Just one more game
Tests: 3 of 11 right · Exam: 0 of 4 right · Kind: ★ · Understood: 10 of 15 · Run: 2026-10-18, commit f3c23ea72
Lesson 417 of the everyday course of Mova's primary school, as Mova's small model took its tests: it had read this lesson and the ones before it and learned from their exercises. Each test shows the options in the order the student saw them, its choice, the right answer, the score of every option and why it chose. The lesson itself, sentence by sentence with trees and pragmatics: the lesson in the corpora.
Every question of this lesson and each of its options parsed by Mova, with trees and pragmatics: the lesson's questions in the corpora.
Test 1 · ★ · wrong ✗
Mum: «dinner's on the table!» Kai: «one more, I swear it's the last». It's his fifth «last». What does the lesson say?
- 1. Fifth time is when it's really the last — ← Mova's choice · no support
- 2. It's fine if he swears it's the last — no support
- 3. «One more» is a promise that's easy to break — ✓ the right answer · no support
- 4. Mum should wait until he wins one — no support
Why: No option found support in what it remembers, so it guessed: it took the first option shown. · the question and its options parsed, with trees and pragmatics
Test 2 · ★ · right ✓
«can't pause mum it's ONLINE, I'll get reported». It's true, but what should Leo have done?
- 1. Quit halfway and left his team alone — score 7
- 2. Told his team to pause the whole match for him — score 5
- 3. Played the match with the sound off — score 4
- 4. Not started a long match right before dinner — ← Mova's choice · ✓ the right answer · score 14
Why: It took the question to ask what is done. It chose option 4 with score 14, against 7 for the next best. Its support: lesson 417, line 2: «Leo tried a cleverer excuse. His mum called him for dinner and he shouted: «I can't pause, it's online!» That was true: you cannot pause a Dota 2 match, and le…», reached through the same lesson line as the sentence the question matched. What matched: it fills the role the question asks for (+4); the same action «start» (+3); the same thing acted on «minute match» (+3); the same circumstance (+3). Against it: one says «not», the other does not (counts against) (-1). · the question and its options parsed, with trees and pragmatics
Test 3 · ★ · wrong ✗
Ollie's squad: «noooo stay, one more, don't be lame». Best reply?
- 1. «I'll just stay muted and play» — ← Mova's choice · no support
- 2. «gotta go, same time tomorrow?» — ✓ the right answer · no support
- 3. «ok fine, just one, don't tell my mum» — no support
- 4. «you're all losers anyway, bye» — no support
Why: No option found support in what it remembers, so it guessed: it took the first option shown. · the question and its options parsed, with trees and pragmatics
Test 4 · ★ · right ✓
Jayden: «each level's like five mins, it's nothing». He plays 12. Roughly how long is that?
- 1. About an hour — ← Mova's choice · ✓ the right answer · no support
- 2. About five minutes — no support
- 3. About half an hour — no support
- 4. About twelve minutes — no support
Why: No option found support in what it remembers, so it guessed: it took the first option shown. · the question and its options parsed, with trees and pragmatics
Test 5 · ★ · wrong ✗
Ruby: «why's the play again button massive and the quit one tiny??» Which answer is true?
- 1. Big buttons are only for small kids — ← Mova's choice · score 2
- 2. It's made to keep you playing — ✓ the right answer · no support
- 3. Quit buttons are always hard to make — no support
- 4. It's an accident nobody noticed — no support
Why: It took the question to ask why something happens (its cause). It chose option 1 with score 2, the only option with support. Its support: lesson 196, line 4: «Kind honesty matters most when someone will act on your answer: a friend about to sing at a talent show needs a gentle true tip, not a false «it's perfect». An…», reached through the cause of the sentence the question matched. What matched: the same circumstance (+2). The right option, 2, found no support in what it remembers. · the question and its options parsed, with trees and pragmatics
Test 6 · ★ · wrong ✗
Sister yanks the plug mid-Tekken round. Noah: «I'm gonna kill you!!» Mum: «Nobody's killing anyone.» What's the fairer plan?
- 1. No more warnings, just switch-off — no support
- 2. A five-minute warning before stopping — ✓ the right answer · no support
- 3. Noah unplugs her things in return — ← Mova's choice · score 2
- 4. Noah gets to play two hours extra — score 1
Why: It took the question to ask which statement is true. It chose option 3 with score 2, against 1 for the next best. Its support: lesson 399, line 3: «Theo told Zara, «You can't play with us, you don't even know the game.» Mia said everyone was new once and taught Zara in five minutes. Noah, scared of being l…», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «game» (+2). The right option, 2, found no support in what it remembers. · the question and its options parsed, with trees and pragmatics
Test 7 · ★ · wrong ✗
Priya: «a chicken timer is so babyish lol». What did she find out?
- 1. Her friends laughed and she threw it away — ← Mova's choice · score 7
- 2. It helped her stop without arguing with herself — ✓ the right answer · score 7
- 3. It made her play much longer than before, not shorter — score 7
- 4. It only works for younger children — no support
Why: It took the question to ask what it is done to. It chose option 1 with score 7, tied with another option at 7 (the first shown, or the one claiming less beyond what it knows, wins). Its support: lesson 414, line 3: «Not everyone in the cast made mistakes by accident. Priya saw her dad's card on the kitchen table and copied the numbers onto a scrap of paper «just in case».…», reached through a sentence linked to the one the question matched. What matched: the same action «throw away» (+4); the same property (+3); the same doer «priya» (+1). Against it: a different thing acted on (counts against) (-1). The right option, 2, scored 7. · the question and its options parsed, with trees and pragmatics
Test 8 · ★ · right ✓
Zara guesses she plays «like, 3 hours a week». The diary says 11. What's the lesson?
- 1. Writing time down shows the real picture — ← Mova's choice · ✓ the right answer · score 3
- 2. Guesses are usually too high, not too low — no support
- 3. Three hours and eleven are about the same — no support
- 4. Diaries always add on extra hours — no support
Why: It took the question to ask what it is done to. It chose option 1 with score 3, the only option with support. Its support: lesson 257, line 13: «When the bell rings at the end of break, you stop playing straight away and line up, so lessons start on time.», reached through the option's own match among the sentences about the question's things. What matched: the same doer «lessons» (+3); the same property (+2). Against it: a different action (counts against) (-2). · the question and its options parsed, with trees and pragmatics
Test 9 · ★ · wrong ✗
Mia, half a castle built, mum says bedtime. What's the smart move?
- 1. Leave it running so it saves itself — no support
- 2. Keep going until the castle is finished — score 3
- 3. Ask a friend to finish it overnight — ← Mova's choice · score 4
- 4. Write what's next and switch off — ✓ the right answer · no support
Why: It took the question to ask what it is done to. It chose option 3 with score 4, against 3 for the next best. Its support: lesson 405, line 4: «Teams go wrong in funny ways too. Mia's squad kept losing because all four of them wanted to be the sniper and nobody wanted to heal anyone. In Minecraft, Ruby…», reached through the same lesson line as the sentence the question matched. What matched: it fills the role the question asks for (+2); the same thing acted on «bad» (+1); a different action (counts against) (+1). The right option, 4, found no support in what it remembers. · the question and its options parsed, with trees and pragmatics
Test 10 · ★ · wrong ✗
Teacher: «Why is it harder to stop in the middle than to plan before?» Best answer?
- 1. Plans made before always get forgotten — ← Mova's choice · score 5
- 2. While playing, the fun pulls you to go on — ✓ the right answer · no support
- 3. Games stop on their own if you plan — no support
- 4. It is easier to stop when you are losing — score 5
Why: It took the question to ask why something happens (its cause). It chose option 1 with score 5, tied with another option at 5 (the first shown, or the one claiming less beyond what it knows, wins). Its support: lesson 388, line 4: «The bravest stop of the week came from Tom himself. His friends dared him to pull Lily's hair again, and he said: «Stop it, I'm not doing that.» They were so s…», reached through the cause of the sentence the question matched. What matched: the same doer «friends» (+5). The right option, 2, found no support in what it remembers. · the question and its options parsed, with trees and pragmatics
Test 11 · ★ · wrong ✗
Mate: «pfft, real gamers don't stop for dinner». What's true?
- 1. Real gamers skip meals to stay on — no support
- 2. Stopping when you need to is normal — ✓ the right answer · no support
- 3. Only beginners stop for dinner — ← Mova's choice · score 0
- 4. Dinner can be eaten during the match — no support
Why: It took the question to ask which statement is true. It chose option 3 with score 0, the only option with support. Its support: lesson 61, line 14: «A cat that stops eating, or keeps going to the litter box without passing anything, may be seriously ill and needs a vet quickly.», reached through the remembered sentence the question matched. What matched: the same circumstance (+3). Against it: a different doer (counts against) (-3). The right option, 2, found no support in what it remembers. · the question and its options parsed, with trees and pragmatics
Exam question 1 · formal language · wrong ✗
Identify the principal reason for which a repeated undertaking to play «one more game» commonly fails to be honoured.
- 1. Parents customarily forbid the final game — ← Mova's choice · score 2
- 2. Consoles are incapable of being switched off — no support
- 3. The games are of a duration exceeding one hour each — no support
- 4. The undertaking is renewed upon the conclusion of every game — ✓ the right answer · no support
Why: It took the question to ask which statement is true. It chose option 1 with score 2, the only option with support. Its support: lesson 404, line 4: «Sometimes parents don't agree with each other. Priya's mum thought a 12 game was fine; her dad wasn't sure. They argued about it at dinner, not angrily, just p…», reached through the same lesson line as the sentence the question matched. What matched: the same thing acted on «game» (+2); the same doer «parents» (+1). Against it: a different action (counts against) (-1). The right option, 4, found no support in what it remembers. · the question and its options parsed, with trees and pragmatics
Exam question 2 · formal language · wrong ✗
It is given that an online match cannot be suspended and that a meal is to be served in ten minutes. Select the course of conduct consistent with the established facts.
- 1. To commence the match with the sound disabled — ← Mova's choice · score 4
- 2. To refrain from commencing the match until after the meal — ✓ the right answer · score 4
- 3. To commence the match and abandon it when called — score 4
- 4. To commence the match and request that the meal be delayed — score 4
Why: It took the question to ask which statement is true. It chose option 1 with score 4, tied with another option at 4 (the first shown, or the one claiming less beyond what it knows, wins). Its support: lesson 417, line 2: «Leo tried a cleverer excuse. His mum called him for dinner and he shouted: «I can't pause, it's online!» That was true: you cannot pause a Dota 2 match, and le…», reached through the option's own match among the sentences about the question's things. What matched: the same action «start» (+2); the same thing acted on «minute match» (+2). The right option, 2, scored 4. · the question and its options parsed, with trees and pragmatics
Exam question 3 · formal language · wrong ✗
Which of the following statements most accurately characterises a large, brightly coloured «play again» control adjacent to a small «quit» control?
- 1. It is an error in the manufacture of the game — ← Mova's choice · no support
- 2. It is a reward conferred upon skilled players — no support
- 3. It is a design intended to prolong the period of play — ✓ the right answer · no support
- 4. It is a provision for the visually impaired exclusively — no support
Why: No option found support in what it remembers, so it guessed: it took the first option shown. · the question and its options parsed, with trees and pragmatics
Exam question 4 · formal language · wrong ✗
Determine which of the following measures is most likely to facilitate the cessation of play without dispute.
- 1. The sudden disconnection of the electricity supply — ← Mova's choice · no support
- 2. The removal of all clocks from the room — no support
- 3. A warning issued some minutes before the agreed end — ✓ the right answer · no support
- 4. The promise of an additional game on each occasion — no support
Why: No option found support in what it remembers, so it guessed: it took the first option shown. · the question and its options parsed, with trees and pragmatics
This page in Markdown → https://md.mova.elamur.ai/free/en/school-run/everyday/417-just-one-more-game/