Test 12 · ★★★ · Games vs history: tech trees, barbarians, empty lands, won…
Leo: "Games teach history, so I don't need books, no cap!" His teacher: "They teach some things." Which is the wisest plan?
Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: Games, I, teacher · What happens: teach, not need, be · To what, where: history, books, things, wisest plan
This is test 12 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Leo: "Games teach history, so I don't need books, no cap!"
vn transfer_mesg-37.1.1-1-1 «NP V NP S_INF»: agent=Agent history=Recipient clause=Topic
2
notneedin a quote
present · do-support
I
books no cap
vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot book=Theme
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: His teacher: "They teach some things."
vn admire-31.2 «NP V that S»: agent=Experiencer clause=Stimulus
2
sayspeech: assert
present
the loudest player
whatever
vn say-37.7-1-1 «NP V NP.topic»: agent=Agent whatever=Topic
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.