Exam question 3 · Just one more game
Which of the following statements most accurately characterises a large, brightly coloured «play again» control adjacent to a small «quit» control?
Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · What happens: follow, characteris, colour, play, quit · To what, where: large coloured play control
This is exam question 3 of lesson 417 «Just one more game» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Which | which | PRON | PronType=Rel | 8 characterises | nsubj |
| 2 | of | of | ADP | _ | 5 statements | case |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 statements | det |
| 4 | following | follow | VERB | VerbForm=Ger | 5 statements | amod |
| 5 | statements | statement | NOUN | Number=Plur | 8 characterises | obl |
| 6 | most | most | ADV | Degree=Sup | 7 accurately | advmod |
| 7 | accurately | accurately | ADV | _ | 8 characterises | advmod |
| 8 | characterises | characteris | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 9 | a | a | DET | Definite=Ind PronType=Art | 18 control | det |
| 10 | large | large | ADJ | Degree=Pos | 18 control | amod |
| 11 | , | , | PUNCT | _ | 13 coloured | punct |
| 12 | brightly | brightly | ADV | _ | 13 coloured | advmod |
| 13 | coloured | colour | VERB | Tense=Past VerbForm=Part Voice=Pass | 18 control | amod |
| 14 | « | « | PUNCT | _ | 15 play | punct |
| 15 | play | play | VERB | VerbForm=Inf | 18 control | compound |
| 16 | again | again | ADV | _ | 15 play | advmod |
| 17 | » | » | PUNCT | _ | 15 play | punct |
| 18 | control | control | NOUN | Number=Sing | 8 characterises | obj |
| 19 | adjacent | adjacent | ADJ | Degree=Pos | 18 control | amod |
| 20 | to | to | ADP | _ | 26 control | case |
| 21 | a | a | DET | Definite=Ind PronType=Art | 26 control | det |
| 22 | small | small | ADJ | Degree=Pos | 26 control | amod |
| 23 | « | « | PUNCT | _ | 24 quit | punct |
| 24 | quit | quit | VERB | VerbForm=Inf | 26 control | compound |
| 25 | » | » | PUNCT | _ | 24 quit | punct |
| 26 | control | control | NOUN | Number=Sing | 19 adjacent | obl |
| 27 | ? | ? | PUNCT | _ | 8 characterises | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | follow | gerund | vn occur-48.3-1 «NP V»: agent=Theme | ||||||
| 2 | characteris | present | a large coloured play control | of the following statements; accurately property | tree rules | ||||
| 3 | colour | participle | brightly property | tree rules | |||||
| 4 | play in a quote | infinitive | again | vn performance-26.7-1 «NP V»: agent=Agent | |||||
| 5 | quit in a quote | infinitive | vn resign-10.11-2 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
It is an error in the manufacture of the game
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 error | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 error | cop |
| 3 | an | a | DET | Definite=Ind PronType=Art | 4 error | det |
| 4 | error | error | NOUN | Number=Sing | root | root |
| 5 | in | in | ADP | _ | 7 manufacture | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 manufacture | det |
| 7 | manufacture | manufacture | NOUN | Number=Sing | 4 error | nmod |
| 8 | of | of | ADP | _ | 10 game | case |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 game | det |
| 10 | game | game | NOUN | Number=Sing | 7 manufacture | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | It | a error | the manufacture of the game | tree rules | |||
| 2 | manufacture | the game | nom manufacture «act transitive»: of=patient |
Option 2
It is a reward conferred upon skilled players
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 reward | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 reward | cop |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 reward | det |
| 4 | reward | reward | NOUN | Number=Sing | root | root |
| 5 | conferred | confer | VERB | Tense=Past VerbForm=Part Voice=Pass | 4 reward | acl |
| 6 | upon | upon | ADP | _ | 8 players | case |
| 7 | skilled | skilled | ADJ | Degree=Pos | 8 players | amod |
| 8 | players | player | NOUN | Number=Plur | 5 conferred | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | It | a reward | tree rules | ||||
| 2 | confer | participle | a reward not said here | upon skilled players | vn chit_chat-37.6 «NP V»: agent=Agent |
Option 3 · ✓ the right answer
It is a design intended to prolong the period of play
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 design | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 design | cop |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 design | det |
| 4 | design | design | NOUN | Number=Sing | root | root |
| 5 | intended | intend | VERB | Tense=Past VerbForm=Part Voice=Pass | 4 design | acl |
| 6 | to | to | PART | _ | 7 prolong | mark |
| 7 | prolong | prolong | VERB | VerbForm=Inf | 5 intended | xcomp |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 period | det |
| 9 | period | period | NOUN | Number=Sing | 7 prolong | obj |
| 10 | of | of | ADP | _ | 11 play | case |
| 11 | play | play | NOUN | Number=Sing | 9 period | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | It | a design | tree rules | ||||
| 2 | intend | participle | a design not said here | vn intend-61.2-1-1 «NP V S_INF»: agent=Agent clause=Topic | |||||
| 3 | prolong not said to happen | to-infinitive | the period of play | vn sustain-55.6 «NP V NP PP.instrument»: agent=Agent period=Theme |
Option 4
It is a provision for the visually impaired exclusively
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 provision | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 provision | cop |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 provision | det |
| 4 | provision | provision | NOUN | Number=Sing | root | root |
| 5 | for | for | SCONJ | _ | 8 impaired | mark |
| 6 | the | the | DET | Definite=Def PronType=Art | 8 impaired | det |
| 7 | visually | visually | ADV | _ | 8 impaired | advmod |
| 8 | impaired | impair | VERB | Tense=Past VerbForm=Part Voice=Pass | 4 provision | acl:relcl |
| 9 | exclusively | exclusively | ADV | _ | 8 impaired | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | It | a provision | tree rules | ||||
| 2 | impair | participle | a provision not said here | exclusively, visually property | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/417-just-one-more-game/e3/