Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Homework first? / e3

Exam question 3 · Homework first?

Which of the following statements most accurately characterises information concerning history presented in a video game?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: information · What happens: follow, characteris, concern, present · To what, where: information, history, video game

This is exam question 3 of lesson 419 «Homework first?» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcasedetamodobladvmodadvmodobjaclobjaclcasedetcompoundoblpunctrootWhichPRONofADPtheDETfollowingVERBstatementsNOUNmostADVaccuratelyADVcharacterisesVERBinformationNOUNconcerningVERBhistoryNOUNpresentedVERBinADPaDETvideoNOUNgameNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel8 characterisesnsubj
2ofofADP_5 statementscase
3thetheDETDefinite=Def PronType=Art5 statementsdet
4followingfollowVERBVerbForm=Ger5 statementsamod
5statementsstatementNOUNNumber=Plur8 characterisesobl
6mostmostADVDegree=Sup7 accuratelyadvmod
7accuratelyaccuratelyADV_8 characterisesadvmod
8characterisescharacterisVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9informationinformationNOUNNumber=Sing8 characterisesobj
10concerningconcernVERBVerbForm=Ger9 informationacl
11historyhistoryNOUNNumber=Sing10 concerningobj
12presentedpresentVERBTense=Past VerbForm=Part Voice=Pass11 historyacl
13ininADP_16 gamecase
14aaDETDefinite=Ind PronType=Art16 gamedet
15videovideoNOUNNumber=Sing16 gamecompound
16gamegameNOUNNumber=Sing12 presentedobl
17??PUNCT_8 characterisespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followgerundvn occur-48.3-1 «NP V»: agent=Theme
2characterispresentinformationof the following statements; accurately propertytree rules
3concerngerundinformation not said herehistoryvn amuse-31.1 «NP V NP»: agent=Stimulus history=Experiencer
4presentparticiplehistory not said herea video gamevn fulfilling-13.4.1 «NP V NP»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

It is of no value whatsoever to a pupil

nsubjcopcasedetadvmodcasedetoblrootItPRONisAUXofADPnoDETvalueNOUNwhatsoeverADVtoADPaDETpupilNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 valuensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 valuecop
3ofofADP_5 valuecase
4nonoDETPronType=Neg5 valuedet
5valuevalueNOUNNumber=Singrootroot
6whatsoeverwhatsoeverADV_5 valueadvmod
7totoADP_9 pupilcase
8aaDETDefinite=Ind PronType=Art9 pupildet
9pupilpupilNOUNNumber=Sing6 whatsoeverobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentItof no value; whatsoever propertytree rules

Option 2

It supersedes the content of reference books

nsubjdetobjcasecompoundnmodrootItPRONsupersedesVERBtheDETcontentNOUNofADPreferenceNOUNbooksNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 supersedesnsubj
2supersedessupersedeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 contentdet
4contentcontentNOUNNumber=Sing2 supersedesobj
5ofofADP_7 bookscase
6referencereferenceNOUNNumber=Sing7 bookscompound
7booksbookNOUNNumber=Plur4 contentnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1supersedepresentItthe content of reference bookstree rules

Option 3 · ← Mova's choice · ✓ the right answer

It may be altered for excitement and ought to be verified

nsubj:passauxaux:passcaseoblccauxmarkaux:passconjrootItPRONmayAUXbeAUXalteredVERBforADPexcitementNOUNandCCONJoughtAUXtoPARTbeAUXverifiedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 alterednsubj:pass
2maymayAUXVerbForm=Fin4 alteredaux
3bebeAUXVerbForm=Inf4 alteredaux:pass
4alteredalterVERBTense=Past VerbForm=Part Voice=Passrootroot
5forforADP_6 excitementcase
6excitementexcitementNOUNNumber=Sing4 alteredobl
7andandCCONJ_11 verifiedcc
8oughtoughtAUXVerbForm=Fin11 verifiedaux
9totoPART_11 verifiedmark
10bebeAUXVerbForm=Inf11 verifiedaux:pass
11verifiedverifyVERBTense=Past VerbForm=Part Voice=Pass4 alteredconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1altermay · passiveItfor excitementvn other_cos-45.4 «NP V NP.patient»: subject=Patient
2verifyought · passivevn transfer_mesg-37.1.1 «NP V»

Option 4

It is invariably accurate and may be copied directly into a project

nsubjcopadvmodccauxaux:passconjadvmodcasedetoblrootItPRONisAUXinvariablyADVaccurateADJandCCONJmayAUXbeAUXcopiedVERBdirectlyADVintoADPaDETprojectNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 accuratensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 accuratecop
3invariablyinvariablyADV_4 accurateadvmod
4accurateaccurateADJDegree=Posrootroot
5andandCCONJ_8 copiedcc
6maymayAUXVerbForm=Fin8 copiedaux
7bebeAUXVerbForm=Inf8 copiedaux:pass
8copiedcopyVERBTense=Past VerbForm=Part Voice=Pass4 accurateconj
9directlydirectlyADV_8 copiedadvmod
10intointoADP_12 projectcase
11aaDETDefinite=Ind PronType=Art12 projectdet
12projectprojectNOUNNumber=Sing8 copiedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentItaccurate, invariably propertytree rules
2copymay · passivea projectdirectly propertyvn transcribe-25.4 «NP V NP PP.destination»: into project=Destination

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/419-homework-first/e3/