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Test 8 · ★★ · Smurfs, cheaters and «infinite coins»

Theo: «second account = free wins, genius». Why's it not genius?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: genius · What happens: be

This is test 8 · ★★ of lesson 408 «Smurfs, cheaters and «infinite coins»» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Theo: «second account = free wins, genius».

punctpunctamodapposccamodconjpunctconjpunctpunctrootTheoPROPN:PUNCT«PUNCTsecondADJaccountNOUN=SYMfreeADJwinsNOUN,PUNCTgeniusNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheoTheoPROPNNumber=Singrootroot
2::PUNCT_5 accountpunct
3««PUNCT_5 accountpunct
4secondsecondADJDegree=Pos NumForm=Word NumType=Ord5 accountamod
5accountaccountNOUNNumber=Sing1 Theoappos
6==SYM_8 winscc
7freefreeADJDegree=Pos8 winsamod
8winswinNOUNNumber=Plur5 accountconj
9,,PUNCT_10 geniuspunct
10geniusgeniusNOUNNumber=Sing8 winsconj
11»»PUNCT_8 winspunct
12..PUNCT_1 Theopunct

The frames reader finds no event or fact in this sentence.

Sentence 2: Why's it not genius?

copnsubjadvmodoblpunctrootWhyADV'sAUXitPRONnotPARTgeniusNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Relrootroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whycop
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs1 Whynsubj
4notnotPARTPolarity=Neg5 geniusadvmod
5geniusgeniusNOUNNumber=Sing1 Whyobl
6??PUNCT_1 Whypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentgeniusgenius obl; why propertytree rules

The options

Option 1 · ← Mova's choice

It makes your first account slower

nsubjnmod:possamodobjxcomprootItPRONmakesVERByourPRONfirstADJaccountNOUNslowerADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 makesnsubj
2makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs5 accountnmod:poss
4firstfirstADJDegree=Pos NumForm=Word NumType=Ord5 accountamod
5accountaccountNOUNNumber=Sing2 makesobj
6slowerslowADJDegree=Cmp2 makesxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentItyour first accountslow propertyvn build-26.1-1 «NP.material V NP»: agent=Material account=Product
2accountyournom account «communication transitive»: poss=agent

Option 2

The game does not allow two names

detnsubjauxadvmodnummodobjrootTheDETgameNOUNdoesAUXnotPARTallowVERBtwoNUMnamesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing5 allownsubj
3doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 allowaux
4notnotPARTPolarity=Neg5 allowadvmod
5allowallowVERBVerbForm=Infrootroot
6twotwoNUMNumForm=Word NumType=Card7 namesnummod
7namesnameNOUNNumber=Plur5 allowobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not allowpresent · do-supportthe gametwo namesvn allow-64.1-1 «NP V NP»: agent=Agent name=Beneficiary

Option 3

It costs a hundred pounds

nsubjdetnummodobjrootItPRONcostsVERBaDEThundredNUMpoundsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 costsnsubj
2costscostVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art4 hundreddet
4hundredhundredNUMNumForm=Word NumType=Card5 poundsnummod
5poundspoundNOUNNumber=Plur2 costsobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1costpresentIthundred poundsvn cost-54.2 «NP V NP.value»: agent=Theme pound=Value

Option 4 · ✓ the right answer

Beating much weaker players isn't really winning

csubjadvmodamodobjauxadvmodadvmodrootBeatingVERBmuchADVweakerADJplayersNOUNisAUXn'tPARTreallyADVwinningVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BeatingbeatVERBVerbForm=Ger8 winningcsubj
2muchmuchADV_3 weakeradvmod
3weakerweakADJDegree=Cmp4 playersamod
4playersplayerNOUNNumber=Plur1 Beatingobj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 winningaux
6n'tnotPARTPolarity=Neg8 winningadvmod
7reallyreallyADV_8 winningadvmod
8winningwinVERBTense=Pres VerbForm=Partrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1beatgerundweaker playersvn sound_emission-43.2 «PP.location V NP»: agent=Location player=Theme
2not winpresent · progressiveBeatingvn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/408-smurfs-cheaters-and-hacks/t8/