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Test 4 · ★★★ · Family game night

Theo jumps on the sofa yelling «I WON I WON». What should he do next to be a good winner?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: Theo · What happens: jump, yell, win, do, be · To what, where: sofa, good winner · Speech: someone speaks here

This is test 4 · ★★★ of lesson 425 «Family game night» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Theo jumps on the sofa yelling «I WON I WON».

nsubjcasedetobladvclpunctnsubjccompnsubjccomppunctpunctrootTheoPROPNjumpsVERBonADPtheDETsofaNOUNyellingVERB«PUNCTIPRONWONVERBIPRONWONVERB»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheoTheoPROPNNumber=Sing2 jumpsnsubj
2jumpsjumpVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3ononADP_5 sofacase
4thetheDETDefinite=Def PronType=Art5 sofadet
5sofasofaNOUNNumber=Sing2 jumpsobl
6yellingyellVERBVerbForm=Ger2 jumpsadvcl
7««PUNCT_9 WONpunct
8IIPRONCase=Nom Number=Sing Person=1 PronType=Prs9 WONnsubj
9WONwinVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin6 yellingccomp
10IIPRONCase=Nom Number=Sing Person=1 PronType=Prs11 WONnsubj
11WONwinVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin9 WONccomp
12»»PUNCT_9 WONpunct
13..PUNCT_2 jumpspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1jumppresentTheothe sofavn run-51.3.2-2-1 «NP V PP.location»: agent=Theme on sofa=Trajectory
2yell speech: expressgerundTheo not said herevn manner_speaking-37.3 «NP V that S»: agent=Agent clause=Topic
3win in a quotepastTheotree rules
4win in a quotepastTheovn succeed-74-2 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What should he do next to be a good winner?

objauxnsubjadvmodmarkcopdetamodadvclpunctrootWhatPRONshouldAUXhePRONdoVERBnextADVtoPARTbeAUXaDETgoodADJwinnerNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 doobj
2shouldshouldAUXVerbForm=Fin4 doaux
3hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 donsubj
4dodoVERBVerbForm=Infrootroot
5nextnextADV_4 doadvmod
6totoPART_10 winnermark
7bebeAUXVerbForm=Inf10 winnercop
8aaDETDefinite=Ind PronType=Art10 winnerdet
9goodgoodADJDegree=Pos10 winneramod
10winnerwinnerNOUNNumber=Sing4 doadvcl
11??PUNCT_4 dopunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1doshouldTheonext propertyvn act-114-1 «NP V NP»: agent=Agent what=Eventuality
2is ato-infinitiveTheo not said herea good winnertree rules

The options

Option 1 · ← Mova's choice

Keep yelling until Mum admits it

xcompmarknsubjadvclobjrootKeepVERByellingVERBuntilSCONJMumNOUNadmitsVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KeepkeepVERBMood=Imp VerbForm=Finrootroot
2yellingyellVERBVerbForm=Ger1 Keepxcomp
3untiluntilSCONJ_5 admitsmark
4MummumNOUNNumber=Sing5 admitsnsubj
5admitsadmitVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 yellingadvcl
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 admitsobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keepimperativeyou not said heretree rules
2yell speech: expressgerundyou not said herevn manner_speaking-37.3 «NP V»: agent=Agent
3admit speech: otherpresentMumitvn admit-64.3-1 «NP V NP»: agent=Agent it=Theme

Option 2

Refuse to ever play again to stay champion

markadvmodxcompadvmodmarkadvclobjrootRefuseVERBtoPARTeverADVplayVERBagainADVtoPARTstayVERBchampionNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RefuserefuseVERBMood=Imp VerbForm=Finrootroot
2totoPART_4 playmark
3evereverADVPronType=Ind4 playadvmod
4playplayVERBVerbForm=Inf1 Refusexcomp
5againagainADV_4 playadvmod
6totoPART_7 staymark
7staystayVERBVerbForm=Inf4 playadvcl
8championchampionNOUNNumber=Sing7 stayobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1refuseimperativeyou not said herevn reject-77.2 «NP V S_ING»: agent=Agent clause=Theme
2not playto-infinitiveyou not said hereever; againvn performance-26.7-1 «NP V»: agent=Agent
3stayto-infinitiveyou not said herechampionvn lodge-46 «NP V ADV»: agent=Theme champion=Location

Option 3

Tell his friends Mum is rubbish

nmod:possiobjnsubjcopccomprootTellVERBhisPRONfriendsNOUNMumNOUNisAUXrubbishNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TelltellVERBMood=Imp VerbForm=Finrootroot
2hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs3 friendsnmod:poss
3friendsfriendNOUNNumber=Plur1 Telliobj
4MummumNOUNNumber=Sing6 rubbishnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 rubbishcop
6rubbishrubbishNOUNNumber=Sing1 Tellccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertimperativeyou not said herehis friendsvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent friend=Recipient
2is apresentMumrubbishtree rules

Option 4 · ✓ the right answer

Thank Mum for the game and stop gloating

objcasedetoblccconjxcomprootThankVERBMumPROPNforADPtheDETgameNOUNandCCONJstopVERBgloatingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThankthankVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Finrootroot
2MumMumPROPNNumber=Sing1 Thankobj
3forforADP_5 gamecase
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing1 Thankobl
6andandCCONJ_7 stopcc
7stopstopVERBVerbForm=Inf1 Thankconj
8gloatinggloatVERBVerbForm=Ger7 stopxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1thank speech: thankpresentMumfor the gamevn judgment-33.1-1 «NP V NP PP.attribute»: agent=Agent mum=Theme for game=Attribute
2stopinfinitivevn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
3gloatgerundvn marvel-31.3 «NP V»: agent=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/t4/