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Test 11 · The row over a game

Monopoly board flipped across the room. What rule could stop it next time?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: rule · What happens: flip, stop · To what, where: Monopoly board, room, board

This is test 11 of lesson 475 «The row over a game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Monopoly board flipped across the room.

compoundaclcasedetoblpunctrootMonopolyPROPNboardNOUNflippedVERBacrossADPtheDETroomNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MonopolyMonopolyPROPNNumber=Sing2 boardcompound
2boardboardNOUNNumber=Singrootroot
3flippedflipVERBTense=Past VerbForm=Part Voice=Pass2 boardacl
4acrossacrossADP_6 roomcase
5thetheDETDefinite=Def PronType=Art6 roomdet
6roomroomNOUNNumber=Sing3 flippedobl
7..PUNCT_2 boardpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1flipparticipleMonopoly board not said herethe roomvn throw-17.1-1 «NP V NP»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What rule could stop it next time?

detnsubjauxobjamodobl:unmarkedpunctrootWhatDETruleNOUNcouldAUXstopVERBitPRONnextADJtimeNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatDETPronType=Int2 ruledet
2ruleruleNOUNNumber=Sing4 stopnsubj
3couldcouldAUXVerbForm=Fin4 stopaux
4stopstopVERBVerbForm=Infrootroot
5ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs4 stopobj
6nextnextADJDegree=Pos7 timeamod
7timetimeNOUNNumber=Sing4 stopobl:unmarked
8??PUNCT_4 stoppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopcouldwhat ruleboardtimevn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality it=Eventuality

The options

Option 1 · ← Mova's choice · ✓ the right answer

Agree first: no flipping, no sulking

advmodpunctdetoblpunctdetconjrootAgreeVERBfirstADV:PUNCTnoDETflippingNOUN,PUNCTnoDETsulkingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AgreeagreeVERBMood=Imp VerbForm=Finrootroot
2firstfirstADVNumForm=Word NumType=Ord1 Agreeadvmod
3::PUNCT_5 flippingpunct
4nonoDETPronType=Neg5 flippingdet
5flippingflippingNOUNNumber=Sing1 Agreeobl
6,,PUNCT_8 sulkingpunct
7nonoDETPronType=Neg8 sulkingdet
8sulkingsulkingNOUNNumber=Sing5 flippingconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1agree speech: agreeimperativeyou not said hereno flipping and no sulkingfirst propertyvn correspond-36.1-1 «NP V»: agent=Agent

Option 2

Never let cousins play

advmodobjxcomprootNeverADVletVERBcousinsNOUNplayVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeverneverADVPronType=Neg2 letadvmod
2letletVERBMood=Imp VerbForm=Finrootroot
3cousinscousinNOUNNumber=Plur2 letobj
4playplayVERBVerbForm=Inf2 letxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not letimperativeyou not said herecousinstree rules
2playinfinitivecousins not said herevn performance-26.7-1 «NP V»: agent=Agent

Option 3

Glue the board down

detobjcompound:prtrootGlueVERBtheDETboardNOUNdownADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GlueglueVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 boarddet
3boardboardNOUNNumber=Sing1 Glueobj
4downdownADP_1 Gluecompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1glue downimperativeyou not said herethe boardvn tape-22.4 «NP V NP»: agent=Agent board=Patient

Option 4

Only play with whoever won last time

advmodmarknsubjadvclamodobjrootOnlyADVplayVERBwithSCONJwhoeverPRONwonVERBlastADJtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OnlyonlyADV_2 playadvmod
2playplayVERBMood=Imp VerbForm=Finrootroot
3withwithSCONJ_5 wonmark
4whoeverwhoeverPRONPronType=Rel5 wonnsubj
5wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 playadvcl
6lastlastADJDegree=Pos7 timeamod
7timetimeNOUNNumber=Sing5 wonobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playimperativeyou not said herevn performance-26.7-1 «NP V»: agent=Agent
2winpastwhoevertimevn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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