Test 9 · ★★ · Loot boxes and "free" skins
What would happen if a game had to show the real odds on every box?
Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: game · What happens: happen, have, show · To what, where: real odds, box
This is test 9 · ★★ of lesson 17 «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 3 happen | nsubj |
| 2 | would | would | AUX | VerbForm=Fin | 3 happen | aux |
| 3 | happen | happen | VERB | VerbForm=Inf | root | root |
| 4 | if | if | SCONJ | _ | 7 had | mark |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 game | det |
| 6 | game | game | NOUN | Number=Sing | 7 had | nsubj |
| 7 | had | have | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 3 happen | advcl |
| 8 | to | to | PART | _ | 9 show | mark |
| 9 | show | show | VERB | VerbForm=Inf | 7 had | xcomp |
| 10 | the | the | DET | Definite=Def PronType=Art | 12 odds | det |
| 11 | real | real | ADJ | Degree=Pos | 12 odds | amod |
| 12 | odds | odd | NOUN | Number=Plur | 9 show | obj |
| 13 | on | on | ADP | _ | 15 box | case |
| 14 | every | every | DET | PronType=Tot | 15 box | det |
| 15 | box | box | NOUN | Number=Sing | 12 odds | nmod |
| 16 | ? | ? | PUNCT | _ | 3 happen | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | happen | would | vn occur-48.3-1 «NP V»: agent=Theme | ||||||
| 2 | have a condition, not said to happen | past | a game | tree rules | |||||
| 3 | show | to-infinitive | a game not said here | the real odds | every box | vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent odd=Recipient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
Rare items would become common
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Rare | rare | ADJ | Degree=Pos | 2 items | amod |
| 2 | items | item | NOUN | Number=Plur | 4 become | nsubj |
| 3 | would | would | AUX | VerbForm=Fin | 4 become | aux |
| 4 | become | become | VERB | VerbForm=Inf | root | root |
| 5 | common | common | ADJ | Degree=Pos | 4 become | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | become | would | Rare items | common property | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
Option 2
Boxes would become free
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Boxes | box | NOUN | Number=Plur | 3 become | nsubj |
| 2 | would | would | AUX | VerbForm=Fin | 3 become | aux |
| 3 | become | become | VERB | VerbForm=Inf | root | root |
| 4 | free | free | ADJ | Degree=Pos | 3 become | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | become | would | Boxes | free property | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
Option 3 · ← Mova's choice · ✓ the right answer
Players could see how unlikely rare items are and choose better
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Players | player | NOUN | Number=Plur | 3 see | nsubj |
| 2 | could | could | AUX | VerbForm=Fin | 3 see | aux |
| 3 | see | see | VERB | VerbForm=Inf | root | root |
| 4 | how | how | ADV | PronType=Int | 5 unlikely | advmod |
| 5 | unlikely | unlikely | ADJ | Degree=Pos | 3 see | ccomp |
| 6 | rare | rare | ADJ | Degree=Pos | 7 items | amod |
| 7 | items | item | NOUN | Number=Plur | 5 unlikely | obl |
| 8 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 unlikely | cop |
| 9 | and | and | CCONJ | _ | 10 choose | cc |
| 10 | choose | choose | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 3 see | conj |
| 11 | better | well | ADV | Degree=Cmp | 10 choose | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | see | could | Players | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer | |||||
| 2 | is | present | rare items obl; unlikely property | tree rules | |||||
| 3 | choose | present | Players not said here | well property | vn get-13.5.1 «NP V NP»: agent=Agent |
Option 4
Nothing, odds don't matter
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nothing | nothing | PRON | Number=Sing PronType=Neg | 3 odds | compound |
| 2 | , | , | PUNCT | _ | 1 Nothing | punct |
| 3 | odds | odd | NOUN | Number=Plur | 6 matter | nsubj |
| 4 | do | do | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 6 matter | aux |
| 5 | n't | not | PART | Polarity=Neg | 6 matter | advmod |
| 6 | matter | matter | VERB | VerbForm=Inf | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not matter | present · do-support | Nothing odds | vn matter-91 «NP V»: agent=Stimulus |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/money/17-loot-boxes-and-free-skins/t9/