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Test 9 · ★ · Disappointed: when things don't go the way you hoped

Lucy's coach says, "Even grandmasters lose." (A grandmaster is a top chess player.) What helped Lucy want to play again?

Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: coach, grandmasters, grandmaster, Lucy · What happens: say, lose, be, help, want, play · To what, where: top chess player, Lucy · Speech: someone speaks here

This is test 9 · ★ of lesson 25 «Disappointed: when things don't go the way you hoped» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Lucy's coach says, "Even grandmasters lose."

nmod:posscasensubjpunctpunctadvmodnsubjccomppunctpunctrootLucyPROPN'sPARTcoachNOUNsaysVERB,PUNCT"PUNCTEvenADVgrandmastersNOUNloseVERB.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LucyLucyPROPNNumber=Sing3 coachnmod:poss
2's'sPART_1 Lucycase
3coachcoachNOUNNumber=Sing4 saysnsubj
4sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5,,PUNCT_4 sayspunct
6""PUNCT_9 losepunct
7EvenevenADV_8 grandmastersadvmod
8grandmastersgrandmasterNOUNNumber=Plur9 losensubj
9loseloseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 saysccomp
10..PUNCT_9 losepunct
11""PUNCT_9 losepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentLucy's coachvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2lose in a quotepresentgrandmastersvn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: (A grandmaster is a top chess player.)

punctdetnsubjcopdetamodcompoundpunctpunctroot(PUNCTADETgrandmasterNOUNisAUXaDETtopADJchessNOUNplayerNOUN.PUNCT)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_8 playerpunct
2AaDETDefinite=Ind PronType=Art3 grandmasterdet
3grandmastergrandmasterNOUNNumber=Sing8 playernsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 playercop
5aaDETDefinite=Ind PronType=Art8 playerdet
6toptopADJDegree=Pos8 playeramod
7chesschessNOUNNumber=Sing8 playercompound
8playerplayerNOUNNumber=Singrootroot
9..PUNCT_8 playerpunct
10))PUNCT_8 playerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta grandmastera top chess playertree rules

Sentence 3: What helped Lucy want to play again?

nsubjobjxcompmarkxcompadvmodpunctrootWhatPRONhelpedVERBLucyPROPNwantVERBtoPARTplayVERBagainADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int2 helpednsubj
2helpedhelpVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3LucyLucyPROPNNumber=Sing2 helpedobj
4wantwantVERBVerbForm=Inf2 helpedxcomp
5totoPART_6 playmark
6playplayVERBVerbForm=Inf4 wantxcomp
7againagainADV_6 playadvmod
8??PUNCT_2 helpedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1helppastLucyvn help-72.1-1-1 «NP V NP S_INF»: agent=Agent lucy=Beneficiary clause=Theme
2wantinfinitiveLucy not said herevn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3play not said to happento-infinitiveLucy not said hereagainvn performance-26.7-1 «NP V»: agent=Agent

The options

Option 1

Being told she'd win next time for sure

aux:passcsubj:passnsubjauxamodobl:unmarkedcaseoblrootBeingAUXtoldVERBshePRON'dAUXwinVERBnextADJtimeNOUNforADPsureADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BeingbeAUXTense=Pres VerbForm=Part2 toldaux:pass
2toldtellVERBTense=Past VerbForm=Part Voice=Pass5 wincsubj:pass
3sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs5 winnsubj
4'dwouldAUXVerbForm=Fin5 winaux
5winwinVERBVerbForm=Infrootroot
6nextnextADJDegree=Pos7 timeamod
7timetimeNOUNNumber=Sing5 winobl:unmarked
8forforADP_9 surecase
9suresureADJDegree=Pos5 winobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertgerund · passivevn transfer_mesg-37.1.1-1-1 «NP V»
2winwouldshetimefor surevn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent for sure=Beneficiary

Option 2

Playing only against much younger kids

advmodcaseadvmodamodoblrootPlayingVERBonlyADVagainstADPmuchADVyoungerADJkidsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PlayingplayVERBVerbForm=Gerrootroot
2onlyonlyADV_6 kidsadvmod
3againstagainstADP_6 kidscase
4muchmuchADV_5 youngeradvmod
5youngeryoungADJDegree=Cmp6 kidsamod
6kidskidNOUNNumber=Plur1 Playingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playgerundagainst younger kidsvn performance-26.7-1 «NP V»: agent=Agent

Option 3

Never thinking about the game again

advmodcasedetobladvmodrootNeverADVthinkingVERBaboutADPtheDETgameNOUNagainADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeverneverADVPronType=Neg2 thinkingadvmod
2thinkingthinkVERBTense=Pres VerbForm=Partrootroot
3aboutaboutADP_5 gamecase
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing2 thinkingobl
6againagainADV_2 thinkingadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not think speech: othergerundagainabout the gamevn focus-87.1-1 «NP V PP.topic»: agent=Agent about game=Topic

Option 4 · ← Mova's choice · ✓ the right answer

Going over the lost game with her coach

casedetamodoblcasenmod:possoblrootGoingVERBoverADPtheDETlostVERBgameNOUNwithADPherPRONcoachNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GoinggoVERBTense=Pres VerbForm=Partrootroot
2overoverADP_5 gamecase
3thetheDETDefinite=Def PronType=Art5 gamedet
4lostloseVERBTense=Past VerbForm=Part Voice=Pass5 gameamod
5gamegameNOUNNumber=Sing1 Goingobl
6withwithADP_8 coachcase
7herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs8 coachnmod:poss
8coachcoachNOUNNumber=Sing1 Goingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gogerundthe lost gamewith her coachvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme over game=Initial_Location
2loseparticiplevn succeed-74-3-1 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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