Mova0.5 pre-release⌕
☰
home / corpora / questions / Physics / Energy: what makes things happen / t4

Test 4 · Energy: what makes things happen

In a cartoon, a ball bounces forever just as high each time. What's wrong?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: ball · What happens: bounce, be · To what, where: cartoon

This is test 4 of lesson 31 «Energy: what makes things happen» of the physics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a cartoon, a ball bounces forever just as high each time.

casedetoblpunctdetnsubjadvmodadvmodadvmodadvcldetobl:unmarkedpunctrootInADPaDETcartoonNOUN,PUNCTaDETballNOUNbouncesVERBforeverADVjustADVasADVhighADJeachDETtimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 cartooncase
2aaDETDefinite=Ind PronType=Art3 cartoondet
3cartooncartoonNOUNNumber=Sing7 bouncesobl
4,,PUNCT_3 cartoonpunct
5aaDETDefinite=Ind PronType=Art6 balldet
6ballballNOUNNumber=Sing7 bouncesnsubj
7bouncesbounceVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8foreverforeverADV_7 bouncesadvmod
9justjustADV_11 highadvmod
10asasADV_11 highadvmod
11highhighADJDegree=Pos7 bouncesadvcl
12eacheachDETPronType=Tot13 timedet
13timetimeNOUNNumber=Sing11 highobl:unmarked
14..PUNCT_7 bouncespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bouncepresenta balla cartoonforever propertyvn run-51.3.2-2 «NP V PP.location»: agent=Theme in cartoon=Trajectory

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What's wrong?

nsubjcoppunctrootWhatPRON'sAUXwrongADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 wrongnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 wrongcop
3wrongwrongADJDegree=Posrootroot
4??PUNCT_3 wrongpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentwrong propertytree rules

The options

Option 1 · ← Mova's choice · ✓ the right answer

A real ball loses some energy as heat and sound each bounce

detamodnsubjdetobjcaseoblccconjdetobjrootADETrealADJballNOUNlosesVERBsomeDETenergyNOUNasADPheatNOUNandCCONJsoundVERBeachDETbounceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 balldet
2realrealADJDegree=Pos3 ballamod
3ballballNOUNNumber=Sing4 losesnsubj
4losesloseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5somesomeDETPronType=Ind6 energydet
6energyenergyNOUNNumber=Sing4 losesobj
7asasADP_8 heatcase
8heatheatNOUNNumber=Sing4 losesobl
9andandCCONJ_10 soundcc
10soundsoundVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 losesconj
11eacheachDETPronType=Tot12 bouncedet
12bouncebounceNOUNNumber=Sing10 soundobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losepresenta real ballsome energyas heatvn succeed-74-3-1 «NP V NP»: agent=Agent energy=Eventuality
2soundpresenta real ball not said hereeach bouncevn sound_emission-43.2 «PP.location V NP»: agent=Location bounce=Theme

Option 2

Balls should stop after exactly one bounce

nsubjauxcaseadvmodnummodoblrootBallsNOUNshouldAUXstopVERBafterADPexactlyADVoneNUMbounceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BallsballNOUNNumber=Plur3 stopnsubj
2shouldshouldAUXVerbForm=Fin3 stopaux
3stopstopVERBVerbForm=Infrootroot
4afterafterADP_7 bouncecase
5exactlyexactlyADV_6 oneadvmod
6oneoneNUMNumForm=Word NumType=Card7 bouncenummod
7bouncebounceNOUNNumber=Sing3 stopobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopshouldBallsafter one bouncevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality

Option 3

Nothing, balls bounce forever

compoundpunctnsubjadvmodrootNothingPRON,PUNCTballsNOUNbounceVERBforeverADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NothingnothingPRONNumber=Sing PronType=Neg3 ballscompound
2,,PUNCT_1 Nothingpunct
3ballsballNOUNNumber=Plur4 bouncensubj
4bouncebounceVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5foreverforeverADV_4 bounceadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bouncepresentNothing ballsforever propertyvn run-51.3.2-2 «NP V»: agent=Theme

Option 4

Balls should bounce higher each time

nsubjauxadvmoddetobl:unmarkedrootBallsNOUNshouldAUXbounceVERBhigherADVeachDETtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BallsballNOUNNumber=Plur3 bouncensubj
2shouldshouldAUXVerbForm=Fin3 bounceaux
3bouncebounceVERBVerbForm=Infrootroot
4higherhighADVDegree=Cmp3 bounceadvmod
5eacheachDETPronType=Tot6 timedet
6timetimeNOUNNumber=Sing3 bounceobl:unmarked
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bounceshouldBallstimehigh propertyvn run-51.3.2-2 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/physics/31-energy-what-makes-things-happen/t4/