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Test 7 · ★★ · Smurfs, cheaters and «infinite coins»

«I lost to a smurf, I'm actually trash at this game». What's true?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: I · What happens: lose, be · To what, where: game

This is test 7 · ★★ of lesson 408 «Smurfs, cheaters and «infinite coins»» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «I lost to a smurf, I'm actually trash at this game».

punctnsubjcasedetoblpunctnsubjcopadvmodparataxiscasedetoblpunctpunctroot«PUNCTIPRONlostVERBtoADPaDETsmurfNOUN,PUNCTIPRON'mAUXactuallyADVtrashVERBatADPthisDETgameNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_3 lostpunct
2IIPRONCase=Nom Number=Sing Person=1 PronType=Prs3 lostnsubj
3lostloseVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
4totoADP_6 smurfcase
5aaDETDefinite=Ind PronType=Art6 smurfdet
6smurfsmurfNOUNNumber=Sing3 lostobl
7,,PUNCT_11 trashpunct
8IIPRONCase=Nom Number=Sing Person=1 PronType=Prs11 trashnsubj
9'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin11 trashcop
10actuallyactuallyADV_11 trashadvmod
11trashtrashVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin3 lostparataxis
12atatADP_14 gamecase
13thisthisDETNumber=Sing PronType=Dem14 gamedet
14gamegameNOUNNumber=Sing11 trashobl
15»»PUNCT_11 trashpunct
16..PUNCT_3 lostpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1lose in a quotepastIto a smurfvn succeed-74-3-1 «NP V»: agent=Agent
2is in a quotepresentIthis gameactually, trash propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What's true?

nsubjcoppunctrootWhatPRON'sAUXtrueADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 truensubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 truecop
3truetrueADJDegree=Posrootroot
4??PUNCT_3 truepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenttrue propertytree rules

The options

Option 1 · ← Mova's choice · ✓ the right answer

Losing to a much stronger player says little about you

csubjcasedetadvmodamodoblobjcaseoblrootLosingVERBtoADPaDETmuchADVstrongerADJplayerNOUNsaysVERBlittleADJaboutADPyouPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LosingloseVERBVerbForm=Ger7 sayscsubj
2totoADP_6 playercase
3aaDETDefinite=Ind PronType=Art6 playerdet
4muchmuchADV_5 strongeradvmod
5strongerstrongADJDegree=Cmp6 playeramod
6playerplayerNOUNNumber=Sing1 Losingobl
7sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8littlelittleADJDegree=Pos7 saysobj
9aboutaboutADP_10 youcase
10youyouPRONCase=Acc Person=2 PronType=Prs7 saysobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losegerundto a stronger playervn succeed-74-3-1 «NP V»: agent=Agent
2say speech: assertpresentLosinglittleabout youvn say-37.7-1-1 «NP V NP.topic»: agent=Agent little=Topic

Option 2

You should never play again

nsubjauxadvmodadvmodrootYouPRONshouldAUXneverADVplayVERBagainADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouyouPRONCase=Nom Person=2 PronType=Prs4 playnsubj
2shouldshouldAUXVerbForm=Fin4 playaux
3neverneverADVPronType=Neg4 playadvmod
4playplayVERBVerbForm=Infrootroot
5againagainADV_4 playadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not playshouldYouagainvn performance-26.7-1 «NP V»: agent=Agent

Option 3

Yes, you're trash, quit now

discoursepunctnsubjcopnsubjpunctadvmodrootYesINTJ,PUNCTyouPRON'reAUXtrashNOUN,PUNCTquitVERBnowADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos5 trashdiscourse
2,,PUNCT_1 Yespunct
3youyouPRONCase=Nom Person=2 PronType=Prs5 trashnsubj
4'rebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin5 trashcop
5trashtrashNOUNNumber=Sing7 quitnsubj
6,,PUNCT_5 trashpunct
7quitquitVERBVerbForm=Infrootroot
8nownowADVPronType=Dem7 quitadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentyoutrashtree rules
2quitinfinitivetrashnowvn resign-10.11-2 «NP V»: agent=Agent

Option 4

Smurfs only ever beat players who are really bad

copadvmodadvmodobjnsubjcopadvmodacl:relclrootSmurfsAUXonlyADVeverADVbeatVERBplayersNOUNwhoPRONareAUXreallyADVbadADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SmurfssmurfAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 beatcop
2onlyonlyADV_4 beatadvmod
3evereverADVPronType=Ind4 beatadvmod
4beatbeatVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Finrootroot
5playersplayerNOUNNumber=Plur4 beatobj
6whowhoPRONPronType=Rel9 badnsubj
7arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 badcop
8reallyreallyADV_9 badadvmod
9badbadADJDegree=Pos5 playersacl:relcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenteverbeat propertytree rules
2ispresentplayersbad propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/408-smurfs-cheaters-and-hacks/t7/