Test 11 · ★★★ · Loot boxes and the surprise trap
«box shook, glowed, I was SO close, nearly got it». What is the shaking and glowing for?
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: box, I, shaking · What happens: shake, glow, be, get · To what, where: box
This is test 11 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: «box shook, glowed, I was SO close, nearly got it».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | « | « | PUNCT | _ | 3 shook | punct |
| 2 | box | box | NOUN | Number=Sing | 3 shook | nsubj |
| 3 | shook | shake | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 4 | , | , | PUNCT | _ | 5 glowed | punct |
| 5 | glowed | glow | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 3 shook | conj |
| 6 | , | , | PUNCT | _ | 10 close | punct |
| 7 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 10 close | nsubj |
| 8 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 10 close | cop |
| 9 | SO | so | ADV | _ | 10 close | advmod |
| 10 | close | close | ADJ | Degree=Pos | 5 glowed | ccomp |
| 11 | , | , | PUNCT | _ | 13 got | punct |
| 12 | nearly | nearly | ADV | _ | 13 got | advmod |
| 13 | got | get | VERB | Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin | 3 shook | parataxis |
| 14 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 13 got | obj |
| 15 | » | » | PUNCT | _ | 13 got | punct |
| 16 | . | . | PUNCT | _ | 3 shook | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | shake in a quote | past | box | vn shake-22.3-2 «NP V ADV-Middle»: agent=Patient | |||||
| 2 | glow in a quote | past | box not said here | vn light_emission-43.1 «NP V»: agent=Theme | |||||
| 3 | is in a quote | past | I | close property | tree rules | ||||
| 4 | get in a quote | past | box | nearly property | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer it=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What is the shaking and glowing for?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | root | root |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 What | cop |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 shaking | det |
| 4 | shaking | shaking | NOUN | Number=Sing | 1 What | nsubj |
| 5 | and | and | CCONJ | _ | 6 glowing | cc |
| 6 | glowing | glow | VERB | VerbForm=Ger | 4 shaking | acl |
| 7 | for | for | ADP | _ | 6 glowing | case |
| 8 | ? | ? | PUNCT | _ | 1 What | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the shaking | tree rules | |||||
| 2 | glow | gerund | the shaking not said here | vn light_emission-43.1 «NP V»: agent=Theme |
The options
Option 1 · ← Mova's choice
To show the box is about to break
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 show | mark |
| 2 | show | show | VERB | VerbForm=Inf | 6 about | csubj |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 box | det |
| 4 | box | box | NOUN | Number=Sing | 2 show | obj |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 about | cop |
| 6 | about | about | ADJ | Degree=Pos | root | root |
| 7 | to | to | PART | _ | 8 break | mark |
| 8 | break | break | VERB | VerbForm=Inf | 6 about | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | show | to-infinitive | the box | vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent box=Recipient | |||||
| 2 | is | present | about property | tree rules | |||||
| 3 | break | to-infinitive | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |
Option 2 · ✓ the right answer
To make you excited so you try again
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 make | mark |
| 2 | make | make | VERB | VerbForm=Inf | 7 try | advcl |
| 3 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 2 make | obj |
| 4 | excited | excited | ADJ | Degree=Pos | 2 make | xcomp |
| 5 | so | so | ADV | _ | 7 try | advmod |
| 6 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 7 try | nsubj |
| 7 | try | try | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | root | root |
| 8 | again | again | ADV | _ | 7 try | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | to-infinitive | you not said here | you | excited property | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product | |||
| 2 | try | present | you | again | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |
Option 3
To make the game run faster
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 make | mark |
| 2 | make | make | VERB | VerbForm=Inf | 5 run | advcl |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 make | obj |
| 5 | run | run | VERB | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | root | root |
| 6 | faster | fast | ADV | Degree=Cmp | 5 run | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | to-infinitive | the game | vn build-26.1-1 «NP.asset V NP»: agent=Asset game=Product | |||||
| 2 | run | present | fast property | vn run-51.3.2-2-1 «NP V»: agent=Theme |
Option 4
To tell you the next one wins
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 tell | mark |
| 2 | tell | tell | VERB | VerbForm=Inf | 7 wins | csubj |
| 3 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 2 tell | iobj |
| 4 | the | the | DET | Definite=Def PronType=Art | 6 one | det |
| 5 | next | next | ADJ | Degree=Pos | 6 one | amod |
| 6 | one | one | NOUN | Number=Sing | 2 tell | obj |
| 7 | wins | win | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | tell speech: assert | to-infinitive | the next one | you | vn transfer_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient one=Topic | ||||
| 2 | win | present | vn succeed-74-2 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/t11/