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Exam question 4 · Friends through games and clubs

Select the response consistent with the established facts concerning disputes among players constructing a shared online city.

Mova's choice: option 3 · The right answer: option 1 · wrong ✗ · Who acts: you, players · What happens: select, establish, construct, share · To what, where: response, shared city

This is exam question 4 of lesson 467 «Friends through games and clubs» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjxcompcasedetamodoblamodconjcasenmodacldetamodadvmodobjpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPtheDETestablishedVERBfactsNOUNconcerningADJdisputesNOUNamongADPplayersNOUNconstructingVERBaDETsharedVERBonlineADVcityNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos1 Selectxcomp
5withwithADP_8 factscase
6thetheDETDefinite=Def PronType=Art8 factsdet
7establishedestablishVERBTense=Past VerbForm=Part Voice=Pass8 factsamod
8factsfactNOUNNumber=Plur4 consistentobl
9concerningconcerningADJDegree=Pos10 disputesamod
10disputesdisputeNOUNNumber=Plur8 factsconj
11amongamongADP_12 playerscase
12playersplayerNOUNNumber=Plur10 disputesnmod
13constructingconstructVERBVerbForm=Ger12 playersacl
14aaDETDefinite=Ind PronType=Art17 citydet
15sharedshareVERBTense=Past VerbForm=Part Voice=Pass17 cityamod
16onlineonlineADV_15 sharedadvmod
17citycityNOUNNumber=Sing13 constructingobj
18..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responseconsistent propertyvn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot
3constructgerundplayers not said herea shared cityvn create-26.4 «NP V NP»: agent=Agent city=Result
4shareparticipleonline propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ✓ the right answer

They may be resolved by voting and taking turns

nsubj:passauxaux:passcaseoblccconjobjrootTheyPRONmayAUXbeAUXresolvedVERBbyADPvotingNOUNandCCONJtakingVERBturnsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs4 resolvednsubj:pass
2maymayAUXVerbForm=Fin4 resolvedaux
3bebeAUXVerbForm=Inf4 resolvedaux:pass
4resolvedresolveVERBTense=Past VerbForm=Part Voice=Passrootroot
5bybyADP_6 votingcase
6votingvotingNOUN_4 resolvedobl
7andandCCONJ_8 takingcc
8takingtakeVERBTense=Pres VerbForm=Part4 resolvedconj
9turnsturnNOUNNumber=Plur8 takingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1resolvemay · passivevotingTheytree rules
2takegerundvoting not said hereturnsvn bring-11.3 «NP V NP»: agent=Agent turn=Theme

Option 2

They require the departure of all players at once

nsubjdetobjcasedetnmodcaseoblrootTheyPRONrequireVERBtheDETdepartureNOUNofADPallDETplayersNOUNatADPonceADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 requirensubj
2requirerequireVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 departuredet
4departuredepartureNOUNNumber=Sing2 requireobj
5ofofADP_7 playerscase
6allallDETPronType=Tot7 playersdet
7playersplayerNOUNNumber=Plur4 departurenmod
8atatADP_9 oncecase
9onceonceADVNumForm=Word NumType=Mult2 requireobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1requirepresentTheythe departure of all playersvn require-103-1 «NP V NP»: agent=Theme departure=Precondition
2departall playersnom departure «act intransitive»: of=agent

Option 3 · ← Mova's choice

They are invariably decided by the loudest player

nsubjaux:passadvmodcasedetamodoblrootTheyPRONareAUXinvariablyADVdecidedVERBbyADPtheDETloudestADJplayerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs4 decidednsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 decidedaux:pass
3invariablyinvariablyADV_4 decidedadvmod
4decideddecideVERBTense=Past VerbForm=Part Voice=Passrootroot
5bybyADP_8 playercase
6thetheDETDefinite=Def PronType=Art8 playerdet
7loudestloudADJDegree=Sup8 playeramod
8playerplayerNOUNNumber=Sing4 decidedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1decidepresent · passivethe loudest playerTheyinvariably propertyvn correspond-36.1-1 «NP V S»: agent=Agent subject=Topic

Option 4

They may be resolved only by deleting others' work

nsubj:passauxaux:passadvmodmarkadvclnmod:posscaseobjrootTheyPRONmayAUXbeAUXresolvedVERBonlyADVbySCONJdeletingVERBothersNOUN'PARTworkNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs4 resolvednsubj:pass
2maymayAUXVerbForm=Fin4 resolvedaux
3bebeAUXVerbForm=Inf4 resolvedaux:pass
4resolvedresolveVERBTense=Past VerbForm=Part Voice=Passrootroot
5onlyonlyADV_4 resolvedadvmod
6bybySCONJ_7 deletingmark
7deletingdeleteVERBTense=Pres VerbForm=Part4 resolvedadvcl
8othersotherNOUNNumber=Plur10 worknmod:poss
9''sPART_8 otherscase
10workworkNOUNNumber=Sing7 deletingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1resolvemay · passiveTheytree rules
2deletegerundothers's workvn remove-10.1 «NP V NP»: agent=Agent work=Theme
3workothersnom work «act intransitive»: poss=agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/467-friends-through-games-and-clubs/e4/