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Exam question 2 · Family game night

Which of the following statements most accurately characterises a cooperative game?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · What happens: follow, characteris · To what, where: cooperative game

This is exam question 2 of lesson 425 «Family game night» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcasedetamodobladvmodadvmoddetcompoundobjpunctrootWhichPRONofADPtheDETfollowingVERBstatementsNOUNmostADVaccuratelyADVcharacterisesVERBaDETcooperativeNOUNgameNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel8 characterisesnsubj
2ofofADP_5 statementscase
3thetheDETDefinite=Def PronType=Art5 statementsdet
4followingfollowVERBVerbForm=Ger5 statementsamod
5statementsstatementNOUNNumber=Plur8 characterisesobl
6mostmostADVDegree=Sup7 accuratelyadvmod
7accuratelyaccuratelyADV_8 characterisesadvmod
8characterisescharacterisVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9aaDETDefinite=Ind PronType=Art11 gamedet
10cooperativecooperativeNOUNNumber=Sing11 gamecompound
11gamegameNOUNNumber=Sing8 characterisesobj
12??PUNCT_8 characterisespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followgerundvn occur-48.3-1 «NP V»: agent=Theme
2characterispresenta cooperative gameof the following statements; accurately propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

The players are prohibited from communicating

detnsubj:passaux:passcaseoblrootTheDETplayersNOUNareAUXprohibitedVERBfromADPcommunicatingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 playersdet
2playersplayerNOUNNumber=Plur4 prohibitednsubj:pass
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 prohibitedaux:pass
4prohibitedprohibitVERBTense=Past VerbForm=Part Voice=Passrootroot
5fromfromADP_6 communicatingcase
6communicatingcommunicatingNOUNNumber=Sing4 prohibitedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1prohibitpresent · passivethe playerscommunicatingvn forbid-64.4-1 «NP V NP PP.theme»: subject=Beneficiary from communicating=Eventuality

Option 2

The players compete individually and the eldest prevails

detnsubjadvmodccdetamodconjrootTheDETplayersNOUNcompeteVERBindividuallyADVandCCONJtheDETeldestADJprevailsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 playersdet
2playersplayerNOUNNumber=Plur3 competensubj
3competecompeteVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4individuallyindividuallyADV_3 competeadvmod
5andandCCONJ_8 prevailscc
6thetheDETDefinite=Def PronType=Art8 prevailsdet
7eldesteldADJDegree=Sup8 prevailsamod
8prevailsprevailNOUNNumber=Plur3 competeconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1competepresentthe playersindividually propertyvn battle-36.4 «NP V»: agent=Agent

Option 3 · ← Mova's choice · ✓ the right answer

The players act jointly against the game and share the outcome

detnsubjadvmodcasedetoblccconjdetobjrootTheDETplayersNOUNactVERBjointlyADVagainstADPtheDETgameNOUNandCCONJshareVERBtheDEToutcomeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 playersdet
2playersplayerNOUNNumber=Plur3 actnsubj
3actactVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4jointlyjointlyADV_3 actadvmod
5againstagainstADP_7 gamecase
6thetheDETDefinite=Def PronType=Art7 gamedet
7gamegameNOUNNumber=Sing3 actobl
8andandCCONJ_9 sharecc
9shareshareVERBVerbForm=Inf3 actconj
10thetheDETDefinite=Def PronType=Art11 outcomedet
11outcomeoutcomeNOUNNumber=Sing9 shareobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1actpresentthe playersagainst the game; jointly propertyvn act-114-1-1 «NP V»: agent=Agent
2shareinfinitivethe players not said herethe outcometree rules

Option 4

The players are divided by age into opposing teams

detnsubj:passaux:passcaseoblcaseamodoblrootTheDETplayersNOUNareAUXdividedVERBbyADPageNOUNintoADPopposingVERBteamsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 playersdet
2playersplayerNOUNNumber=Plur4 dividednsubj:pass
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 dividedaux:pass
4divideddivideVERBTense=Past VerbForm=Part Voice=Passrootroot
5bybyADP_6 agecase
6ageageNOUNNumber=Sing4 dividedobl
7intointoADP_9 teamscase
8opposingopposeVERBVerbForm=Ger9 teamsamod
9teamsteamNOUNNumber=Plur4 dividedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dividepresent · passiveagethe playersopposing teamsvn multiply-108-1 «NP V NP»: agent=Agent subject=Theme
2opposegerundvn amalgamate-22.2-3 «NP V ADVP-Middle»: agent=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/e2/