parentsnmod:poss
10parentsparentNOUNNumber=Plur11 saynsubj
11saysayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 doadvcl
12nonoDETPronType=Neg11 sayobj
13totoADP_15 gamecase
14aaDETDefinite=Ind PronType=Art15 gamedet
15gamegameNOUNNumber=Sing11 sayobl
16??PUNCT_7 dopunct
17»»PUNCT_7 dopunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1do in a quotepresent · do-supportyouTeacher vocativevn act-114-1 «NP V NP»: agent=Agent what=Eventuality
2say speech: assert a condition, not said to happen, in a quotepresentyour parentsnoa gamevn say-37.7-1-1 «NP V NP PP.recipient»: agent=Agent no=Topic to game=Recipient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Get it at a friend's house and play it there instead

objcasedetnmod:posscaseoblccconjobjadvmodadvmodrootGetVERBitPRONatADPaDETfriendNOUN'sPARThouseNOUNandCCONJplayVERBitPRONthereADVinsteadADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GetgetVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Getobj
3atatADP_7 housecase
4aaDETDefinite=Ind PronType=Art5 frienddet
5friendfriendNOUNNumber=Sing7 housenmod:poss
6's'sPART_5 friendcase
7househouseNOUNNumber=Sing1 Getobl
8andandCCONJ_9 playcc
9playplayVERBMood=Imp VerbForm=Fin1 Getconj
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs9 playobj
11therethereADVPronType=Dem9 playadvmod
12insteadinsteadADV_9 playadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getimperativeyou not said hereita friend's housevn get-13.5.1-1 «NP V NP PP.source NP.asset»: agent=Agent it=Theme at house=Asset
2playinfinitiveyou not said herehousethereinstead propertyvn use-105.1 «NP V NP»: agent=Agent it=Theme

Option 2 · ← Mova's choice · ✓ the right answer

Accept it calmly and maybe ask again later with reasons

objadvmodccadvmodconjadvmodadvmodcaseoblrootAcceptVERBitPRONcalmlyADVandCCONJmaybeADVaskVERBagainADVlaterADVwithADPreasonsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AcceptacceptVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Acceptobj
3calmlycalmlyADV_1 Acceptadvmod
4andandCCONJ_6 askcc
5maybemaybeADV_6 askadvmod
6askaskVERBMood=Imp VerbForm=Fin1 Acceptconj
7againagainADV_6 askadvmod
8laterlateADVDegree=Cmp6 askadvmod
9withwithADP_10 reasonscase
10reasonsreasonNOUNNumber=Plur6 askobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1acceptimperativeyou not said hereitcalmly propertyvn obtain-13.5.2 «NP V NP»: agent=Agent it=Theme
2ask speech: askinfinitiveyou not said hereagainwith reasons; late, maybe propertyvn inquire-37.1.2 «NP V»: agent=Agent

Option 3

Download it secretly

objadvmodrootDownloadVERBitPRONsecretlyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DownloaddownloadVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Downloadobj
3secretlysecretlyADV_1 Downloadadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1downloadimperativeyou not said hereitsecretly propertytree rules

Option 4

Refuse to do any homework until they finally agree to it

markxcompdetobjmarknsubjadvmodadvclcaseoblrootRefuseVERBtoPARTdoVERBanyDEThomeworkNOUNuntilSCONJtheyPRONfinallyADVagreeVERBtoADPitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RefuserefuseVERBMood=Imp VerbForm=Finrootroot
2totoPART_3 domark
3dodoVERBVerbForm=Inf1 Refusexcomp
4anyanyDETPronType=Ind5 homeworkdet
5homeworkhomeworkNOUNNumber=Sing3 doobj
6untiluntilSCONJ_9 agreemark
7theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs9 agreensubj
8finallyfinallyADV_9 agreeadvmod
9agreeagreeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 doadvcl
10totoADP_11 itcase
11ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs9 agreeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1refuseimperativeyou not said herevn reject-77.2 «NP V S_ING»: agent=Agent clause=Theme
2not doto-infinitiveyou not said hereany homeworkvn act-114-1 «NP V NP»: agent=Agent homework=Eventuality
3agree speech: agreepresenttheyhomeworkfinally propertyvn correspond-36.1-1 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/404-parents-rules-for-big-games/t11/