Test 8 · ★★ · Smurfs, cheaters and «infinite coins»
Theo: «second account = free wins, genius». Why's it not genius?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: genius · What happens: be
This is test 8 · ★★ of lesson 408 «Smurfs, cheaters and «infinite coins»» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Theo: «second account = free wins, genius».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Theo | Theo | PROPN | Number=Sing | root | root |
| 2 | : | : | PUNCT | _ | 5 account | punct |
| 3 | « | « | PUNCT | _ | 5 account | punct |
| 4 | second | second | ADJ | Degree=Pos NumForm=Word NumType=Ord | 5 account | amod |
| 5 | account | account | NOUN | Number=Sing | 1 Theo | appos |
| 6 | = | = | SYM | _ | 8 wins | cc |
| 7 | free | free | ADJ | Degree=Pos | 8 wins | amod |
| 8 | wins | win | NOUN | Number=Plur | 5 account | conj |
| 9 | , | , | PUNCT | _ | 10 genius | punct |
| 10 | genius | genius | NOUN | Number=Sing | 8 wins | conj |
| 11 | » | » | PUNCT | _ | 8 wins | punct |
| 12 | . | . | PUNCT | _ | 1 Theo | punct |
The frames reader finds no event or fact in this sentence.
Sentence 2: Why's it not genius?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Rel | root | root |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 Why | cop |
| 3 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 1 Why | nsubj |
| 4 | not | not | PART | Polarity=Neg | 5 genius | advmod |
| 5 | genius | genius | NOUN | Number=Sing | 1 Why | obl |
| 6 | ? | ? | PUNCT | _ | 1 Why | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | genius | genius obl; why property | tree rules |
The options
Option 1 · ← Mova's choice
It makes your first account slower
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 makes | nsubj |
| 2 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 5 account | nmod:poss |
| 4 | first | first | ADJ | Degree=Pos NumForm=Word NumType=Ord | 5 account | amod |
| 5 | account | account | NOUN | Number=Sing | 2 makes | obj |
| 6 | slower | slow | ADJ | Degree=Cmp | 2 makes | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | present | It | your first account | slow property | vn build-26.1-1 «NP.material V NP»: agent=Material account=Product | |||
| 2 | account | your | nom account «communication transitive»: poss=agent |
Option 2
The game does not allow two names
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 5 allow | nsubj |
| 3 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 allow | aux |
| 4 | not | not | PART | Polarity=Neg | 5 allow | advmod |
| 5 | allow | allow | VERB | VerbForm=Inf | root | root |
| 6 | two | two | NUM | NumForm=Word NumType=Card | 7 names | nummod |
| 7 | names | name | NOUN | Number=Plur | 5 allow | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not allow | present · do-support | the game | two names | vn allow-64.1-1 «NP V NP»: agent=Agent name=Beneficiary |
Option 3
It costs a hundred pounds
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 costs | nsubj |
| 2 | costs | cost | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 hundred | det |
| 4 | hundred | hundred | NUM | NumForm=Word NumType=Card | 5 pounds | nummod |
| 5 | pounds | pound | NOUN | Number=Plur | 2 costs | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cost | present | It | hundred pounds | vn cost-54.2 «NP V NP.value»: agent=Theme pound=Value |
Option 4 · ✓ the right answer
Beating much weaker players isn't really winning
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Beating | beat | VERB | VerbForm=Ger | 8 winning | csubj |
| 2 | much | much | ADV | _ | 3 weaker | advmod |
| 3 | weaker | weak | ADJ | Degree=Cmp | 4 players | amod |
| 4 | players | player | NOUN | Number=Plur | 1 Beating | obj |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 winning | aux |
| 6 | n't | not | PART | Polarity=Neg | 8 winning | advmod |
| 7 | really | really | ADV | _ | 8 winning | advmod |
| 8 | winning | win | VERB | Tense=Pres VerbForm=Part | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | beat | gerund | weaker players | vn sound_emission-43.2 «PP.location V NP»: agent=Location player=Theme | |||||
| 2 | not win | present · progressive | Beating | vn succeed-74-2 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/408-smurfs-cheaters-and-hacks/t8/