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Test 3 · ★ · Swaps and barter in the playground

Ollie reckons "if it's 2 for 1, I always win cos I get the rare one." Is he right?

Mova's choice: option 2 · The right answer: option 1 · wrong ✗ · Who acts: Ollie, it, I · What happens: reckon, be, win, get · To what, where: 2, rare one

This is test 3 · ★ of lesson 4 «Swaps and barter in the playground» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Ollie reckons "if it's 2 for 1, I always win cos I get the rare one."

nsubjpunctmarknsubjcopoblcasenmodpunctnsubjadvmodconjmarknsubjadvcldetamodobjpunctpunctrootOlliePROPNreckonsVERB"PUNCTifSCONJitPRON'sAUX2NUMforADP1NUM,PUNCTIPRONalwaysADVwinVERBcosSCONJIPRONgetVERBtheDETrareADJoneNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OllieOlliePROPNNumber=Sing2 reckonsnsubj
2reckonsreckonVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3""PUNCT_7 2punct
4ififSCONJ_7 2mark
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 2nsubj
6'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 2cop
722NUMNumForm=Digit NumType=Card2 reckonsobl
8forforADP_9 1case
911NUMNumForm=Digit NumType=Card7 2nmod
10,,PUNCT_13 winpunct
11IIPRONCase=Nom Number=Sing Person=1 PronType=Prs13 winnsubj
12alwaysalwaysADVPronType=Tot13 winadvmod
13winwinVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin2 reckonsconj
14coscosSCONJ_16 getmark
15IIPRONCase=Nom Number=Sing Person=1 PronType=Prs16 getnsubj
16getgetVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin13 winadvcl
17thetheDETDefinite=Def PronType=Art19 onedet
18rarerareADJDegree=Pos19 oneamod
19oneoneNOUNNumber=Sing16 getobj
20..PUNCT_2 reckonspunct
21""PUNCT_2 reckonspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1reckonpresentOllievn consider-29.9-1 «NP V how S»: agent=Agent
2is a a condition, not said to happen, in a quotepresentit2for 1tree rules
3win in a quotepresentIalways propertyvn succeed-74-2 «NP V»: agent=Agent
4get in a quotepresentIthe rare onevn comprehend-87.2-1 «NP V NP»: agent=Experiencer one=Stimulus

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Is he right?

copnsubjpunctrootIsAUXhePRONrightADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IsbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 rightcop
2hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 rightnsubj
3rightrightADJDegree=Posrootroot
4??PUNCT_3 rightpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentOllieright propertytree rules

The options

Option 1 · ✓ the right answer

Not always, the "rare" one might be common and he loses a card

The tree, 13 words
advmodadvmodpunctdetpunctamodpunctnsubjauxcopccnsubjconjdetobjrootNotPARTalwaysADV,PUNCTtheDET"PUNCTrareADJ"PUNCToneNUMmightAUXbeAUXcommonADJandCCONJhePRONlosesVERBaDETcardNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NotnotPARTPolarity=Neg2 alwaysadvmod
2alwaysalwaysADVPronType=Tot11 commonadvmod
3,,PUNCT_2 alwayspunct
4thetheDETDefinite=Def PronType=Art8 onedet
5""PUNCT_6 rarepunct
6rarerareADJDegree=Pos8 oneamod
7""PUNCT_6 rarepunct
8oneoneNUMNumForm=Word NumType=Card11 commonnsubj
9mightmightAUXVerbForm=Fin11 commonaux
10bebeAUXVerbForm=Inf11 commoncop
11commoncommonADJDegree=Posrootroot
12andandCCONJ_14 losescc
13hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs14 losesnsubj
14losesloseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 commonconj
15aaDETDefinite=Ind PronType=Art16 carddet
16cardcardNOUNNumber=Sing14 losesobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ismightthe rare onealways, common propertytree rules
2losepresenthea cardvn succeed-74-3-1 «NP V NP»: agent=Agent card=Eventuality

Option 2 · ← Mova's choice

No, swaps can never be fair

discoursepunctnsubjauxadvmodcoprootNoINTJ,PUNCTswapsNOUNcanAUXneverADVbeAUXfairADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg7 fairdiscourse
2,,PUNCT_1 Nopunct
3swapsswapNOUNNumber=Plur7 fairnsubj
4cancanAUXVerbForm=Fin7 fairaux
5neverneverADVPronType=Neg7 fairadvmod
6bebeAUXVerbForm=Inf7 faircop
7fairfairADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not iscanswapsfair propertytree rules

Option 3

Yes, 1 card is always worth more than 2

discoursepunctnummodnsubjcopadvmodadvmodfixedobjrootYesINTJ,PUNCT1NUMcardNOUNisAUXalwaysADVworthADJmoreADJthanADP2NUM
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos7 worthdiscourse
2,,PUNCT_1 Yespunct
311NUMNumForm=Digit NumType=Card4 cardnummod
4cardcardNOUNNumber=Sing7 worthnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 worthcop
6alwaysalwaysADVPronType=Tot7 worthadvmod
7worthworthADJDegree=Posrootroot
8moremoreADJDegree=Cmp ExtPos=ADV10 2advmod
9thanthanADP_8 morefixed
1022NUMNumForm=Digit NumType=Card7 worthobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresent1 cardalways, worth propertytree rules

Option 4

Yes, getting the rare one always means you win

discoursepunctcsubjdetamodobjadvmodnsubjccomprootYesINTJ,PUNCTgettingVERBtheDETrareADJoneNOUNalwaysADVmeansVERByouPRONwinVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos3 gettingdiscourse
2,,PUNCT_1 Yespunct
3gettinggetVERBVerbForm=Ger8 meanscsubj
4thetheDETDefinite=Def PronType=Art6 onedet
5rarerareADJDegree=Pos6 oneamod
6oneoneNOUNNumber=Sing3 gettingobj
7alwaysalwaysADVPronType=Tot8 meansadvmod
8meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9youyouPRONCase=Nom Person=2 PronType=Prs10 winnsubj
10winwinVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin8 meansccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getgerundthe rare onevn comprehend-87.2-1 «NP V NP»: agent=Experiencer one=Stimulus
2meanpresentgettingalways propertyvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
3winpresentyouvn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/money/4-swaps-and-barter-in-the-playground/t3/