Test 2 · ★★★ · Games vs history: tech trees, barbarians, empty lands, won…
Max's game shows "barbarians" as screaming hordes with clubs. His mate: "Barbs were just savages, innit." What's true?
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: game, hordes, Barbs · What happens: show, scream, be · To what, where: barbarians, savages
This is test 2 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Max's game shows "barbarians" as screaming hordes with clubs.
vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent barbarian=Recipient
2
screamspeech: express
gerund
hordes
with clubs
vn sound_emission-43.2 «NP.location V PP.theme»: agent=Location with club=Theme
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: His mate: "Barbs were just savages, innit."
vn birth-28.2-1 «NP V NP»: agent=Agent language=Patient
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.