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Test 9 · ★★★ · ★★★ Olympiad: hyperbole and downplaying puzzles

★★★ Max: «I may have slightly broken the window». Lucy's neighbour: «it's nothing much». Both play things down. Which one should you NOT copy?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: I, neighbour, Both, one · What happens: break, be, play down, not copy · To what, where: window, things

This is test 9 · ★★★ of lesson 55 «★★★ Olympiad: hyperbole and downplaying puzzles» of the language course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: ★★★ Max: «I may have slightly broken the window».

compoundcompoundappospunctpunctnsubjauxauxadvmodparataxisdetobjpunctpunctroot★PROPN★NOUN★NOUNMaxPROPN:PUNCT«PUNCTIPRONmayAUXhaveAUXslightlyADVbrokenVERBtheDETwindowNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1★★PROPNNumber=Sing3 ★compound
2★★NOUNNumber=Sing3 ★compound
3★★NOUNNumber=Singrootroot
4MaxMaxPROPNNumber=Sing3 ★appos
5::PUNCT_11 brokenpunct
6««PUNCT_11 brokenpunct
7IIPRONCase=Nom Number=Sing Person=1 PronType=Prs11 brokennsubj
8maymayAUXVerbForm=Fin11 brokenaux
9havehaveAUXVerbForm=Inf11 brokenaux
10slightlyslightlyADV_11 brokenadvmod
11brokenbreakVERBTense=Past VerbForm=Part3 ★parataxis
12thetheDETDefinite=Def PronType=Art13 windowdet
13windowwindowNOUNNumber=Sing11 brokenobj
14»»PUNCT_11 brokenpunct
15..PUNCT_3 ★punct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1break in a quotemay · perfectIthe windowslightly propertyvn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer window=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Lucy's neighbour: «it's nothing much».

nmod:posscasepunctpunctnsubjcopnsubjappospunctpunctrootLucyPROPN'sPARTneighbourNOUN:PUNCT«PUNCTitPRON'sAUXnothingPRONmuchADJ»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LucyLucyPROPNNumber=Sing3 neighbournmod:poss
2's'sPART_1 Lucycase
3neighbourneighbourNOUNNumber=Singrootroot
4::PUNCT_9 muchpunct
5««PUNCT_9 muchpunct
6ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs9 muchnsubj
7'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 muchcop
8nothingnothingPRONNumber=Sing PronType=Neg9 muchnsubj
9muchmuchADJDegree=Pos3 neighbourappos
10»»PUNCT_9 muchpunct
11..PUNCT_3 neighbourpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is in a quotepresentneighbourmuch propertytree rules

Sentence 3: Both play things down.

nsubjobjcompound:prtpunctrootBothDETplayVERBthingsNOUNdownADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BothbothDETPronType=Tot2 playnsubj
2playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3thingsthingNOUNNumber=Plur2 playobj
4downdownADP_2 playcompound:prt
5..PUNCT_2 playpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1play downpresentBoththingsvn use-105.1 «NP V NP»: agent=Agent thing=Theme

Sentence 4: Which one should you NOT copy?

detnsubjauxnsubjadvmodpunctrootWhichDEToneNOUNshouldAUXyouPRONNOTPARTcopyVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichDETPronType=Int2 onedet
2oneoneNOUNNumber=Sing6 copynsubj
3shouldshouldAUXVerbForm=Fin6 copyaux
4youyouPRONCase=Nom Person=2 PronType=Prs6 copynsubj
5NOTnotPARTPolarity=Neg6 copyadvmod
6copycopyVERBVerbForm=Infrootroot
7??PUNCT_6 copypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not copyshouldwhich onevn scribble-25.2 «NP V NP»: agent=Agent

The options

Option 1 · ← Mova's choice

Neither, because both are perfectly polite and kind

advmodpunctmarknsubjcopadvmodccconjrootNeitherADV,PUNCTbecauseSCONJbothDETareAUXperfectlyADVpoliteADJandCCONJkindADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeitherneitherADV_7 politeadvmod
2,,PUNCT_1 Neitherpunct
3becausebecauseSCONJ_7 politemark
4bothbothDETPronType=Tot7 politensubj
5arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 politecop
6perfectlyperfectlyADV_7 politeadvmod
7politepoliteADJDegree=Posrootroot
8andandCCONJ_9 kindcc
9kindkindADJDegree=Pos7 politeconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentbothneither, perfectly, polite propertytree rules
2beboth not said heretree rules

Option 2

Mrs Tanaka's, because playing down a gift is always rude

flatcasepunctmarkcsubjcompound:prtdetobjcopadvmodconjrootMrsPROPNTanakaPROPN'sPART,PUNCTbecauseSCONJplayingVERBdownADPaDETgiftNOUNisAUXalwaysADVrudeADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MrsMrsPROPNNumber=Singrootroot
2TanakaTanakaPROPNNumber=Sing1 Mrsflat
3's'sPART_1 Mrscase
4,,PUNCT_12 rudepunct
5becausebecauseSCONJ_12 rudemark
6playingplayVERBVerbForm=Ger12 rudecsubj
7downdownADP_6 playingcompound:prt
8aaDETDefinite=Ind PronType=Art9 giftdet
9giftgiftNOUNNumber=Sing6 playingobj
10isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 rudecop
11alwaysalwaysADVPronType=Tot12 rudeadvmod
12ruderudeADJDegree=Pos1 Mrsconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1play downgerunda giftvn use-105.1 «NP V NP»: agent=Agent gift=Theme
2ispresentplayingalways, rude propertytree rules

Option 3

Both, because playing anything down is always lying

punctmarkcsubjobjcompound:prtauxadvmodconjrootBothDET,PUNCTbecauseSCONJplayingVERBanythingPRONdownADPisAUXalwaysADVlyingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BothbothDETPronType=Totrootroot
2,,PUNCT_9 lyingpunct
3becausebecauseSCONJ_9 lyingmark
4playingplayVERBVerbForm=Ger9 lyingcsubj
5anythinganythingPRONNumber=Sing PronType=Ind4 playingobj
6downdownADP_4 playingcompound:prt
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 lyingaux
8alwaysalwaysADVPronType=Tot9 lyingadvmod
9lyinglieVERBVerbForm=Ger1 Bothconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1play downgerundanythingvn use-105.1 «NP V NP»: agent=Agent anything=Theme
2liepresent · progressiveplayingalways propertyvn assuming_position-50 «NP V»: agent=Agent

Option 4 · ✓ the right answer

Max's, because he plays down his own mistake to dodge trouble

nmod:posscasepunctmarknsubjcsubjcompound:prtnmod:possamodmarkaclobjrootMaxPROPN'sPART,PUNCTbecauseSCONJhePRONplaysVERBdownADPhisPRONownADJmistakeNOUNtoPARTdodgeVERBtroubleNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MaxMaxPROPNNumber=Sing10 mistakenmod:poss
2's'sPART_1 Maxcase
3,,PUNCT_6 playspunct
4becausebecauseSCONJ_6 playsmark
5hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs6 playsnsubj
6playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 mistakecsubj
7downdownADP_6 playscompound:prt
8hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs10 mistakenmod:poss
9ownownADJDegree=Pos10 mistakeamod
10mistakemistakeNOUNNumber=Singrootroot
11totoPART_12 dodgemark
12dodgedodgeVERBVerbForm=Inf10 mistakeacl
13troubletroubleNOUNNumber=Sing12 dodgeobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1play downpresentMaxvn performance-26.7-1 «NP V»: agent=Agent
2dodgeto-infinitivetroublevn avoid-52 «NP V NP.location»: agent=Agent trouble=Location
3mistakeMaxnom mistake «act intransitive»: poss=agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/language/55-olympiad-hyperbole-and-downplaying-puzzles/t9/