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Exam question 1 · Games vs history: tech trees, barbarians, empty lands, won…

Identify the principal deficiency of the representation of land as «empty» within strategy games.

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you · What happens: identify, represent · To what, where: principal deficiency, land

This is exam question 1 of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detamodobjcasedetnmodcasenmodmarkpunctadvclpunctcasecompoundoblpunctrootIdentifyVERBtheDETprincipalADJdeficiencyNOUNofADPtheDETrepresentationNOUNofADPlandNOUNasSCONJ«PUNCTemptyADJ»PUNCTwithinADPstrategyNOUNgamesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IdentifyidentifyVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 deficiencydet
3principalprincipalADJDegree=Pos4 deficiencyamod
4deficiencydeficiencyNOUNNumber=Sing1 Identifyobj
5ofofADP_7 representationcase
6thetheDETDefinite=Def PronType=Art7 representationdet
7representationrepresentationNOUNNumber=Sing4 deficiencynmod
8ofofADP_9 landcase
9landlandNOUNNumber=Sing7 representationnmod
10asasSCONJ_12 emptymark
11««PUNCT_12 emptypunct
12emptyemptyADJDegree=Pos1 Identifyadvcl
13»»PUNCT_12 emptypunct
14withinwithinADP_16 gamescase
15strategystrategyNOUNNumber=Sing16 gamescompound
16gamesgameNOUNNumber=Plur12 emptyobl
17..PUNCT_1 Identifypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1identifyimperativeyou not said herethe principal deficiency of the representation of landvn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent deficiency=Theme
2representlandnom representation «cognition transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Such lands were in most instances inhabited by peoples with their own lives and rights

The tree, 15 words
amodnsubjcopcaseamodaclcaseoblcasenmod:possamodoblccconjrootSuchADJlandsNOUNwereAUXinADPmostADJinstancesNOUNinhabitedVERBbyADPpeoplesNOUNwithADPtheirPRONownADJlivesNOUNandCCONJrightsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SuchsuchADJDegree=Pos2 landsamod
2landslandNOUNNumber=Plur6 instancesnsubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 instancescop
4ininADP_6 instancescase
5mostmostADJDegree=Sup6 instancesamod
6instancesinstanceNOUNNumber=Plurrootroot
7inhabitedinhabitVERBTense=Past VerbForm=Part Voice=Pass6 instancesacl
8bybyADP_9 peoplescase
9peoplespeopleNOUNNumber=Plur7 inhabitedobl
10withwithADP_13 livescase
11theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs13 livesnmod:poss
12ownownADJDegree=Pos13 livesamod
13liveslifeNOUNNumber=Plur7 inhabitedobl
14andandCCONJ_15 rightscc
15rightsrightNOUNNumber=Plur13 livesconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastSuch landsmost instancestree rules
2inhabitparticiplemost instances not said hereby peoples; with lands's own lives and rightstree rules

Option 2

Such lands were in all instances wholly uninhabited until the arrival of European settlers

amodnsubjcopcasedetobladvmodcasedetoblcaseamodnmodrootSuchADJlandsNOUNwereAUXinADPallDETinstancesNOUNwhollyADVuninhabitedADJuntilADPtheDETarrivalNOUNofADPEuropeanADJsettlersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SuchsuchADJDegree=Pos2 landsamod
2landslandNOUNNumber=Plur8 uninhabitednsubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin8 uninhabitedcop
4ininADP_6 instancescase
5allallDETPronType=Tot6 instancesdet
6instancesinstanceNOUNNumber=Plur3 wereobl
7whollywhollyADV_8 uninhabitedadvmod
8uninhabiteduninhabitedADJDegree=Posrootroot
9untiluntilADP_11 arrivalcase
10thetheDETDefinite=Def PronType=Art11 arrivaldet
11arrivalarrivalNOUNNumber=Sing8 uninhabitedobl
12ofofADP_14 settlerscase
13EuropeanEuropeanADJDegree=Pos14 settlersamod
14settlerssettlerNOUNNumber=Plur11 arrivalnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastSuch landsuntil the arrival of European settlersuninhabited, wholly propertytree rules
2arriveEuropean settlersnom arrival «act intransitive»: of=agent

Option 3

Such lands did not exist prior to the game

amodnsubjauxadvmodcasefixeddetoblrootSuchADJlandsNOUNdidAUXnotPARTexistVERBpriorADJtoADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SuchsuchADJDegree=Pos2 landsamod
2landslandNOUNNumber=Plur5 existnsubj
3diddoAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin5 existaux
4notnotPARTPolarity=Neg5 existadvmod
5existexistVERBVerbForm=Infrootroot
6priorpriorADJDegree=Pos ExtPos=ADP9 gamecase
7totoADP_6 priorfixed
8thetheDETDefinite=Def PronType=Art9 gamedet
9gamegameNOUNNumber=Sing5 existobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not existpast · do-supportSuch landsprior the gamevn exist-47.1 «NP V»: agent=Theme

Option 4

Such lands were inhabited solely by animals

amodnsubj:passaux:passadvmodcaseoblrootSuchADJlandsNOUNwereAUXinhabitedVERBsolelyADVbyADPanimalsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SuchsuchADJDegree=Pos2 landsamod
2landslandNOUNNumber=Plur4 inhabitednsubj:pass
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 inhabitedaux:pass
4inhabitedinhabitVERBTense=Past VerbForm=Part Voice=Passrootroot
5solelysolelyADV_4 inhabitedadvmod
6bybyADP_7 animalscase
7animalsanimalNOUNNumber=Plur4 inhabitedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1inhabitpast · passiveanimalsSuch landssolely propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/e1/