Test 11 · The row over a game
Monopoly board flipped across the room. What rule could stop it next time?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: rule · What happens: flip, stop · To what, where: Monopoly board, room, board
This is test 11 of lesson 475 «The row over a game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Monopoly board flipped across the room.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Monopoly | Monopoly | PROPN | Number=Sing | 2 board | compound |
| 2 | board | board | NOUN | Number=Sing | root | root |
| 3 | flipped | flip | VERB | Tense=Past VerbForm=Part Voice=Pass | 2 board | acl |
| 4 | across | across | ADP | _ | 6 room | case |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 room | det |
| 6 | room | room | NOUN | Number=Sing | 3 flipped | obl |
| 7 | . | . | PUNCT | _ | 2 board | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | flip | participle | Monopoly board not said here | the room | vn throw-17.1-1 «NP V NP»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What rule could stop it next time?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | DET | PronType=Int | 2 rule | det |
| 2 | rule | rule | NOUN | Number=Sing | 4 stop | nsubj |
| 3 | could | could | AUX | VerbForm=Fin | 4 stop | aux |
| 4 | stop | stop | VERB | VerbForm=Inf | root | root |
| 5 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 4 stop | obj |
| 6 | next | next | ADJ | Degree=Pos | 7 time | amod |
| 7 | time | time | NOUN | Number=Sing | 4 stop | obl:unmarked |
| 8 | ? | ? | PUNCT | _ | 4 stop | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | could | what rule | board | time | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality it=Eventuality |
The options
Option 1 · ← Mova's choice · ✓ the right answer
Agree first: no flipping, no sulking
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Agree | agree | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | first | first | ADV | NumForm=Word NumType=Ord | 1 Agree | advmod |
| 3 | : | : | PUNCT | _ | 5 flipping | punct |
| 4 | no | no | DET | PronType=Neg | 5 flipping | det |
| 5 | flipping | flipping | NOUN | Number=Sing | 1 Agree | obl |
| 6 | , | , | PUNCT | _ | 8 sulking | punct |
| 7 | no | no | DET | PronType=Neg | 8 sulking | det |
| 8 | sulking | sulking | NOUN | Number=Sing | 5 flipping | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | agree speech: agree | imperative | you not said here | no flipping and no sulking | first property | vn correspond-36.1-1 «NP V»: agent=Agent |
Option 2
Never let cousins play
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Never | never | ADV | PronType=Neg | 2 let | advmod |
| 2 | let | let | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | cousins | cousin | NOUN | Number=Plur | 2 let | obj |
| 4 | play | play | VERB | VerbForm=Inf | 2 let | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not let | imperative | you not said here | cousins | tree rules | ||||
| 2 | play | infinitive | cousins not said here | vn performance-26.7-1 «NP V»: agent=Agent |
Option 3
Glue the board down
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Glue | glue | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 board | det |
| 3 | board | board | NOUN | Number=Sing | 1 Glue | obj |
| 4 | down | down | ADP | _ | 1 Glue | compound:prt |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | glue down | imperative | you not said here | the board | vn tape-22.4 «NP V NP»: agent=Agent board=Patient |
Option 4
Only play with whoever won last time
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Only | only | ADV | _ | 2 play | advmod |
| 2 | play | play | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | with | with | SCONJ | _ | 5 won | mark |
| 4 | whoever | whoever | PRON | PronType=Rel | 5 won | nsubj |
| 5 | won | win | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 2 play | advcl |
| 6 | last | last | ADJ | Degree=Pos | 7 time | amod |
| 7 | time | time | NOUN | Number=Sing | 5 won | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | imperative | you not said here | vn performance-26.7-1 «NP V»: agent=Agent | |||||
| 2 | win | past | whoever | time | vn succeed-74-2 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t11/