Test 10 · ★ · Just one more game
Teacher: «Why is it harder to stop in the middle than to plan before?» Best answer?
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: it · What happens: be, stop, plan · To what, where: middle
This is test 10 · ★ of lesson 417 «Just one more game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Teacher: «Why is it harder to stop in the middle than to plan before?»
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Teacher | teacher | NOUN | Number=Sing | 7 harder | vocative |
| 2 | : | : | PUNCT | _ | 1 Teacher | punct |
| 3 | « | « | PUNCT | _ | 7 harder | punct |
| 4 | Why | why | ADV | PronType=Int | 7 harder | advmod |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 harder | cop |
| 6 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 7 harder | nsubj |
| 7 | harder | hard | ADJ | Degree=Cmp | root | root |
| 8 | to | to | PART | _ | 9 stop | mark |
| 9 | stop | stop | VERB | VerbForm=Inf | 7 harder | xcomp |
| 10 | in | in | ADP | _ | 12 middle | case |
| 11 | the | the | DET | Definite=Def PronType=Art | 12 middle | det |
| 12 | middle | middle | NOUN | Number=Sing | 9 stop | obl |
| 13 | than | than | SCONJ | _ | 15 plan | mark |
| 14 | to | to | PART | _ | 15 plan | mark |
| 15 | plan | plan | VERB | VerbForm=Inf | 9 stop | advcl |
| 16 | before | before | SCONJ | _ | 15 plan | advmod |
| 17 | ? | ? | PUNCT | _ | 7 harder | punct |
| 18 | » | » | PUNCT | _ | 7 harder | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is in a quote | present | it | Teacher vocative; hard property | tree rules | ||||
| 2 | stop in a quote | to-infinitive | the middle | vn lodge-46 «NP V PP.location»: agent=Theme in middle=Location | |||||
| 3 | plan in a quote | to-infinitive | vn intend-61.2-1-1 «NP V S_ING»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Best answer?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Best | good | ADJ | Degree=Sup | 2 answer | amod |
| 2 | answer | answer | NOUN | Number=Sing | root | root |
| 3 | ? | ? | PUNCT | _ | 2 answer | punct |
The frames reader finds no event or fact in this sentence.
The options
Option 1 · ← Mova's choice
Plans made before always get forgotten
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Plans | plan | NOUN | Number=Plur | 6 forgotten | nsubj |
| 2 | made | make | VERB | Tense=Past VerbForm=Part Voice=Pass | 1 Plans | acl |
| 3 | before | before | ADP | _ | 4 always | case |
| 4 | always | always | ADV | PronType=Tot | 2 made | obl |
| 5 | get | get | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 6 forgotten | aux:pass |
| 6 | forgotten | forget | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | participle | Plans not said here | vn build-26.1-1 «NP.asset V NP»: agent=Asset | |||||
| 2 | forget | present · passive | Plans | tree rules |
Option 2 · ✓ the right answer
While playing, the fun pulls you to go on
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | While | while | SCONJ | _ | 2 playing | mark |
| 2 | playing | play | VERB | Tense=Pres VerbForm=Part | 6 pulls | advcl |
| 3 | , | , | PUNCT | _ | 2 playing | punct |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 fun | det |
| 5 | fun | fun | NOUN | Number=Sing | 6 pulls | nsubj |
| 6 | pulls | pull | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 7 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 6 pulls | obj |
| 8 | to | to | PART | _ | 9 go | mark |
| 9 | go | go | VERB | VerbForm=Inf | 6 pulls | xcomp |
| 10 | on | on | ADV | _ | 9 go | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | gerund | the fun not said here | vn performance-26.7-1 «NP V»: agent=Agent | |||||
| 2 | pull | present | the fun | you | tree rules | ||||
| 3 | go on | to-infinitive | the fun not said here | vn function-105.2.1 «NP V»: agent=Theme |
Option 3
Games stop on their own if you plan
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Games | game | NOUN | Number=Plur | 2 stop | nsubj |
| 2 | stop | stop | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | on | on | ADP | _ | 5 own | case |
| 4 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 5 own | nmod:poss |
| 5 | own | own | ADJ | Degree=Pos | 2 stop | obl |
| 6 | if | if | SCONJ | _ | 8 plan | mark |
| 7 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 8 plan | nsubj |
| 8 | plan | plan | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 2 stop | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | present | Games | Games's own | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | ||||
| 2 | plan a condition, not said to happen | present | you | vn intend-61.2-1-1 «NP V S_ING»: agent=Agent |
Option 4
It is easier to stop when you are losing
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 3 easier | expl |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 easier | cop |
| 3 | easier | easy | ADJ | Degree=Cmp | root | root |
| 4 | to | to | PART | _ | 5 stop | mark |
| 5 | stop | stop | VERB | VerbForm=Inf | 3 easier | xcomp |
| 6 | when | when | ADV | PronType=Int | 9 losing | advmod |
| 7 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 9 losing | nsubj |
| 8 | are | be | AUX | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 9 losing | aux |
| 9 | losing | lose | VERB | Tense=Pres VerbForm=Part | 5 stop | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | easy property | tree rules | |||||
| 2 | stop | to-infinitive | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | ||||||
| 3 | lose | present · progressive | you | vn succeed-74-3-1 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/417-just-one-more-game/t10/