Test 10 · ★★ · Loot boxes and "free" skins Dan's "mystery pack" for £5 had 3 items worth 2 coins each. He shouts "robbed, mate!" Why do packs work like this?
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: mystery pack, packs · What happens: have, rob, work · To what, where: 3 items, pack
This is test 10 · ★★ of lesson 17 «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school .
The question Sentence 1: Dan's "mystery pack" for £5 had 3 items worth 2 coins each.
nmod:poss case punct compound nsubj punct case nmod nummod nummod obj amod nummod nmod nmod:unmarked punct root Dan PROPN 's PART " PUNCT mystery NOUN pack NOUN " PUNCT for ADP £ SYM 5 NUM had VERB 3 NUM items NOUN worth ADJ 2 NUM coins NOUN each DET . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Dan Dan PROPN Number=Sing 5 pack nmod:poss 2 's 's PART _ 1 Dan case 3 " " PUNCT _ 5 pack punct 4 mystery mystery NOUN Number=Sing 5 pack compound 5 pack pack NOUN Number=Sing 10 had nsubj 6 " " PUNCT _ 5 pack punct 7 for for ADP _ 8 £ case 8 £ £ SYM _ 5 pack nmod 9 5 5 NUM NumForm=Digit NumType=Card 8 £ nummod 10 had have VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 11 3 3 NUM NumForm=Digit NumType=Card 12 items nummod 12 items item NOUN Number=Plur 10 had obj 13 worth worth ADJ Degree=Pos 15 coins amod 14 2 2 NUM NumForm=Digit NumType=Card 15 coins nummod 15 coins coin NOUN Number=Plur 12 items nmod 16 each each DET PronType=Tot 15 coins nmod:unmarked 17 . . PUNCT _ 10 had punct
# verb tense, mood who what, whom to whom where when other roles by
1 have past Dan's mystery pack 3 items worth 2 coins each vn birth-28.2-1 «NP V NP»: agent=Agent item=Patient
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: He shouts "robbed, mate!"
nsubj:pass aux punct punct vocative punct punct root He PRON shouts VERB " PUNCT robbed VERB , PUNCT mate NOUN ! PUNCT " PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 4 robbed nsubj:pass 2 shouts shout VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 robbed aux 3 " " PUNCT _ 4 robbed punct 4 robbed rob VERB Tense=Past VerbForm=Part Voice=Pass root root 5 , , PUNCT _ 6 mate punct 6 mate mate NOUN Number=Sing 4 robbed vocative 7 ! ! PUNCT _ 4 robbed punct 8 " " PUNCT _ 4 robbed punct
# verb tense, mood who what, whom to whom where when other roles by
1 rob in a quote present · passive pack mate vocative vn cheat-10.6.1-1-1 «NP V NP»: subject=Source
Sentence 3: Why do packs work like this?
advmod aux nsubj case obl punct root Why ADV do AUX packs NOUN work VERB like ADP this PRON ? PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Why why ADV PronType=Int 4 work advmod 2 do do AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 4 work aux 3 packs pack NOUN Number=Plur 4 work nsubj 4 work work VERB VerbForm=Inf root root 5 like like ADP _ 6 this case 6 this this PRON Number=Sing PronType=Dem 4 work obl 7 ? ? PUNCT _ 4 work punct
# verb tense, mood who what, whom to whom where when other roles by
1 work present · do-support packs like this vn employment-95.3 «NP V»: agent=Agent
The options Option 1 Dan was just very unlucky, packs are usually worth more
nsubj cop advmod advmod punct nsubj cop advmod conj obj root Dan PROPN was AUX just ADV very ADV unlucky ADJ , PUNCT packs NOUN are AUX usually ADV worth ADJ more ADJ The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Dan Dan PROPN Number=Sing 5 unlucky nsubj 2 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 5 unlucky cop 3 just just ADV _ 5 unlucky advmod 4 very very ADV _ 5 unlucky advmod 5 unlucky unlucky ADJ Degree=Pos root root 6 , , PUNCT _ 10 worth punct 7 packs pack NOUN Number=Plur 10 worth nsubj 8 are be AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 10 worth cop 9 usually usually ADV _ 10 worth advmod 10 worth worth ADJ Degree=Pos 5 unlucky conj 11 more more ADJ Degree=Cmp 10 worth obj
# verb tense, mood who what, whom to whom where when other roles by
1 is past Dan unlucky property tree rules
2 is present packs usually, worth property tree rules
Option 2 · ← Mova's choice · ✓ the right answer Most people get common items, so the game earns more than it gives
amod nsubj amod obj punct advmod det nsubj parataxis obj mark nsubj advcl root Most ADJ people NOUN get VERB common ADJ items NOUN , PUNCT so ADV the DET game NOUN earns VERB more ADJ than SCONJ it PRON gives VERB The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Most most ADJ Degree=Sup 2 people amod 2 people people NOUN Number=Plur 3 get nsubj 3 get get VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 4 common common ADJ Degree=Pos 5 items amod 5 items item NOUN Number=Plur 3 get obj 6 , , PUNCT _ 10 earns punct 7 so so ADV _ 10 earns advmod 8 the the DET Definite=Def PronType=Art 9 game det 9 game game NOUN Number=Sing 10 earns nsubj 10 earns earn VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 3 get parataxis 11 more more ADJ Degree=Cmp 10 earns obj 12 than than SCONJ _ 14 gives mark 13 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 14 gives nsubj 14 gives give VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 11 more advcl
# verb tense, mood who what, whom to whom where when other roles by
1 get present Most people common items vn comprehend-87.2-1 «NP V NP»: agent=Experiencer item=Stimulus
2 earn present the game more vn get-13.5.1-1 «NP V NP»: agent=Agent more=Theme
3 give present game vn break_down-45.8 «NP V»: agent=Patient
Option 3 The game makes a loss on every pack
det nsubj det obj case det obl root The DET game NOUN makes VERB a DET loss NOUN on ADP every DET pack NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 game det 2 game game NOUN Number=Sing 3 makes nsubj 3 makes make VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 a a DET Definite=Ind PronType=Art 5 loss det 5 loss loss NOUN Number=Sing 3 makes obj 6 on on ADP _ 8 pack case 7 every every DET PronType=Tot 8 pack det 8 pack pack NOUN Number=Sing 3 makes obl
# verb tense, mood who what, whom to whom where when other roles by
1 make present the game a loss every pack vn build-26.1-1 «NP.asset V NP»: agent=Asset loss=Product
Option 4 Mystery packs always give exactly what you paid
compound nsubj advmod advmod obj nsubj acl:relcl root Mystery NOUN packs NOUN always ADV give VERB exactly ADV what PRON you PRON paid VERB The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Mystery mystery NOUN Number=Sing 2 packs compound 2 packs pack NOUN Number=Plur 4 give nsubj 3 always always ADV PronType=Tot 4 give advmod 4 give give VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 5 exactly exactly ADV _ 6 what advmod 6 what what PRON PronType=Int 4 give obj 7 you you PRON Case=Nom Person=2 PronType=Prs 8 paid nsubj 8 paid pay VERB Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin 6 what acl:relcl
# verb tense, mood who what, whom to whom where when other roles by
1 give present Mystery packs always property vn give-13.1-1 «NP V NP»: agent=Agent what=Theme
2 pay past you vn pay-68-1 «NP V NP»: agent=Agent
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
← previous Loot boxes and "free" skins, test 9next → Loot boxes and "free" skins, test 11↑ back to Loot boxes and "free" skins This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/money/17-loot-boxes-and-free-skins/t10/