Test 10 · ★★★ · The game map and the real map: what EU5 simplifies
A friend says a game map is exactly the real world because experts made it. What is the best answer?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: friend, game map, experts, best answer · What happens: say, be, make · To what, where: real world, map · Speech: someone speaks here
This is test 10 · ★★★ of lesson 40 «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A friend says a game map is exactly the real world because experts made it.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 friend | det |
| 2 | friend | friend | NOUN | Number=Sing | 3 says | nsubj |
| 3 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | a | a | DET | Definite=Ind PronType=Art | 6 map | det |
| 5 | game | game | NOUN | Number=Sing | 6 map | compound |
| 6 | map | map | NOUN | Number=Sing | 11 world | nsubj |
| 7 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 world | cop |
| 8 | exactly | exactly | ADV | _ | 11 world | advmod |
| 9 | the | the | DET | Definite=Def PronType=Art | 11 world | det |
| 10 | real | real | ADJ | Degree=Pos | 11 world | amod |
| 11 | world | world | NOUN | Number=Sing | 3 says | ccomp |
| 12 | because | because | SCONJ | _ | 14 made | mark |
| 13 | experts | expert | NOUN | Number=Plur | 14 made | nsubj |
| 14 | made | make | VERB | Mood=Ind Tense=Past VerbForm=Fin | 3 says | ccomp |
| 15 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 14 made | obj |
| 16 | . | . | PUNCT | _ | 3 says | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | present | a friend | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic | |||||
| 2 | is a | present | a game map | the real world | exactly property | tree rules | |||
| 3 | make | past | experts | map | vn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What is the best answer?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | root | root |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 What | cop |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 answer | det |
| 4 | best | good | ADJ | Degree=Sup | 5 answer | amod |
| 5 | answer | answer | NOUN | Number=Sing | 1 What | nsubj |
| 6 | ? | ? | PUNCT | _ | 1 What | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the best answer | tree rules |
The options
Option 1 · ← Mova's choice · ✓ the right answer
Every map simplifies, and sharp borders and empty lands were not real
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Every | every | DET | PronType=Tot | 2 map | det |
| 2 | map | map | NOUN | Number=Sing | 3 simplifies | nsubj |
| 3 | simplifies | simplify | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | , | , | PUNCT | _ | 13 real | punct |
| 5 | and | and | CCONJ | _ | 13 real | cc |
| 6 | sharp | sharp | ADJ | Degree=Pos | 7 borders | amod |
| 7 | borders | border | NOUN | Number=Plur | 13 real | nsubj |
| 8 | and | and | CCONJ | _ | 10 lands | cc |
| 9 | empty | empty | ADJ | Degree=Pos | 10 lands | amod |
| 10 | lands | land | NOUN | Number=Plur | 7 borders | conj |
| 11 | were | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 13 real | cop |
| 12 | not | not | PART | Polarity=Neg | 13 real | advmod |
| 13 | real | real | ADJ | Degree=Pos | 3 simplifies | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | simplify | present | every map | tree rules | |||||
| 2 | not is | past | sharp borders and empty lands | real property | tree rules |
Option 2
Yes, the only mistake is that the sea is the wrong colour
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 9 sea | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 mistake | det |
| 4 | only | only | ADJ | Degree=Pos | 5 mistake | amod |
| 5 | mistake | mistake | NOUN | Number=Sing | 9 sea | nsubj |
| 6 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 9 sea | cop |
| 7 | that | that | SCONJ | _ | 9 sea | mark |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 sea | det |
| 9 | sea | sea | NOUN | Number=Sing | 13 colour | nsubj |
| 10 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 13 colour | cop |
| 11 | the | the | DET | Definite=Def PronType=Art | 13 colour | det |
| 12 | wrong | wrong | ADJ | Degree=Pos | 13 colour | amod |
| 13 | colour | colour | NOUN | Number=Sing | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the only mistake | the sea | tree rules | ||||
| 2 | is a | present | the sea | the wrong colour | tree rules |
Option 3
Yes, the game is a perfect copy of the real world in every single detail
The tree, 15 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 8 copy | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 8 copy | nsubj |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 copy | cop |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 copy | det |
| 7 | perfect | perfect | ADJ | Degree=Pos | 8 copy | amod |
| 8 | copy | copy | NOUN | Number=Sing | root | root |
| 9 | of | of | ADP | _ | 12 world | case |
| 10 | the | the | DET | Definite=Def PronType=Art | 12 world | det |
| 11 | real | real | ADJ | Degree=Pos | 12 world | amod |
| 12 | world | world | NOUN | Number=Sing | 8 copy | nmod |
| 13 | in | in | ADP | _ | 16 detail | case |
| 14 | every | every | DET | PronType=Tot | 16 detail | det |
| 15 | single | single | ADJ | Degree=Pos | 16 detail | amod |
| 16 | detail | detail | NOUN | Number=Sing | 8 copy | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the game | a perfect copy | every single detail | of the real world | tree rules |
Option 4
No, the game invents every single place and every name it shows
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | No | no | INTJ | Polarity=Neg | 5 invents | discourse |
| 2 | , | , | PUNCT | _ | 5 invents | punct |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 5 invents | nsubj |
| 5 | invents | invent | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 13 shows | advcl |
| 6 | every | every | DET | PronType=Tot | 8 place | det |
| 7 | single | single | ADJ | Degree=Pos | 8 place | amod |
| 8 | place | place | NOUN | Number=Sing | 5 invents | obj |
| 9 | and | and | CCONJ | _ | 11 name | cc |
| 10 | every | every | DET | PronType=Tot | 11 name | det |
| 11 | name | name | NOUN | Number=Sing | 8 place | conj |
| 12 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 13 shows | nsubj |
| 13 | shows | show | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | invent | present | the game | every single place and every name | vn create-26.4-1 «NP V NP»: agent=Agent place=Result | ||||
| 2 | show | present | it | vn transfer_mesg-37.1.1-1-1 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/t10/