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Exam question 3 · Just one more game

Which of the following statements most accurately characterises a large, brightly coloured «play again» control adjacent to a small «quit» control?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · What happens: follow, characteris, colour, play, quit · To what, where: large coloured play control

This is exam question 3 of lesson 417 «Just one more game» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcasedetamodobladvmodadvmoddetamodpunctadvmodamodpunctcompoundadvmodpunctobjamodcasedetamodpunctcompoundpunctoblpunctrootWhichPRONofADPtheDETfollowingVERBstatementsNOUNmostADVaccuratelyADVcharacterisesVERBaDETlargeADJ,PUNCTbrightlyADVcolouredVERB«PUNCTplayVERBagainADV»PUNCTcontrolNOUNadjacentADJtoADPaDETsmallADJ«PUNCTquitVERB»PUNCTcontrolNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel8 characterisesnsubj
2ofofADP_5 statementscase
3thetheDETDefinite=Def PronType=Art5 statementsdet
4followingfollowVERBVerbForm=Ger5 statementsamod
5statementsstatementNOUNNumber=Plur8 characterisesobl
6mostmostADVDegree=Sup7 accuratelyadvmod
7accuratelyaccuratelyADV_8 characterisesadvmod
8characterisescharacterisVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9aaDETDefinite=Ind PronType=Art18 controldet
10largelargeADJDegree=Pos18 controlamod
11,,PUNCT_13 colouredpunct
12brightlybrightlyADV_13 colouredadvmod
13colouredcolourVERBTense=Past VerbForm=Part Voice=Pass18 controlamod
14««PUNCT_15 playpunct
15playplayVERBVerbForm=Inf18 controlcompound
16againagainADV_15 playadvmod
17»»PUNCT_15 playpunct
18controlcontrolNOUNNumber=Sing8 characterisesobj
19adjacentadjacentADJDegree=Pos18 controlamod
20totoADP_26 controlcase
21aaDETDefinite=Ind PronType=Art26 controldet
22smallsmallADJDegree=Pos26 controlamod
23««PUNCT_24 quitpunct
24quitquitVERBVerbForm=Inf26 controlcompound
25»»PUNCT_24 quitpunct
26controlcontrolNOUNNumber=Sing19 adjacentobl
27??PUNCT_8 characterisespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followgerundvn occur-48.3-1 «NP V»: agent=Theme
2characterispresenta large coloured play controlof the following statements; accurately propertytree rules
3colourparticiplebrightly propertytree rules
4play in a quoteinfinitiveagainvn performance-26.7-1 «NP V»: agent=Agent
5quit in a quoteinfinitivevn resign-10.11-2 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

It is an error in the manufacture of the game

nsubjcopdetcasedetnmodcasedetnmodrootItPRONisAUXanDETerrorNOUNinADPtheDETmanufactureNOUNofADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 errornsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 errorcop
3anaDETDefinite=Ind PronType=Art4 errordet
4errorerrorNOUNNumber=Singrootroot
5ininADP_7 manufacturecase
6thetheDETDefinite=Def PronType=Art7 manufacturedet
7manufacturemanufactureNOUNNumber=Sing4 errornmod
8ofofADP_10 gamecase
9thetheDETDefinite=Def PronType=Art10 gamedet
10gamegameNOUNNumber=Sing7 manufacturenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta errorthe manufacture of the gametree rules
2manufacturethe gamenom manufacture «act transitive»: of=patient

Option 2

It is a reward conferred upon skilled players

nsubjcopdetaclcaseamodoblrootItPRONisAUXaDETrewardNOUNconferredVERBuponADPskilledADJplayersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 rewardnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 rewardcop
3aaDETDefinite=Ind PronType=Art4 rewarddet
4rewardrewardNOUNNumber=Singrootroot
5conferredconferVERBTense=Past VerbForm=Part Voice=Pass4 rewardacl
6uponuponADP_8 playerscase
7skilledskilledADJDegree=Pos8 playersamod
8playersplayerNOUNNumber=Plur5 conferredobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta rewardtree rules
2conferparticiplea reward not said hereupon skilled playersvn chit_chat-37.6 «NP V»: agent=Agent

Option 3 · ✓ the right answer

It is a design intended to prolong the period of play

nsubjcopdetaclmarkxcompdetobjcasenmodrootItPRONisAUXaDETdesignNOUNintendedVERBtoPARTprolongVERBtheDETperiodNOUNofADPplayNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 designnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 designcop
3aaDETDefinite=Ind PronType=Art4 designdet
4designdesignNOUNNumber=Singrootroot
5intendedintendVERBTense=Past VerbForm=Part Voice=Pass4 designacl
6totoPART_7 prolongmark
7prolongprolongVERBVerbForm=Inf5 intendedxcomp
8thetheDETDefinite=Def PronType=Art9 perioddet
9periodperiodNOUNNumber=Sing7 prolongobj
10ofofADP_11 playcase
11playplayNOUNNumber=Sing9 periodnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta designtree rules
2intendparticiplea design not said herevn intend-61.2-1-1 «NP V S_INF»: agent=Agent clause=Topic
3prolong not said to happento-infinitivethe period of playvn sustain-55.6 «NP V NP PP.instrument»: agent=Agent period=Theme

Option 4

It is a provision for the visually impaired exclusively

nsubjcopdetmarkdetadvmodacl:relcladvmodrootItPRONisAUXaDETprovisionNOUNforSCONJtheDETvisuallyADVimpairedVERBexclusivelyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 provisionnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 provisioncop
3aaDETDefinite=Ind PronType=Art4 provisiondet
4provisionprovisionNOUNNumber=Singrootroot
5forforSCONJ_8 impairedmark
6thetheDETDefinite=Def PronType=Art8 impaireddet
7visuallyvisuallyADV_8 impairedadvmod
8impairedimpairVERBTense=Past VerbForm=Part Voice=Pass4 provisionacl:relcl
9exclusivelyexclusivelyADV_8 impairedadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta provisiontree rules
2impairparticiplea provision not said hereexclusively, visually propertyvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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