Mova0.5 pre-release⌕
☰
home / corpora / questions / Physics / Living with friction: oil, wheels and… / e4

Exam question 4 · Living with friction: oil, wheels and grip

Determine the consequence for ordinary human activity of the total absence of friction.

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: you · What happens: determine, absent · To what, where: consequence, friction

This is exam question 4 of lesson 7 «Living with friction: oil, wheels and grip» of the physics course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjcaseamodamodnmodcasedetamodnmodcasenmodpunctrootDetermineVERBtheDETconsequenceNOUNforADPordinaryADJhumanADJactivityNOUNofADPtheDETtotalADJabsenceNOUNofADPfrictionNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DeterminedetermineVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 consequencedet
3consequenceconsequenceNOUNNumber=Sing1 Determineobj
4forforADP_7 activitycase
5ordinaryordinaryADJDegree=Pos7 activityamod
6humanhumanADJDegree=Pos7 activityamod
7activityactivityNOUNNumber=Sing3 consequencenmod
8ofofADP_11 absencecase
9thetheDETDefinite=Def PronType=Art11 absencedet
10totaltotalADJDegree=Pos11 absenceamod
11absenceabsenceNOUNNumber=Sing7 activitynmod
12ofofADP_13 frictioncase
13frictionfrictionNOUNNumber=Sing11 absencenmod
14..PUNCT_1 Determinepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1determineimperativeyou not said herethe consequencefor ordinary human activity of the total absence of frictionvn discover-84 «NP V NP»: agent=Agent consequence=Topic
2absentfrictionnom absence «state transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

All bodies would remain permanently at rest upon the ground

detnsubjauxadvmodcaseoblcasedetnmodrootAllDETbodiesNOUNwouldAUXremainVERBpermanentlyADVatADPrestNOUNuponADPtheDETgroundNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AllallDETPronType=Tot2 bodiesdet
2bodiesbodyNOUNNumber=Plur4 remainnsubj
3wouldwouldAUXVerbForm=Fin4 remainaux
4remainremainVERBVerbForm=Infrootroot
5permanentlypermanentlyADV_4 remainadvmod
6atatADP_7 restcase
7restrestNOUNNumber=Sing4 remainobl
8uponuponADP_10 groundcase
9thetheDETDefinite=Def PronType=Art10 grounddet
10groundgroundNOUNNumber=Sing7 restnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1remainwouldall bodiesrest upon the groundpermanently propertyvn exist-47.1 «NP V PP.location»: agent=Theme at rest=Location

Option 2

Walking would be rendered effortless

nsubj:passauxaux:passxcomprootWalkingVERBwouldAUXbeAUXrenderedVERBeffortlessADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WalkingwalkVERBTense=Pres VerbForm=Part4 renderednsubj:pass
2wouldwouldAUXVerbForm=Fin4 renderedaux
3bebeAUXVerbForm=Inf4 renderedaux:pass
4renderedrenderVERBTense=Past VerbForm=Part Voice=Passrootroot
5effortlesseffortlessADJDegree=Pos4 renderedxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1walkgerundvn run-51.3.2-2-1 «NP V»: agent=Theme
2renderwould · passiveeffortless propertyvn give-13.1 «NP V NP»: subject=Theme

Option 3

Objects would adhere to the hands

nsubjauxcasedetoblrootObjectsNOUNwouldAUXadhereVERBtoADPtheDEThandsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ObjectsobjectNOUNNumber=Plur3 adherensubj
2wouldwouldAUXVerbForm=Fin3 adhereaux
3adhereadhereVERBVerbForm=Infrootroot
4totoADP_6 handscase
5thetheDETDefinite=Def PronType=Art6 handsdet
6handshandNOUNNumber=Plur3 adhereobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1adherewouldObjectsto the handsvn cling-22.5 «NP V PP.co-theme»: agent=Theme to hand=Co-Theme

Option 4 · ✓ the right answer

Walking and grasping objects would be impossible

csubjccconjobjauxcoprootWalkingVERBandCCONJgraspingVERBobjectsNOUNwouldAUXbeAUXimpossibleADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WalkingwalkVERBVerbForm=Ger7 impossiblecsubj
2andandCCONJ_3 graspingcc
3graspinggraspVERBVerbForm=Ger1 Walkingconj
4objectsobjectNOUNNumber=Plur3 graspingobj
5wouldwouldAUXVerbForm=Fin7 impossibleaux
6bebeAUXVerbForm=Inf7 impossiblecop
7impossibleimpossibleADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1walkgerundvn run-51.3.2-2-1 «NP V»: agent=Theme
2graspgerundobjectsvn comprehend-87.2-1 «NP V NP»: agent=Experiencer object=Stimulus
3iswouldWalkingimpossible propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/physics/7-living-with-friction/e4/