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Test 8 · ★★★ · Family game night

Jayden's uncle: «I don't lose at cards». Grandma: beats him five times. What's the lesson?

Mova's choice: option 3 · The right answer: option 1 · wrong ✗ · Who acts: I, Grandma, lesson · What happens: not lose, beat, be · To what, where: cards, Jayden

This is test 8 · ★★★ of lesson 425 «Family game night» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Jayden's uncle: «I don't lose at cards».

nmod:posscasepunctpunctnsubjauxadvmodapposcaseoblpunctpunctrootJaydenPROPN'sPARTuncleNOUN:PUNCT«PUNCTIPRONdoAUXn'tPARTloseVERBatADPcardsNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1JaydenJaydenPROPNNumber=Sing3 unclenmod:poss
2's'sPART_1 Jaydencase
3uncleuncleNOUNNumber=Singrootroot
4::PUNCT_3 unclepunct
5««PUNCT_9 losepunct
6IIPRONCase=Nom Number=Sing Person=1 PronType=Prs9 losensubj
7dodoAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin9 loseaux
8n'tnotPARTPolarity=Neg9 loseadvmod
9loseloseVERBVerbForm=Inf3 uncleappos
10atatADP_11 cardscase
11cardscardNOUNNumber=Plur9 loseobl
12»»PUNCT_9 losepunct
13..PUNCT_3 unclepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not lose in a quotepresent · do-supportIcardsvn succeed-74-3-1 «NP V PP.eventuality S_ING»: agent=Agent at card=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Grandma: beats him five times.

nsubjpunctobjnummodobl:unmarkedpunctrootGrandmaNOUN:PUNCTbeatsVERBhimPRONfiveNUMtimesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrandmagrandmaNOUNNumber=Sing3 beatsnsubj
2::PUNCT_1 Grandmapunct
3beatsbeatVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs3 beatsobj
5fivefiveNUMNumForm=Word NumType=Card6 timesnummod
6timestimeNOUNNumber=Plur3 beatsobl:unmarked
7..PUNCT_3 beatspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1beatpresentGrandmaJaydentimevn sound_emission-43.2 «PP.location V NP»: agent=Location he=Theme

Sentence 3: What's the lesson?

copdetnsubjpunctrootWhatPRON'sAUXtheDETlessonNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art4 lessondet
4lessonlessonNOUNNumber=Sing1 Whatnsubj
5??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe lessontree rules

The options

Option 1 · ✓ the right answer

Experience can beat confidence

nsubjauxobjrootExperienceNOUNcanAUXbeatVERBconfidenceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ExperienceexperienceNOUNNumber=Sing3 beatnsubj
2cancanAUXVerbForm=Fin3 beataux
3beatbeatVERBVerbForm=Infrootroot
4confidenceconfidenceNOUNNumber=Sing3 beatobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1beatcanExperienceconfidencevn sound_emission-43.2 «PP.location V NP»: agent=Location confidence=Theme

Option 2

Uncles are bad at every game

nsubjcopcasedetoblrootUnclesNOUNareAUXbadADJatADPeveryDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UnclesuncleNOUNNumber=Plur3 badnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 badcop
3badbadADJDegree=Posrootroot
4atatADP_6 gamecase
5everyeveryDETPronType=Tot6 gamedet
6gamegameNOUNNumber=Sing3 badobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentUnclesevery gamebad propertytree rules

Option 3 · ← Mova's choice

Grandma must have cheated

nsubj:passauxauxrootGrandmaNOUNmustAUXhaveAUXcheatedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrandmagrandmaNOUNNumber=Sing4 cheatednsubj:pass
2mustmustAUXVerbForm=Fin4 cheatedaux
3havehaveAUXVerbForm=Inf4 cheatedaux
4cheatedcheatVERBTense=Past VerbForm=Part Voice=Passrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cheatmust · perfect · passiveGrandmavn cheat-10.6.1 «NP V NP»: subject=Source

Option 4

Old games are easier to win

amodnsubjcopmarkxcomprootOldADJgamesNOUNareAUXeasierADJtoPARTwinVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OldoldADJDegree=Pos2 gamesamod
2gamesgameNOUNNumber=Plur4 easiernsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 easiercop
4easiereasyADJDegree=Cmprootroot
5totoPART_6 winmark
6winwinVERBVerbForm=Inf4 easierxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentOld gameseasy propertytree rules
2winto-infinitiveOld games not said herevn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/t8/