Mova0.5 pre-release⌕
☰
home / corpora / questions / Money / Loot boxes and "free" skins / t1

Test 1 · ★★ · Loot boxes and "free" skins

Eva goes "I'm not gambling, I'm just opening packs." Her big sis: "if you pay and don't know what you get, that's pretty close, babe." What's fair to say?

Mova's choice: option 4 · The right answer: option 2 · wrong ✗ · Who acts: Eva, I, you, that · What happens: go, not be, open, pay, not know, get · To what, where: gambling, packs, big sis · Speech: someone speaks here

This is test 1 · ★★ of lesson 17 «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Eva goes "I'm not gambling, I'm just opening packs."

nsubjpunctnsubjcopadvmodoblpunctnsubjauxadvmodadvclobjpunctpunctrootEvaPROPNgoesVERB"PUNCTIPRON'mAUXnotPARTgamblingNOUN,PUNCTIPRON'mAUXjustADVopeningVERBpacksNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EvaEvaPROPNNumber=Sing2 goesnsubj
2goesgoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3""PUNCT_7 gamblingpunct
4IIPRONCase=Nom Number=Sing Person=1 PronType=Prs7 gamblingnsubj
5'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin7 gamblingcop
6notnotPARTPolarity=Neg7 gamblingadvmod
7gamblinggamblingNOUNNumber=Sing2 goesobl
8,,PUNCT_12 openingpunct
9IIPRONCase=Nom Number=Sing Person=1 PronType=Prs12 openingnsubj
10'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin12 openingaux
11justjustADV_12 openingadvmod
12openingopenVERBTense=Pres VerbForm=Part2 goesadvcl
13packspackNOUNNumber=Plur12 openingobj
14..PUNCT_12 openingpunct
15""PUNCT_12 openingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopresentEvavn disappearance-48.2-1 «NP V»: agent=Theme
2not is a in a quotepresentIgamblingtree rules
3open in a quotepresent · progressiveIpacksvn spatial_configuration-47.6-1 «PP.location V NP»: agent=Location pack=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Her big sis: "if you pay and don't know what you get, that's pretty close, babe."

nmod:possamodpunctpunctmarknsubjacl:relclccauxadvmodconjobjnsubjccomppunctnsubjcopadvmodadvclpunctvocativepunctpunctrootHerPRONbigADJsisNOUN:PUNCT"PUNCTifSCONJyouPRONpayVERBandCCONJdoAUXn'tPARTknowVERBwhatPRONyouPRONgetVERB,PUNCTthatPRON'sAUXprettyADVcloseADJ,PUNCTbabeNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs3 sisnmod:poss
2bigbigADJDegree=Pos3 sisamod
3sissisNOUNNumber=Singrootroot
4::PUNCT_8 paypunct
5""PUNCT_8 paypunct
6ififSCONJ_8 paymark
7youyouPRONCase=Nom Person=2 PronType=Prs8 paynsubj
8paypayVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin3 sisacl:relcl
9andandCCONJ_12 knowcc
10dodoAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin12 knowaux
11n'tnotPARTPolarity=Neg12 knowadvmod
12knowknowVERBVerbForm=Inf8 payconj
13whatwhatPRONPronType=Int15 getobj
14youyouPRONCase=Nom Person=2 PronType=Prs15 getnsubj
15getgetVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin12 knowccomp
16,,PUNCT_20 closepunct
17thatthatPRONNumber=Sing PronType=Dem20 closensubj
18'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin20 closecop
19prettyprettyADV_20 closeadvmod
20closecloseADJDegree=Pos8 payadvcl
21,,PUNCT_22 babepunct
22babebabeNOUNNumber=Sing20 closevocative
23..PUNCT_20 closepunct
24""PUNCT_20 closepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pay in a quotepresentyouEva's big sis not said herevn pay-68-1 «NP V NP»: agent=Agent sis=Asset
2not know in a quotepresent · do-supportyou not said herevn comprehend-87.2-1-1-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus
3get in a quotepresentyouvn comprehend-87.2-1 «NP V NP»: agent=Experiencer what=Stimulus
4is in a quotepresentthatbabe vocative; close, pretty propertytree rules

Sentence 3: What's fair to say?

nsubjcopmarkcsubjpunctrootWhatPRON'sAUXfairADJtoPARTsayVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 fairnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 faircop
3fairfairADJDegree=Posrootroot
4totoPART_5 saymark
5saysayVERBVerbForm=Inf3 faircsubj
6??PUNCT_3 fairpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentfair propertytree rules
2say speech: assertto-infinitivevn say-37.7-1-1 «NP V that S»: agent=Agent

The options

Option 1

Eva is totally right, it's nothing like gambling

nsubjcopadvmodpunctnsubjcopparataxiscasenmodrootEvaPROPNisAUXtotallyADVrightADJ,PUNCTitPRON'sAUXnothingPRONlikeADPgamblingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EvaEvaPROPNNumber=Sing4 rightnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 rightcop
3totallytotallyADV_4 rightadvmod
4rightrightADJDegree=Posrootroot
5,,PUNCT_8 nothingpunct
6ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 nothingnsubj
7'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 nothingcop
8nothingnothingPRONNumber=Sing PronType=Neg4 rightparataxis
9likelikeADP_10 gamblingcase
10gamblinggamblingNOUNNumber=Sing8 nothingnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentEvaright, totally propertytree rules
2is apresentitnothinglike gamblingtree rules

Option 2 · ✓ the right answer

Many experts agree with the sister, though companies disagree

amodnsubjcasedetoblpunctmarknsubjparataxisrootManyADJexpertsNOUNagreeVERBwithADPtheDETsisterNOUN,PUNCTthoughSCONJcompaniesNOUNdisagreeVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ManymanyADJDegree=Pos2 expertsamod
2expertsexpertNOUNNumber=Plur3 agreensubj
3agreeagreeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4withwithADP_6 sistercase
5thetheDETDefinite=Def PronType=Art6 sisterdet
6sistersisterNOUNNumber=Sing3 agreeobl
7,,PUNCT_10 disagreepunct
8thoughthoughSCONJ_10 disagreemark
9companiescompanyNOUNNumber=Plur10 disagreensubj
10disagreedisagreeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 agreeparataxis
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1agree speech: agreepresentMany expertswith the sistervn correspond-36.1-1 «NP V PP.co-agent how S»: agent=Agent with sister=Co-Agent
2disagreepresentcompaniesvn correspond-36.1 «NP V»: agent=Agent

Option 3

Packs are illegal everywhere in the world

nsubjcopadvmodcasedetoblrootPacksNOUNareAUXillegalADJeverywhereADVinADPtheDETworldNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PackspackNOUNNumber=Plur3 illegalnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 illegalcop
3illegalillegalADJDegree=Posrootroot
4everywhereeverywhereADVPronType=Tot3 illegaladvmod
5ininADP_7 worldcase
6thetheDETDefinite=Def PronType=Art7 worlddet
7worldworldNOUNNumber=Sing3 illegalobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentPacksthe worldeverywhere, illegal propertytree rules

Option 4 · ← Mova's choice

Gambling only counts with real coins

nsubjadvmodcaseamodoblrootGamblingNOUNonlyADVcountsVERBwithADPrealADJcoinsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamblinggamblingNOUNNumber=Sing3 countsnsubj
2onlyonlyADV_3 countsadvmod
3countscountVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4withwithADP_6 coinscase
5realrealADJDegree=Pos6 coinsamod
6coinscoinNOUNNumber=Plur3 countsobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1countpresentGamblingwith real coinsvn matter-91 «NP V»: agent=Stimulus

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/money/17-loot-boxes-and-free-skins/t1/