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Test 4 · The row over a game

«L + ratio, get rekt» after winning 5–0. Why can that turn into a real fall-out?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: L, that · What happens: get, win, turn · To what, where: rekt, 5, real fall out

This is test 4 of lesson 475 «The row over a game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «L + ratio, get rekt» after winning 5–0.

punctnsubjccconjpunctobjpunctmarkadvclobjcasenmodpunctroot«PUNCTLNOUN+SYMratioNOUN,PUNCTgetVERBrektNOUN»PUNCTafterSCONJwinningVERB5NUM–SYM0NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_6 getpunct
2LlNOUNNumber=Sing6 getnsubj
3++SYM_4 ratiocc
4ratioratioNOUNNumber=Sing2 Lconj
5,,PUNCT_6 getpunct
6getgetVERBVerbForm=Infrootroot
7rektrektNOUNNumber=Sing6 getobj
8»»PUNCT_6 getpunct
9afterafterSCONJ_10 winningmark
10winningwinVERBTense=Pres VerbForm=Part6 getadvcl
1155NUMNumForm=Digit NumType=Card10 winningobj
12––SYMExtPos=ADP13 0case
1300NUMNumForm=Digit NumType=Card11 5nmod
14..PUNCT_6 getpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1get in a quoteinfinitiveL + ratiorektvn comprehend-87.2-1 «NP V NP»: agent=Experiencer rekt=Stimulus
2wingerundL + ratio not said here5– 0vn succeed-74-2 «NP V NP»: agent=Agent 5=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Why can that turn into a real fall-out?

advmodauxnsubjcasedetamodcompoundpunctoblpunctrootWhyADVcanAUXthatPRONturnVERBintoADPaDETrealADJfallNOUN-PUNCToutNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Int4 turnadvmod
2cancanAUXVerbForm=Fin4 turnaux
3thatthatPRONPronType=Rel4 turnnsubj
4turnturnVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5intointoADP_10 outcase
6aaDETDefinite=Ind PronType=Art10 outdet
7realrealADJDegree=Pos10 outamod
8fallfallNOUNNumber=Sing10 outcompound
9--PUNCT_8 fallpunct
10outoutNOUNNumber=Sing4 turnobl
11??PUNCT_4 turnpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1turncanthata real fall outvn roll-51.3.1 «NP V PP.trajectory»: agent=Theme into out=Trajectory

The options

Option 1 · ← Mova's choice

Raj likes being teased

nsubjaux:passxcomprootRajPROPNlikesVERBbeingAUXteasedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RajRajPROPNNumber=Sing2 likesnsubj
2likeslikeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3beingbeAUXTense=Pres VerbForm=Part4 teasedaux:pass
4teasedteaseVERBTense=Past VerbForm=Part Voice=Pass2 likesxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1likepresentRajvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
2tease not said to happengerund · passiveRaj not said herevn ferret-35.6 «NP V NP»

Option 2 · ✓ the right answer

Teasing a loser hurts more than losing

csubjdetobjadvmodmarkadvclrootTeasingVERBaDETloserNOUNhurtsVERBmoreADVthanSCONJlosingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TeasingteaseVERBVerbForm=Ger4 hurtscsubj
2aaDETDefinite=Ind PronType=Art3 loserdet
3loserloserNOUNNumber=Sing1 Teasingobj
4hurtshurtVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5moremoreADVDegree=Cmp4 hurtsadvmod
6thanthanSCONJ_7 losingmark
7losingloseVERBTense=Pres VerbForm=Part4 hurtsadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1teasegerunda loservn bully-59.5 «NP V NP»: agent=Agent loser=Patient
2hurtpresentTeasingvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
3losegerundTeasing not said herevn succeed-74-3-1 «NP V»: agent=Agent

Option 3

It can't, it's just words

nsubjauxadvmodpunctnsubjcopadvmodrootItPRONcaAUXn'tPART,PUNCTitPRON'sAUXjustADVwordsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 wordsnsubj
2cacanAUXVerbForm=Fin8 wordsaux
3n'tnotPARTPolarity=Neg8 wordsadvmod
4,,PUNCT_3 n'tpunct
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 wordsnsubj
6'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 wordscop
7justjustADV_8 wordsadvmod
8wordswordNOUNNumber=Plurrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not is acanItwordstree rules

Option 4

It's a nice way to say well played, everyone knows

nsubjcopdetamodmarkacladvmodccomppunctnsubjparataxisrootItPRON'sAUXaDETniceADJwayNOUNtoPARTsayVERBwellADVplayedVERB,PUNCTeveryonePRONknowsVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 waynsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 waycop
3aaDETDefinite=Ind PronType=Art5 waydet
4niceniceADJDegree=Pos5 wayamod
5waywayNOUNNumber=Singrootroot
6totoPART_7 saymark
7saysayVERBVerbForm=Inf5 wayacl
8wellwellADVDegree=Pos9 playedadvmod
9playedplayVERBTense=Past VerbForm=Part Voice=Pass7 sayccomp
10,,PUNCT_5 waypunct
11everyoneeveryonePRONNumber=Sing PronType=Tot12 knowsnsubj
12knowsknowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 wayparataxis
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta nice waytree rules
2say speech: assertto-infinitivevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3playparticiplewell propertyvn performance-26.7-1 «NP V»: agent=Agent
4knowpresenteveryonevn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t4/