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Test 6 · Why wars happen and why they are hard to stop; the UN and…

In a cartoon, two kings end a war with one arm-wrestle in an afternoon. What is the real version?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: two kings, real version · What happens: end, be · To what, where: war, cartoon

This is test 6 of lesson 23 «Why wars happen and why they are hard to stop; the UN and NATO» of the politics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a cartoon, two kings end a war with one arm-wrestle in an afternoon.

casedetoblpunctnummodnsubjdetobjcasenummodcompoundpunctoblcasedetnmodpunctrootInADPaDETcartoonNOUN,PUNCTtwoNUMkingsNOUNendVERBaDETwarNOUNwithADPoneNUMarmNOUN-PUNCTwrestleNOUNinADPanDETafternoonNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 cartooncase
2aaDETDefinite=Ind PronType=Art3 cartoondet
3cartooncartoonNOUNNumber=Sing7 endobl
4,,PUNCT_3 cartoonpunct
5twotwoNUMNumForm=Word NumType=Card6 kingsnummod
6kingskingNOUNNumber=Plur7 endnsubj
7endendVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
8aaDETDefinite=Ind PronType=Art9 wardet
9warwarNOUNNumber=Sing7 endobj
10withwithADP_14 wrestlecase
11oneoneNUMNumForm=Word NumType=Card14 wrestlenummod
12armarmNOUNNumber=Sing14 wrestlecompound
13--PUNCT_12 armpunct
14wrestlewrestleNOUNNumber=Sing7 endobl
15ininADP_17 afternooncase
16anaDETDefinite=Ind PronType=Art17 afternoondet
17afternoonafternoonNOUNNumber=Sing14 wrestlenmod
18..PUNCT_7 endpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1endpresenttwo kingsa wara cartoonwith one arm wrestle in a afternoonvn stop-55.4-1-1 «NP V NP.eventuality PP.subeventuality»: agent=Affector war=Eventuality with wrestle=Subeventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is the real version?

copdetamodnsubjpunctrootWhatPRONisAUXtheDETrealADJversionNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art5 versiondet
4realrealADJDegree=Pos5 versionamod
5versionversionNOUNNumber=Sing1 Whatnsubj
6??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe real versiontree rules

The options

Option 1 · ← Mova's choice

Real kings and presidents decide wars in a single day

amodnsubjccconjobjcasedetamodoblrootRealADJkingsNOUNandCCONJpresidentsNOUNdecideVERBwarsNOUNinADPaDETsingleADJdayNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RealrealADJDegree=Pos2 kingsamod
2kingskingNOUNNumber=Plur5 decidensubj
3andandCCONJ_4 presidentscc
4presidentspresidentNOUNNumber=Plur2 kingsconj
5decidedecideVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
6warswarNOUNNumber=Plur5 decideobj
7ininADP_10 daycase
8aaDETDefinite=Ind PronType=Art10 daydet
9singlesingleADJDegree=Pos10 dayamod
10daydayNOUNNumber=Sing5 decideobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1decidepresentReal kings and presidentswarsdayvn correspond-36.1-1 «NP V S»: agent=Agent war=Topic

Option 2

Wars are always settled by sport, like arm-wrestling or football

nsubj:passaux:passadvmodcaseoblpunctcasecompoundpunctparataxisccconjrootWarsNOUNareAUXalwaysADVsettledVERBbyADPsportNOUN,PUNCTlikeADParmNOUN-PUNCTwrestlingNOUNorCCONJfootballNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WarswarNOUNNumber=Plur4 settlednsubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 settledaux:pass
3alwaysalwaysADVPronType=Tot4 settledadvmod
4settledsettleVERBTense=Past VerbForm=Part Voice=Passrootroot
5bybyADP_6 sportcase
6sportsportNOUNNumber=Sing4 settledobl
7,,PUNCT_11 wrestlingpunct
8likelikeADP_11 wrestlingcase
9armarmNOUNNumber=Sing11 wrestlingcompound
10--PUNCT_9 armpunct
11wrestlingwrestlingNOUNNumber=Sing4 settledparataxis
12ororCCONJ_13 footballcc
13footballfootballNOUNNumber=Sing11 wrestlingconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1settlepresent · passivesportWarsalways propertyvn odge-46-1 «NP V ADV»: agent=Theme subject=Location

Option 3

Wars end when one leader gets tired of them

nsubjadvmodnummodnsubjadvclxcompcaseoblrootWarsNOUNendVERBwhenADVoneNUMleaderNOUNgetsVERBtiredADJofADPthemPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WarswarNOUNNumber=Plur2 endnsubj
2endendVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3whenwhenADVPronType=Int6 getsadvmod
4oneoneNUMNumForm=Word NumType=Card5 leadernummod
5leaderleaderNOUNNumber=Sing6 getsnsubj
6getsgetVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 endadvcl
7tiredtiredADJDegree=Pos6 getsxcomp
8ofofADP_9 themcase
9themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs7 tiredobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1endpresentWarsvn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
2getpresentone leadertired propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer

Option 4 · ✓ the right answer

Ending a war takes long talks about land, safety and justice

csubjdetobjamodobjcasenmodpunctconjccconjrootEndingVERBaDETwarNOUNtakesVERBlongADJtalksNOUNaboutADPlandNOUN,PUNCTsafetyNOUNandCCONJjusticeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EndingendVERBVerbForm=Ger4 takescsubj
2aaDETDefinite=Ind PronType=Art3 wardet
3warwarNOUNNumber=Sing1 Endingobj
4takestakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5longlongADJDegree=Pos6 talksamod
6talkstalkNOUNNumber=Plur4 takesobj
7aboutaboutADP_8 landcase
8landlandNOUNNumber=Sing6 talksnmod
9,,PUNCT_10 safetypunct
10safetysafetyNOUNNumber=Sing8 landconj
11andandCCONJ_12 justicecc
12justicejusticeNOUNNumber=Sing8 landconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1endgerunda warvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality war=Eventuality
2takepresentEndinglong talksabout land and safety and justicevn bring-11.3 «NP V NP»: agent=Agent talk=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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