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Test 5 · ★★★ · Family game night

Ollie's little cousin always cries when she loses. Which game would suit tonight?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: little cousin, cousin, game · What happens: cry, lose, suit

This is test 5 · ★★★ of lesson 425 «Family game night» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Ollie's little cousin always cries when she loses.

nmod:posscaseamodnsubjadvmodmarknsubjccomppunctrootOlliePROPN'sPARTlittleADJcousinNOUNalwaysADVcriesVERBwhenSCONJshePRONlosesVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OllieOlliePROPNNumber=Sing4 cousinnmod:poss
2's'sPART_1 Olliecase
3littlelittleADJDegree=Pos4 cousinamod
4cousincousinNOUNNumber=Sing6 criesnsubj
5alwaysalwaysADVPronType=Tot6 criesadvmod
6criescryVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7whenwhenSCONJ_9 losesmark
8sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs9 losesnsubj
9losesloseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 criesccomp
10..PUNCT_6 criespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cry speech: expresspresentOllie's little cousinalways propertyvn manner_speaking-37.3 «NP V how S_INF»: agent=Agent clause=Topic
2losepresentcousinvn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Which game would suit tonight?

detnsubjauxobjpunctrootWhichDETgameNOUNwouldAUXsuitVERBtonightNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichDETPronType=Int2 gamedet
2gamegameNOUNNumber=Sing4 suitnsubj
3wouldwouldAUXVerbForm=Fin4 suitaux
4suitsuitVERBVerbForm=Infrootroot
5tonighttonightNOUNNumber=Sing4 suitobj
6??PUNCT_4 suitpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1suitwouldwhich gametonighttree rules

The options

Option 1 · ← Mova's choice

A game where the loser has to do all the dishes

detnsubjadvmoddetnsubjmarkxcompdet:predetdetobjrootADETgameNOUNwhereADVtheDETloserNOUNhasVERBtoPARTdoVERBallDETtheDETdishesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 gamedet
2gamegameNOUNNumber=Sing6 hasnsubj
3wherewhereADVPronType=Rel6 hasadvmod
4thetheDETDefinite=Def PronType=Art5 loserdet
5loserloserNOUNNumber=Sing6 hasnsubj
6hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7totoPART_8 domark
8dodoVERBVerbForm=Inf6 hasxcomp
9allallDETPronType=Tot11 dishesdet:predet
10thetheDETDefinite=Def PronType=Art11 dishesdet
11dishesdishNOUNNumber=Plur8 doobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresenta gametree rules
2doto-infinitivea game not said hereall dishesvn act-114-1 «NP V NP»: agent=Agent dish=Eventuality

Option 2 · ✓ the right answer

A cooperative game where all play together

detamodadvmodadvmodacl:relcladvmodrootADETcooperativeADJgameNOUNwhereADVallDETplayVERBtogetherADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 gamedet
2cooperativecooperativeADJDegree=Pos3 gameamod
3gamegameNOUNNumber=Singrootroot
4wherewhereADVPronType=Rel6 playadvmod
5allallDETPronType=Tot6 playadvmod
6playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 gameacl:relcl
7togethertogetherADV_6 playadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresenttogether propertyvn performance-26.7-1 «NP V»: agent=Agent

Option 3

A quiz where the youngest goes last

detnsubjadvmoddetnsubjadvmodrootADETquizNOUNwhereADVtheDETyoungestADJgoesVERBlastADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 quizdet
2quizquizNOUNNumber=Sing6 goesnsubj
3wherewhereADVPronType=Rel6 goesadvmod
4thetheDETDefinite=Def PronType=Art5 youngestdet
5youngestyoungADJDegree=Sup6 goesnsubj
6goesgoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7lastlastADV_6 goesadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopresenta quizlast propertyvn disappearance-48.2-1 «NP V»: agent=Theme

Option 4

A race where the grown-ups play hard

detadvmoddetamodpunctnsubjacl:relcladvmodrootADETraceNOUNwhereADVtheDETgrownVERB-PUNCTupsNOUNplayVERBhardADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 racedet
2raceraceNOUNNumber=Singrootroot
3wherewhereADVPronType=Rel8 playadvmod
4thetheDETDefinite=Def PronType=Art7 upsdet
5growngrowVERBTense=Past VerbForm=Part Voice=Pass7 upsamod
6--PUNCT_5 grownpunct
7upsupNOUNNumber=Plur8 playnsubj
8playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin2 raceacl:relcl
9hardhardADVDegree=Pos8 playadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1growparticiplevn appear-48.1.1 «NP V»: agent=Theme
2playpresentthe grown upshard propertyvn performance-26.7-1 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/t5/