Test 10 · ★★★ · Loot boxes and the surprise trap
a game box says «In-game purchases (includes random items)». What does it tell you?
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: game box, it · What happens: say, include, tell · To what, where: random items, you · Speech: someone speaks here
This is test 10 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: a game box says «In-game purchases (includes random items)».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | a | a | DET | Definite=Ind PronType=Art | 3 box | det |
| 2 | game | game | NOUN | Number=Sing | 3 box | compound |
| 3 | box | box | NOUN | Number=Sing | 4 says | nsubj |
| 4 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | « | « | PUNCT | _ | 9 purchases | punct |
| 6 | In | in | ADP | _ | 8 game | case |
| 7 | - | - | PUNCT | _ | 6 In | punct |
| 8 | game | game | NOUN | Number=Sing | 9 purchases | compound |
| 9 | purchases | purchase | NOUN | Number=Plur | 4 says | ccomp |
| 10 | ( | ( | PUNCT | _ | 11 includes | punct |
| 11 | includes | include | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 says | parataxis |
| 12 | random | random | ADJ | Degree=Pos | 13 items | amod |
| 13 | items | item | NOUN | Number=Plur | 11 includes | obj |
| 14 | ) | ) | PUNCT | _ | 11 includes | punct |
| 15 | » | » | PUNCT | _ | 11 includes | punct |
| 16 | . | . | PUNCT | _ | 4 says | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | present | a game box | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic | |||||
| 2 | include in a quote | present | random items | vn involve-107.1 «NP V NP»: agent=Agent item=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What does it tell you?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 4 tell | obj |
| 2 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 tell | aux |
| 3 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 tell | nsubj |
| 4 | tell | tell | VERB | VerbForm=Inf | root | root |
| 5 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 4 tell | iobj |
| 6 | ? | ? | PUNCT | _ | 4 tell | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | tell speech: assert | present · do-support | it | you | vn transfer_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient what=Topic |
The options
Option 1
The game is free for ever, with nothing to pay
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 4 free | nsubj |
| 3 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 free | cop |
| 4 | free | free | ADJ | Degree=Pos | root | root |
| 5 | for | for | ADP | _ | 6 ever | case |
| 6 | ever | ever | ADV | PronType=Ind | 4 free | obl |
| 7 | , | , | PUNCT | _ | 9 nothing | punct |
| 8 | with | with | ADP | _ | 9 nothing | case |
| 9 | nothing | nothing | PRON | Number=Sing PronType=Neg | 4 free | conj |
| 10 | to | to | PART | _ | 11 pay | mark |
| 11 | pay | pay | VERB | VerbForm=Inf | 9 nothing | acl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | the game | free property | tree rules | ||||
| 2 | pay | to-infinitive | the game not said here | vn pay-68-1 «NP V NP»: agent=Agent |
Option 2 · ← Mova's choice · ✓ the right answer
The game sells paid surprises like loot boxes
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 3 sells | nsubj |
| 3 | sells | sell | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | paid | pay | VERB | Tense=Past VerbForm=Part Voice=Pass | 5 surprises | amod |
| 5 | surprises | surprise | NOUN | Number=Plur | 3 sells | obj |
| 6 | like | like | ADP | _ | 8 boxes | case |
| 7 | loot | loot | NOUN | Number=Sing | 8 boxes | compound |
| 8 | boxes | box | NOUN | Number=Plur | 5 surprises | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | sell | present | the game | paid surprises | like loot boxes | vn give-13.1-1 «NP V NP»: agent=Agent surprise=Theme | |||
| 2 | pay | participle | vn pay-68-1 «NP V NP»: agent=Agent |
Option 3
The game has no shop
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 3 has | nsubj |
| 3 | has | have | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | no | no | DET | PronType=Neg | 5 shop | det |
| 5 | shop | shop | NOUN | Number=Sing | 3 has | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | have | present | the game | no shop | vn birth-28.2-1 «NP V NP»: agent=Agent shop=Patient |
Option 4
The game is for under-sevens only
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 7 sevens | nsubj |
| 3 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 sevens | cop |
| 4 | for | for | ADP | _ | 7 sevens | case |
| 5 | under | under | ADP | _ | 7 sevens | case |
| 6 | - | - | PUNCT | _ | 5 under | punct |
| 7 | sevens | seven | NOUN | Number=Plur | root | root |
| 8 | only | only | ADV | _ | 7 sevens | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | the game | for sevens | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/t10/