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Test 1 · ★ · Rage-quitting, ranked games and the calm jar

«we're losing 4 nil, i'm leaving lol» — what happens to the squad?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: we, i · What happens: lose, leave, happen · To what, where: 4 nil

This is test 1 · ★ of lesson 407 «Rage-quitting, ranked games and the calm jar» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctnsubjauxnummodobjpunctnsubjauxparataxisdiscoursepunctpunctnsubjconjcasedetoblpunctroot«PUNCTwePRON'reAUXlosingVERB4NUMnilNOUN,PUNCTiPRON'mAUXleavingVERBlolINTJ»PUNCT—PUNCTwhatPRONhappensVERBtoADPtheDETsquadNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 losingpunct
2wewePRONCase=Nom Number=Plur Person=1 PronType=Prs4 losingnsubj
3'rebeAUXMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin4 losingaux
4losingloseVERBTense=Pres VerbForm=Partrootroot
544NUMNumForm=Digit NumType=Card6 nilnummod
6nilnilNOUNNumber=Sing4 losingobj
7,,PUNCT_10 leavingpunct
8iIPRONCase=Nom Number=Sing Person=1 PronType=Prs10 leavingnsubj
9'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin10 leavingaux
10leavingleaveVERBTense=Pres VerbForm=Part4 losingparataxis
11lollolINTJ_10 leavingdiscourse
12»»PUNCT_10 leavingpunct
13—-PUNCT_15 happenspunct
14whatwhatPRONPronType=Int15 happensnsubj
15happenshappenVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 losingconj
16totoADP_18 squadcase
17thetheDETDefinite=Def PronType=Art18 squaddet
18squadsquadNOUNNumber=Sing15 happensobl
19??PUNCT_4 losingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1lose in a quotepresent · progressivewe4 nilvn succeed-74-3-1 «NP V NP»: agent=Agent nil=Eventuality
2leave in a quotepresent · progressiveivn escape-51.1-1-1 «NP V»: agent=Theme
3happenpresentto the squadvn occur-48.3-1 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

The game stops for everyone

detnsubjcaseoblrootTheDETgameNOUNstopsVERBforADPeveryonePRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing3 stopsnsubj
3stopsstopVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4forforADP_5 everyonecase
5everyoneeveryonePRONNumber=Sing PronType=Tot3 stopsobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stoppresentthe gamefor everyonevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality

Option 2

Nothing, the bot plays perfectly

nsubjpunctdetnsubjadvmodrootNothingPRON,PUNCTtheDETbotNOUNplaysVERBperfectlyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NothingnothingPRONNumber=Sing PronType=Neg5 playsnsubj
2,,PUNCT_1 Nothingpunct
3thetheDETDefinite=Def PronType=Art4 botdet
4botbotNOUNNumber=Sing5 playsnsubj
5playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6perfectlyperfectlyADV_5 playsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresentNothingperfectly propertyvn performance-26.7-1 «NP V»: agent=Agent

Option 3

They win, because there's less lag

nsubjpunctmarkexplccompamodnsubjrootTheyPRONwinVERB,PUNCTbecauseSCONJtherePRON'sVERBlessADJlagNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 winnsubj
2winwinVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3,,PUNCT_6 'spunct
4becausebecauseSCONJ_6 'smark
5theretherePRONPronType=Dem6 'sexpl
6'sbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 winccomp
7lesslessADJDegree=Cmp8 lagamod
8laglagNOUNNumber=Sing6 'snsubj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpresentTheytree rules
2bepresentless lagtherevn exist-47.1 «NP V»: agent=Theme

Option 4 · ✓ the right answer

They play one short and probably lose

nsubjobjxcompccadvmodconjrootTheyPRONplayVERBoneNUMshortADJandCCONJprobablyADVloseVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 playnsubj
2playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3oneoneNUMNumForm=Word NumType=Card2 playobj
4shortshortADJDegree=Pos2 playxcomp
5andandCCONJ_7 losecc
6probablyprobablyADV_7 loseadvmod
7loseloseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin2 playconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresentTheyoneshort propertyvn use-105.1 «NP V NP»: agent=Agent one=Theme
2losepresentThey not said hereprobably propertyvn succeed-74-3-1 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/407-rage-quitting-and-ranked/t1/