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Test 5 · The row over a game

«this game is trash» says Chloe, switching off mid-song while losing. What's going on?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: game, Chloe · What happens: be, say, switch off, lose, go on · To what, where: trash, mid-song · Speech: someone speaks here

This is test 5 of lesson 475 «The row over a game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «this game is trash» says Chloe, switching off mid-song while losing.

punctdetnsubjcopoblpunctnsubjpunctadvclcompound:prtobjmarkadvclpunctroot«PUNCTthisDETgameNOUNisAUXtrashNOUN»PUNCTsaysVERBChloePROPN,PUNCTswitchingVERBoffADPmid-songNOUNwhileSCONJlosingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_5 trashpunct
2thisthisDETNumber=Sing PronType=Dem3 gamedet
3gamegameNOUNNumber=Sing5 trashnsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 trashcop
5trashtrashNOUNNumber=Sing7 saysobl
6»»PUNCT_7 sayspunct
7sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8ChloeChloePROPNNumber=Sing7 saysnsubj
9,,PUNCT_10 switchingpunct
10switchingswitchVERBTense=Pres VerbForm=Part7 saysadvcl
11offoffADP_10 switchingcompound:prt
12mid-songmid-songNOUNNumber=Sing10 switchingobj
13whilewhileSCONJ_14 losingmark
14losingloseVERBTense=Pres VerbForm=Part10 switchingadvcl
15..PUNCT_7 sayspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is a in a quotepresentthis gametrashtree rules
2say speech: assertpresentChloevn say-37.7-1-1 «NP V that S»: agent=Agent
3switch offgerundChloe not said heremid-songvn convert-26.6.2-1-1 «NP V NP»: agent=Agent mid-song=Patient
4losegerundChloe not said herevn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What's going on?

nsubjauxcompound:prtpunctrootWhatPRON'sAUXgoingVERBonADP?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 goingnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 goingaux
3goinggoVERBTense=Pres VerbForm=Partrootroot
4ononADP_3 goingcompound:prt
5??PUNCT_3 goingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1go onpresent · progressivevn function-105.2.1 «NP V»: agent=Theme

The options

Option 1 · ← Mova's choice · ✓ the right answer

She's annoyed with losing, not with the game

nsubjcopmarkadvclpunctadvmodcasedetoblrootShePRON'sAUXannoyedADJwithSCONJlosingVERB,PUNCTnotPARTwithADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs3 annoyednsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 annoyedcop
3annoyedannoyedADJDegree=Posrootroot
4withwithSCONJ_5 losingmark
5losingloseVERBTense=Pres VerbForm=Part3 annoyedadvcl
6,,PUNCT_10 gamepunct
7notnotPARTPolarity=Neg10 gameadvmod
8withwithADP_10 gamecase
9thetheDETDefinite=Def PronType=Art10 gamedet
10gamegameNOUNNumber=Sing5 losingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentSheannoyed propertytree rules
2losegerundShe not said herewith the gamevn succeed-74-3-1 «NP V»: agent=Agent

Option 2

The game really is broken and keeps skipping songs

detnsubjadvmodaux:passacl:relclccxcompobjrootTheDETgameNOUNreallyADVisAUXbrokenVERBandCCONJkeepsVERBskippingVERBsongsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing7 keepsnsubj
3reallyreallyADV_5 brokenadvmod
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 brokenaux:pass
5brokenbreakVERBTense=Past VerbForm=Part Voice=Pass2 gameacl:relcl
6andandCCONJ_5 brokencc
7keepskeepVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8skippingskipVERBVerbForm=Ger7 keepsxcomp
9songssongNOUNNumber=Plur8 skippingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1breakpresent · passivethe game not said herevn hurt-40.8.3-1-1 «NP V»
2keeppresentthe gametree rules
3skipgerundthe game not said heresongsvn run-51.3.2-2 «NP V NP»: agent=Agent song=Agent

Option 3

Aisha is cheating

nsubjauxrootAishaPROPNisAUXcheatingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AishaAishaPROPNNumber=Sing3 cheatingnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 cheatingaux
3cheatingcheatVERBTense=Pres VerbForm=Partrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cheatpresent · progressiveAishavn cheat-10.6.1 «NP V NP»: agent=Agent

Option 4

The music is too loud

detnsubjcopadvmodrootTheDETmusicNOUNisAUXtooADVloudADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 musicdet
2musicmusicNOUNNumber=Sing5 loudnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 loudcop
4tootooADV_5 loudadvmod
5loudloudADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe musicloud propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t5/