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Exam question 3 · Friends, teams and fair play

Select the response that is consistent with the established facts concerning fair play.

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: you, response, established facts · What happens: select, be, establish, concern · To what, where: response, fair play

This is exam question 3 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjnsubjcopacl:relclcasedetamodoblaclamodobjpunctrootSelectVERBtheDETresponseNOUNthatPRONisAUXconsistentADJwithADPtheDETestablishedVERBfactsNOUNconcerningVERBfairADJplayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4thatthatPRONPronType=Rel6 consistentnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 consistentcop
6consistentconsistentADJDegree=Pos3 responseacl:relcl
7withwithADP_10 factscase
8thetheDETDefinite=Def PronType=Art10 factsdet
9establishedestablishVERBTense=Past VerbForm=Part Voice=Pass10 factsamod
10factsfactNOUNNumber=Plur6 consistentobl
11concerningconcernVERBVerbForm=Ger10 factsacl
12fairfairADJDegree=Pos13 playamod
13playplayNOUNNumber=Sing11 concerningobj
14..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responsevn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2ispresentthe responsewith the established facts; consistent propertytree rules
3establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot
4concerngerundthe established facts not said herefair playvn amuse-31.1 «NP V NP»: agent=Stimulus play=Experiencer

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Fair play is required only of the referee

amodnsubj:passaux:passadvmodcasedetoblrootFairADJplayNOUNisAUXrequiredVERBonlyADVofADPtheDETrefereeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FairfairADJDegree=Pos2 playamod
2playplayNOUNNumber=Sing4 requirednsubj:pass
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 requiredaux:pass
4requiredrequireVERBTense=Past VerbForm=Part Voice=Passrootroot
5onlyonlyADV_8 refereeadvmod
6ofofADP_8 refereecase
7thetheDETDefinite=Def PronType=Art8 refereedet
8refereerefereeNOUNNumber=Sing4 requiredobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1requirepresent · passiveFair playof the refereevn require-103-1 «NP V NP»: subject=Precondition

Option 2

Fair play permits the rules to be changed whenever a side is losing

amodnsubjdetobjmarkaux:passadvcladvmoddetnsubjauxadvclrootFairADJplayNOUNpermitsVERBtheDETrulesNOUNtoPARTbeAUXchangedVERBwheneverADVaDETsideNOUNisAUXlosingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FairfairADJDegree=Pos2 playamod
2playplayNOUNNumber=Sing3 permitsnsubj
3permitspermitVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 rulesdet
5rulesruleNOUNNumber=Plur3 permitsobj
6totoPART_8 changedmark
7bebeAUXVerbForm=Inf8 changedaux:pass
8changedchangeVERBTense=Past VerbForm=Part Voice=Pass3 permitsadvcl
9wheneverwheneverADVPronType=Rel13 losingadvmod
10aaDETDefinite=Ind PronType=Art11 sidedet
11sidesideNOUNNumber=Sing13 losingnsubj
12isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 losingaux
13losingloseVERBTense=Pres VerbForm=Part8 changedadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1permitpresentFair playthe rulesvn admit-64.3-1 «NP V NP»: agent=Agent rule=Theme
2changeto-infinitive · passiveFair play not said herevn dress-41.1.1-1-1 «NP V»
3losepresent · progressivea sidewhenever propertyvn succeed-74-3-1 «NP V»: agent=Agent

Option 3 · ← Mova's choice · ✓ the right answer

Fair play consists in following the rules of the game

amodnsubjmarkadvcldetobjcasedetnmodrootFairADJplayNOUNconsistsVERBinSCONJfollowingVERBtheDETrulesNOUNofADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FairfairADJDegree=Pos2 playamod
2playplayNOUNNumber=Sing3 consistsnsubj
3consistsconsistVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4ininSCONJ_5 followingmark
5followingfollowVERBTense=Pres VerbForm=Part3 consistsadvcl
6thetheDETDefinite=Def PronType=Art7 rulesdet
7rulesruleNOUNNumber=Plur5 followingobj
8ofofADP_10 gamecase
9thetheDETDefinite=Def PronType=Art10 gamedet
10gamegameNOUNNumber=Sing7 rulesnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1consistpresentFair playtree rules
2followgerundFair play not said herethe rules of the gamevn chase-51.6 «NP V NP»: agent=Agent rule=Theme
3rulethe gamenom rule «cognition intransitive»: of=agent

Option 4

Fair play consists in winning by any means

amodnsubjmarkadvclmarknsubjadvclrootFairADJplayNOUNconsistsVERBinSCONJwinningVERBbySCONJanyDETmeansVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FairfairADJDegree=Pos2 playamod
2playplayNOUNNumber=Sing3 consistsnsubj
3consistsconsistVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4ininSCONJ_5 winningmark
5winningwinVERBTense=Pres VerbForm=Part3 consistsadvcl
6bybySCONJ_8 meansmark
7anyanyDETPronType=Ind8 meansnsubj
8meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 consistsadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1consistpresentFair playtree rules
2wingerundFair play not said herevn succeed-74-2 «NP V»: agent=Agent
3meanpresentanyvn intend-61.2-1 «NP V S»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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