Test 9 · ★★★ · Family game night
Leo's family on mixed teams: Dad + Leo vs Mum + Leo's sister. Why is that good?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · What happens: be
This is test 9 · ★★★ of lesson 425 «Family game night» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Leo's family on mixed teams: Dad + Leo vs Mum + Leo's sister.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Leo | Leo | PROPN | Number=Sing | 3 family | nmod:poss |
| 2 | 's | 's | PART | _ | 1 Leo | case |
| 3 | family | family | NOUN | Number=Sing | 16 sister | nsubj |
| 4 | on | on | ADP | _ | 6 teams | case |
| 5 | mixed | mixed | ADJ | Degree=Pos | 6 teams | amod |
| 6 | teams | team | NOUN | Number=Plur | 3 family | nmod |
| 7 | : | : | PUNCT | _ | 8 Dad | punct |
| 8 | Dad | dad | NOUN | Number=Sing | 16 sister | nsubj |
| 9 | + | + | SYM | _ | 10 Leo | cc |
| 10 | Leo | Leo | PROPN | Number=Sing | 8 Dad | conj |
| 11 | vs | versus | ADP | Abbr=Yes | 12 Mum | case |
| 12 | Mum | mum | NOUN | Number=Sing | 16 sister | nsubj |
| 13 | + | + | SYM | _ | 12 Mum | compound |
| 14 | Leo | Leo | PROPN | Number=Sing | 16 sister | nmod:poss |
| 15 | 's | 's | PART | _ | 14 Leo | case |
| 16 | sister | sister | NOUN | Number=Sing | root | root |
| 17 | . | . | PUNCT | _ | 16 sister | punct |
The frames reader finds no event or fact in this sentence.
Sentence 2: Why is that good?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 4 good | advmod |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 good | cop |
| 3 | that | that | SCONJ | _ | 4 good | mark |
| 4 | good | good | ADJ | Degree=Pos | root | root |
| 5 | ? | ? | PUNCT | _ | 4 good | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | good property | tree rules |
The options
Option 1 · ← Mova's choice · ✓ the right answer
Kids aren't always beaten and grown-ups explain
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Kids | kid | NOUN | Number=Plur | 5 beaten | nsubj:pass |
| 2 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 beaten | aux:pass |
| 3 | n't | not | PART | Polarity=Neg | 5 beaten | advmod |
| 4 | always | always | ADV | PronType=Tot | 5 beaten | advmod |
| 5 | beaten | beat | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 6 | and | and | CCONJ | _ | 10 explain | cc |
| 7 | grown | grow | VERB | Tense=Past VerbForm=Part Voice=Pass | 9 ups | amod |
| 8 | - | - | PUNCT | _ | 7 grown | punct |
| 9 | ups | up | NOUN | Number=Plur | 10 explain | nsubj |
| 10 | explain | explain | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 beaten | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not beat | present · passive | Kids | always property | vn sound_emission-43.2 «PP.location V NP»: subject=Theme | ||||
| 2 | grow | participle | vn appear-48.1.1 «NP V»: agent=Theme | ||||||
| 3 | explain speech: assert | present | grown ups | vn transfer_mesg-37.1.1 «NP V»: agent=Agent |
Option 2
The kids can rest while grown-ups play
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 kids | det |
| 2 | kids | kid | NOUN | Number=Plur | 4 rest | nsubj |
| 3 | can | can | AUX | VerbForm=Fin | 4 rest | aux |
| 4 | rest | rest | VERB | VerbForm=Inf | root | root |
| 5 | while | while | SCONJ | _ | 9 play | mark |
| 6 | grown | grow | VERB | Tense=Past VerbForm=Part Voice=Pass | 8 ups | amod |
| 7 | - | - | PUNCT | _ | 6 grown | punct |
| 8 | ups | up | NOUN | Number=Plur | 9 play | nsubj |
| 9 | play | play | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 rest | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | rest | can | the kids | vn spatial_configuration-47.6-1 «NP V»: agent=Theme | |||||
| 2 | grow | participle | vn appear-48.1.1 «NP V»: agent=Theme | ||||||
| 3 | play | present | grown ups | vn performance-26.7-1 «NP V»: agent=Agent |
Option 3
Nobody needs to know the rules
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nobody | nobody | PRON | Number=Sing PronType=Neg | 2 needs | nsubj |
| 2 | needs | need | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | to | to | PART | _ | 4 know | mark |
| 4 | know | know | VERB | VerbForm=Inf | 2 needs | xcomp |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 rules | det |
| 6 | rules | rule | NOUN | Number=Plur | 4 know | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | need | present | Nobody | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 2 | know not said to happen | to-infinitive | Nobody not said here | the rules | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer rule=Stimulus |
Option 4
Grown-ups get to win every single time
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Grown | grow | VERB | Tense=Past VerbForm=Part Voice=Pass | 3 ups | amod |
| 2 | - | - | PUNCT | _ | 1 Grown | punct |
| 3 | ups | up | NOUN | Number=Plur | 4 get | nsubj |
| 4 | get | get | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | to | to | PART | _ | 6 win | mark |
| 6 | win | win | VERB | VerbForm=Inf | 4 get | xcomp |
| 7 | every | every | DET | PronType=Tot | 9 time | det |
| 8 | single | single | ADJ | Degree=Pos | 9 time | amod |
| 9 | time | time | NOUN | Number=Sing | 6 win | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | grow | participle | vn appear-48.1.1 «NP V»: agent=Theme | ||||||
| 2 | get | present | Grown ups | vn comprehend-87.2-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus | |||||
| 3 | win | to-infinitive | Grown ups not said here | time | vn succeed-74-2 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/t9/