Exam question 1 · Teamwork, strategy and Minecraft building
Identify the principal reason for which a collaborative construction is more successful following the preparation of a plan.
Mova's choice: option 2 · The right answer: option 4 · wrong ✗ · Who acts: you, collaborative construction · What happens: identify, be, follow, prepare · To what, where: principal reason, plan
This is exam question 1 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Identify | identify | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 4 reason | det |
| 3 | principal | principal | ADJ | Degree=Pos | 4 reason | amod |
| 4 | reason | reason | NOUN | Number=Sing | 1 Identify | obj |
| 5 | for | for | ADP | _ | 6 which | case |
| 6 | which | which | PRON | PronType=Rel | 12 successful | obl |
| 7 | a | a | DET | Definite=Ind PronType=Art | 9 construction | det |
| 8 | collaborative | collaborative | ADJ | Degree=Pos | 9 construction | amod |
| 9 | construction | construction | NOUN | Number=Sing | 12 successful | nsubj |
| 10 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 12 successful | cop |
| 11 | more | more | ADV | Degree=Cmp | 12 successful | advmod |
| 12 | successful | successful | ADJ | Degree=Pos | 4 reason | acl |
| 13 | following | follow | VERB | Tense=Pres VerbForm=Part | 15 preparation | case |
| 14 | the | the | DET | Definite=Def PronType=Art | 15 preparation | det |
| 15 | preparation | preparation | NOUN | Number=Sing | 12 successful | obl |
| 16 | of | of | ADP | _ | 18 plan | case |
| 17 | a | a | DET | Definite=Ind PronType=Art | 18 plan | det |
| 18 | plan | plan | NOUN | Number=Sing | 15 preparation | nmod |
| 19 | . | . | PUNCT | _ | 1 Identify | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | identify | imperative | you not said here | the principal reason | vn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent reason=Theme | ||||
| 2 | is | present | a collaborative construction | for the principal reason; follow the preparation of a plan; successful property | tree rules | ||||
| 3 | follow | gerund | vn occur-48.3-1 «NP V»: agent=Theme | ||||||
| 4 | prepare | a plan | nom preparation «act transitive»: of=patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
Planning renders the construction automatically complete
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Planning | planning | NOUN | Number=Sing | 2 renders | nsubj |
| 2 | renders | render | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 construction | det |
| 4 | construction | construction | NOUN | Number=Sing | 2 renders | obj |
| 5 | automatically | automatically | ADV | _ | 2 renders | advmod |
| 6 | complete | complete | ADJ | Degree=Pos | 2 renders | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | render | present | Planning | the construction | automatically, complete property | vn give-13.1 «NP V NP»: agent=Agent construction=Theme |
Option 2 · ← Mova's choice
The plan removes the necessity for any communication
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 plan | det |
| 2 | plan | plan | NOUN | Number=Sing | 3 removes | nsubj |
| 3 | removes | remove | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 necessity | det |
| 5 | necessity | necessity | NOUN | Number=Sing | 3 removes | obj |
| 6 | for | for | ADP | _ | 8 communication | case |
| 7 | any | any | DET | PronType=Ind | 8 communication | det |
| 8 | communication | communication | NOUN | Number=Sing | 3 removes | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | remove | present | the plan | the necessity | for any communication | vn fire-10.10 «NP V NP»: agent=Agent necessity=Theme |
Option 3
The game rewards plans with additional materials
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 3 rewards | det |
| 2 | game | game | NOUN | Number=Sing | 3 rewards | compound |
| 3 | rewards | reward | NOUN | Number=Plur | 4 plans | compound |
| 4 | plans | plan | NOUN | Number=Plur | root | root |
| 5 | with | with | ADP | _ | 7 materials | case |
| 6 | additional | additional | ADJ | Degree=Pos | 7 materials | amod |
| 7 | materials | material | NOUN | Number=Plur | 4 plans | nmod |
The frames reader finds no event or fact in this sentence.
Option 4 · ✓ the right answer
The allocation of tasks prevents duplication and conflict
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 allocation | det |
| 2 | allocation | allocation | NOUN | Number=Sing | 5 prevents | nsubj |
| 3 | of | of | ADP | _ | 4 tasks | case |
| 4 | tasks | task | NOUN | Number=Plur | 2 allocation | nmod |
| 5 | prevents | prevent | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | duplication | duplication | NOUN | Number=Sing | 5 prevents | obj |
| 7 | and | and | CCONJ | _ | 8 conflict | cc |
| 8 | conflict | conflict | NOUN | Number=Sing | 6 duplication | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | prevent | present | the allocation of tasks | duplication and conflict | vn forbid-64.4-1 «NP V NP»: agent=Causer duplication=Theme | ||||
| 2 | allocate | tasks | nom allocation «possession transitive»: of=patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/424-teamwork-strategy-and-minecraft-building/e1/