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Test 9 · ★★★ · Loot boxes and the surprise trap

Kai, raging: «mum turned off the shop, the game's ruined!» A week later?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: Kai, mum · What happens: rage, turn off, ruin · To what, where: shop, game · Speech: someone speaks here

This is test 9 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Kai, raging: «mum turned off the shop, the game's ruined!»

nsubjpunctpunctpunctnsubjparataxiscompound:prtdetobjpunctdetnsubj:passcaseconjpunctpunctrootKaiPROPN,PUNCTragingVERB:PUNCT«PUNCTmumNOUNturnedVERBoffADPtheDETshopNOUN,PUNCTtheDETgameNOUN'sPARTruinedVERB!PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KaiKaiPROPNNumber=Sing3 ragingnsubj
2,,PUNCT_1 Kaipunct
3ragingrageVERBTense=Pres VerbForm=Partrootroot
4::PUNCT_7 turnedpunct
5««PUNCT_7 turnedpunct
6mummumNOUNNumber=Sing7 turnednsubj
7turnedturnVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 ragingparataxis
8offoffADP_7 turnedcompound:prt
9thetheDETDefinite=Def PronType=Art10 shopdet
10shopshopNOUNNumber=Sing7 turnedobj
11,,PUNCT_15 ruinedpunct
12thetheDETDefinite=Def PronType=Art13 gamedet
13gamegameNOUNNumber=Sing15 ruinednsubj:pass
14's'sPART_13 gamecase
15ruinedruinVERBTense=Past VerbForm=Part Voice=Pass7 turnedconj
16!!PUNCT_3 ragingpunct
17»»PUNCT_3 ragingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ragegerundKaivn manner_speaking-37.3 «NP V that S»: agent=Agent clause=Topic
2turn off in a quotepastmumthe shopvn other_cos-45.4 «NP V NP.patient»: agent=Agent shop=Patient
3ruin in a quoteparticiple · passivethe gamevn destroy-44 «NP V NP»: subject=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: A week later?

detobl:unmarkedpunctrootADETweekNOUNlaterADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 weekdet
2weekweekNOUNNumber=Sing3 laterobl:unmarked
3laterlateADVDegree=Cmprootroot
4??PUNCT_3 laterpunct

The frames reader finds no event or fact in this sentence.

The options

Option 1

He stopped playing for ever

nsubjxcompcaseoblrootHePRONstoppedVERBplayingVERBforADPeverADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 stoppednsubj
2stoppedstopVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3playingplayVERBVerbForm=Ger2 stoppedxcomp
4forforADP_5 evercase
5evereverADVPronType=Ind3 playingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stoppastHevn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
2playgerundHe not said herevn use-105.1 «NP V NP PP.predicate»: agent=Agent for ever=Eventuality

Option 2

The shop turned itself back on

detnsubjobjadvmodadvmodrootTheDETshopNOUNturnedVERBitselfPRONbackADVonADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 shopdet
2shopshopNOUNNumber=Sing3 turnednsubj
3turnedturnVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4itselfitselfPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs Reflex=Yes3 turnedobj
5backbackADV_3 turnedadvmod
6ononADV_3 turnedadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1turn backpastthe shopshopvn banish-10.2 «NP V NP»: agent=Agent itself=Theme

Option 3 · ← Mova's choice · ✓ the right answer

He found the game just as fun without the shop

nsubjdetobjadvmodcaseoblcasedetoblrootHePRONfoundVERBtheDETgameNOUNjustADVasADPfunNOUNwithoutADPtheDETshopNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 foundnsubj
2foundfindVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 gamedet
4gamegameNOUNNumber=Sing2 foundobj
5justjustADV_7 funadvmod
6asasADP_7 funcase
7funfunNOUNNumber=Sing2 foundobl
8withoutwithoutADP_10 shopcase
9thetheDETDefinite=Def PronType=Art10 shopdet
10shopshopNOUNNumber=Sing2 foundobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findpastHethe gameas fun; without the shopvn declare-29.4-1-1 «NP V NP ADJ»: agent=Agent game=Theme as fun=Attribute

Option 4

He bought a new console

nsubjdetamodobjrootHePRONboughtVERBaDETnewADJconsoleNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 boughtnsubj
2boughtbuyVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 consoledet
4newnewADJDegree=Pos5 consoleamod
5consoleconsoleNOUNNumber=Sing2 boughtobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1buypastHea new consolevn accept-77.1 «NP V NP»: agent=Agent console=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/t9/