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Test 1 · ★ · Gambling and honesty with change

Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of 50p change. ("Leg it" means run away.) What's the right move and why?

Mova's choice: option 3 · The right answer: option 4 · wrong ✗ · Who acts: mate, shop, right move · What happens: whisper, leg, give, mean, run away, be · To what, where: mate, Mia, shop · Speech: someone speaks here

This is test 1 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of 50p change.

nmod:posscasensubjpunctpunctccompobjpunctpunctmarkdetnsubjadvcliobjobjnummodcasefixednummodcompoundoblpunctrootMiaPROPN'sPARTmateNOUNwhispersVERB,PUNCT"PUNCTLegVERBitPRON!PUNCT"PUNCTwhenSCONJtheDETshopNOUNgivesVERBherPRON£SYM5NUMinsteadADVofADP50NUMpNOUNchangeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MiaMiaPROPNNumber=Sing3 matenmod:poss
2's'sPART_1 Miacase
3matemateNOUNNumber=Sing4 whispersnsubj
4whisperswhisperVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5,,PUNCT_7 Legpunct
6""PUNCT_7 Legpunct
7LeglegVERBVerbForm=Inf4 whispersccomp
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 Legobj
9!!PUNCT_7 Legpunct
10""PUNCT_7 Legpunct
11whenwhenSCONJ_14 givesmark
12thetheDETDefinite=Def PronType=Art13 shopdet
13shopshopNOUNNumber=Sing14 givesnsubj
14givesgiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 whispersadvcl
15hershePRONCase=Acc Gender=Fem Number=Sing Person=3 PronType=Prs14 givesiobj
16££SYM_14 givesobj
1755NUMNumForm=Digit NumType=Card16 £nummod
18insteadinsteadADVExtPos=ADP22 changecase
19ofofADP_18 insteadfixed
205050NUMNumForm=Digit NumType=Card22 changenummod
21ppNOUNNumber=Sing22 changecompound
22changechangeNOUNNumber=Sing14 givesobl
23..PUNCT_4 whisperspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1whisper speech: expresspresentMia's matevn manner_speaking-37.3 «NP V that S»: agent=Agent clause=Topic
2leg in a quoteinfinitivematetree rules
3givepresentthe shopMiainstead 50 p changevn give-13.1-1 «NP V NP-Dative NP»: agent=Agent she=Recipient £=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: ("Leg it" means run away.)

punctpunctnsubjobjpunctccompadvmodpunctpunctroot(PUNCT"PUNCTLegVERBitPRON"PUNCTmeansVERBrunVERBawayADV.PUNCT)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_3 Legpunct
2""PUNCT_3 Legpunct
3LeglegVERBMood=Imp VerbForm=Fin6 meansnsubj
4ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs3 Legobj
5""PUNCT_3 Legpunct
6meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7runrunVERBVerbForm=Inf6 meansccomp
8awayawayADV_7 runadvmod
9..PUNCT_6 meanspunct
10))PUNCT_6 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1leg in a quoteinfinitiveshoptree rules
2meanpresentvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
3run awayinfinitiveaway propertyvn run-51.3.2-2-1 «NP V»: agent=Theme

Sentence 3: What's the right move and why?

copdetamodnsubjccconjpunctrootWhatPRON'sAUXtheDETrightADJmoveNOUNandCCONJwhyADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art5 movedet
4rightrightADJDegree=Pos5 moveamod
5movemoveNOUNNumber=Sing1 Whatnsubj
6andandCCONJ_7 whycc
7whywhyADVPronType=Int5 moveconj
8??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe right movetree rules

The options

Option 1

Keep it, because the shop's mistake is the shop's problem

objpunctmarkdetnmod:posscasensubjcopdetcompoundcaseparataxisrootKeepVERBitPRON,PUNCTbecauseSCONJtheDETshopNOUN'sPARTmistakeNOUNisAUXtheDETshopNOUN'sPARTproblemNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KeepkeepVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Keepobj
3,,PUNCT_13 problempunct
4becausebecauseSCONJ_13 problemmark
5thetheDETDefinite=Def PronType=Art6 shopdet
6shopshopNOUNNumber=Sing8 mistakenmod:poss
7's'sPART_6 shopcase
8mistakemistakeNOUNNumber=Sing11 shopnsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 shopcop
10thetheDETDefinite=Def PronType=Art11 shopdet
11shopshopNOUNNumber=Sing13 problemcompound
12's'sPART_11 shopcase
13problemproblemNOUNNumber=Sing1 Keepparataxis
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keepimperativeyou not said hereitvn keep-15.2 «NP V NP»: agent=Agent it=Theme
2ispresentthe shop's mistake's the shoptree rules
3mistakethe shopnom mistake «act intransitive»: poss=agent

Option 2

Spend it fast before anyone finds out

objadvmodmarknsubjadvclcompound:prtrootSpendVERBitPRONfastADVbeforeSCONJanyonePRONfindsVERBoutADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SpendspendVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Spendobj
3fastfastADVDegree=Pos1 Spendadvmod
4beforebeforeSCONJ_6 findsmark
5anyoneanyonePRONNumber=Sing PronType=Ind6 findsnsubj
6findsfindVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Spendadvcl
7outoutADP_6 findscompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1spendimperativeyou not said hereitfast propertyvn consume-66-1 «NP V NP»: agent=Agent it=Asset
2find outpresentanyonevn learn-14-2-1 «NP V PP.topic»: agent=Agent

Option 3 · ← Mova's choice

Run, because shops never notice wrong change

punctmarknsubjadvmodadvclamodobjrootRunVERB,PUNCTbecauseSCONJshopsNOUNneverADVnoticeVERBwrongADJchangeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RunrunVERBMood=Imp VerbForm=Finrootroot
2,,PUNCT_6 noticepunct
3becausebecauseSCONJ_6 noticemark
4shopsshopNOUNNumber=Plur6 noticensubj
5neverneverADVPronType=Neg6 noticeadvmod
6noticenoticeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Runadvcl
7wrongwrongADJDegree=Pos8 changeamod
8changechangeNOUNNumber=Sing6 noticeobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1runimperativeyou not said herevn run-51.3.2-2-1 «NP V»: agent=Theme
2not noticepresentshopswrong changevn see-30.1-1 «NP V S»: agent=Experiencer change=Stimulus

Option 4 · ✓ the right answer

Give back £4.50, because the shop worker might have to pay it

advmodobjnummodpunctmarkdetcompoundnsubjauxconjmarkxcompobjrootGiveVERBbackADV£SYM4.50NUM,PUNCTbecauseSCONJtheDETshopNOUNworkerNOUNmightAUXhaveVERBtoPARTpayVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GivegiveVERBMood=Imp VerbForm=Finrootroot
2backbackADV_1 Giveadvmod
3££SYM_1 Giveobj
44.504.50NUMNumForm=Digit NumType=Card3 £nummod
5,,PUNCT_11 havepunct
6becausebecauseSCONJ_11 havemark
7thetheDETDefinite=Def PronType=Art9 workerdet
8shopshopNOUNNumber=Sing9 workercompound
9workerworkerNOUNNumber=Sing11 havensubj
10mightmightAUXVerbForm=Fin11 haveaux
11havehaveVERBVerbForm=Inf1 Giveconj
12totoPART_13 paymark
13paypayVERBVerbForm=Inf11 havexcomp
14ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs13 payobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1give backimperativeyou not said herevn give-13.1 «NP V NP»: agent=Agent £=Theme
2havemightthe shop workertree rules
3payto-infinitivethe shop worker not said hereworkervn pay-68-1 «NP V NP»: agent=Agent it=Asset

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/t1/