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Test 5 · ★ · Just one more game

Ruby: «why's the play again button massive and the quit one tiny??» Which answer is true?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: answer · What happens: be · To what, where: play

This is test 5 · ★ of lesson 417 «Just one more game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Ruby: «why's the play again button massive and the quit one tiny??»

punctpunctadvmodcopdetapposadvmodobl:unmarkedamodccdetamodconjamodpunctpunctrootRubyPROPN:PUNCT«PUNCTwhyADV'sAUXtheDETplayNOUNagainADVbuttonNOUNmassiveADJandCCONJtheDETquitADJoneNOUNtinyADJ??PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RubyRubyPROPNNumber=Singrootroot
2::PUNCT_7 playpunct
3««PUNCT_7 playpunct
4whywhyADVPronType=Int7 playadvmod
5'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 playcop
6thetheDETDefinite=Def PronType=Art7 playdet
7playplayNOUNNumber=Sing1 Rubyappos
8againagainADV_7 playadvmod
9buttonbuttonNOUNNumber=Sing10 massiveobl:unmarked
10massivemassiveADJDegree=Pos7 playamod
11andandCCONJ_14 onecc
12thetheDETDefinite=Def PronType=Art14 onedet
13quitquitADJDegree=Pos14 oneamod
14oneoneNOUNNumber=Sing7 playconj
15tinytinyADJDegree=Pos14 oneamod
16????PUNCT_14 onepunct
17»»PUNCT_14 onepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is a in a quotepresentthe play and the quit oneagaintree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Which answer is true?

detnsubjcoppunctrootWhichDETanswerNOUNisAUXtrueADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichDETPronType=Int2 answerdet
2answeranswerNOUNNumber=Sing4 truensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 truecop
4truetrueADJDegree=Posrootroot
5??PUNCT_4 truepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentwhich answertrue propertytree rules

The options

Option 1 · ← Mova's choice

Big buttons are only for small kids

amodnsubjcopadvmodcaseamodrootBigADJbuttonsNOUNareAUXonlyADVforADPsmallADJkidsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BigbigADJDegree=Pos2 buttonsamod
2buttonsbuttonNOUNNumber=Plur7 kidsnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 kidscop
4onlyonlyADV_7 kidsadvmod
5forforADP_7 kidscase
6smallsmallADJDegree=Pos7 kidsamod
7kidskidNOUNNumber=Plurrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentBig buttonsfor small kidstree rules

Option 2 · ✓ the right answer

It's made to keep you playing

nsubj:passaux:passmarkadvclobjxcomprootItPRON'sAUXmadeVERBtoPARTkeepVERByouPRONplayingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 madensubj:pass
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 madeaux:pass
3mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
4totoPART_5 keepmark
5keepkeepVERBVerbForm=Inf3 madeadvcl
6youyouPRONCase=Acc Person=2 PronType=Prs5 keepobj
7playingplayVERBVerbForm=Ger5 keepxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passiveItvn build-26.1-1 «NP.asset V NP»: subject=Product
2keepto-infinitiveyoutree rules
3playgerundyou not said herevn performance-26.7-1 «NP V»: agent=Agent

Option 3

Quit buttons are always hard to make

amodnsubjcopadvmodmarkxcomprootQuitADJbuttonsNOUNareAUXalwaysADVhardADJtoPARTmakeVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1QuitquitADJDegree=Pos2 buttonsamod
2buttonsbuttonNOUNNumber=Plur5 hardnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 hardcop
4alwaysalwaysADVPronType=Tot5 hardadvmod
5hardhardADJDegree=Posrootroot
6totoPART_7 makemark
7makemakeVERBVerbForm=Inf5 hardxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentQuit buttonsalways, hard propertytree rules
2maketo-infinitiveQuit buttons not said herevn build-26.1-1 «NP.asset V NP»: agent=Asset

Option 4

It's an accident nobody noticed

nsubjcopdetnsubjacl:relclrootItPRON'sAUXanDETaccidentNOUNnobodyPRONnoticedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 accidentnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 accidentcop
3anaDETDefinite=Ind PronType=Art4 accidentdet
4accidentaccidentNOUNNumber=Singrootroot
5nobodynobodyPRONNumber=Sing PronType=Neg6 noticednsubj
6noticednoticeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 accidentacl:relcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta accidenttree rules
2noticepastnobodya accident not said herevn see-30.1-1 «NP V S»: agent=Experiencer accident=Stimulus

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/417-just-one-more-game/t5/