Test 9 · ★ · Disappointed: when things don't go the way you hoped Lucy's coach says, "Even grandmasters lose." (A grandmaster is a top chess player.) What helped Lucy want to play again?
Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: coach, grandmasters, grandmaster, Lucy · What happens: say, lose, be, help, want, play · To what, where: top chess player, Lucy · Speech: someone speaks here
This is test 9 · ★ of lesson 25 «Disappointed: when things don't go the way you hoped» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school .
The question Sentence 1: Lucy's coach says, "Even grandmasters lose."
nmod:poss case nsubj punct punct advmod nsubj ccomp punct punct root Lucy PROPN 's PART coach NOUN says VERB , PUNCT " PUNCT Even ADV grandmasters NOUN lose VERB . PUNCT " PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Lucy Lucy PROPN Number=Sing 3 coach nmod:poss 2 's 's PART _ 1 Lucy case 3 coach coach NOUN Number=Sing 4 says nsubj 4 says say VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 5 , , PUNCT _ 4 says punct 6 " " PUNCT _ 9 lose punct 7 Even even ADV _ 8 grandmasters advmod 8 grandmasters grandmaster NOUN Number=Plur 9 lose nsubj 9 lose lose VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 4 says ccomp 10 . . PUNCT _ 9 lose punct 11 " " PUNCT _ 9 lose punct
# verb tense, mood who what, whom to whom where when other roles by
1 say speech: assert present Lucy's coach vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2 lose in a quote present grandmasters vn succeed-74-3-1 «NP V»: agent=Agent
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: (A grandmaster is a top chess player.)
punct det nsubj cop det amod compound punct punct root ( PUNCT A DET grandmaster NOUN is AUX a DET top ADJ chess NOUN player NOUN . PUNCT ) PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 ( ( PUNCT _ 8 player punct 2 A a DET Definite=Ind PronType=Art 3 grandmaster det 3 grandmaster grandmaster NOUN Number=Sing 8 player nsubj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 8 player cop 5 a a DET Definite=Ind PronType=Art 8 player det 6 top top ADJ Degree=Pos 8 player amod 7 chess chess NOUN Number=Sing 8 player compound 8 player player NOUN Number=Sing root root 9 . . PUNCT _ 8 player punct 10 ) ) PUNCT _ 8 player punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a grandmaster a top chess player tree rules
Sentence 3: What helped Lucy want to play again?
nsubj obj xcomp mark xcomp advmod punct root What PRON helped VERB Lucy PROPN want VERB to PART play VERB again ADV ? PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 What what PRON PronType=Int 2 helped nsubj 2 helped help VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 Lucy Lucy PROPN Number=Sing 2 helped obj 4 want want VERB VerbForm=Inf 2 helped xcomp 5 to to PART _ 6 play mark 6 play play VERB VerbForm=Inf 4 want xcomp 7 again again ADV _ 6 play advmod 8 ? ? PUNCT _ 2 helped punct
# verb tense, mood who what, whom to whom where when other roles by
1 help past Lucy vn help-72.1-1-1 «NP V NP S_INF»: agent=Agent lucy=Beneficiary clause=Theme
2 want infinitive Lucy not said here vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3 play not said to happen to-infinitive Lucy not said here again vn performance-26.7-1 «NP V»: agent=Agent
The options Option 1 Being told she'd win next time for sure
aux:pass csubj:pass nsubj aux amod obl:unmarked case obl root Being AUX told VERB she PRON 'd AUX win VERB next ADJ time NOUN for ADP sure ADJ The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Being be AUX Tense=Pres VerbForm=Part 2 told aux:pass 2 told tell VERB Tense=Past VerbForm=Part Voice=Pass 5 win csubj:pass 3 she she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 5 win nsubj 4 'd would AUX VerbForm=Fin 5 win aux 5 win win VERB VerbForm=Inf root root 6 next next ADJ Degree=Pos 7 time amod 7 time time NOUN Number=Sing 5 win obl:unmarked 8 for for ADP _ 9 sure case 9 sure sure ADJ Degree=Pos 5 win obl
# verb tense, mood who what, whom to whom where when other roles by
1 tell speech: assert gerund · passive vn transfer_mesg-37.1.1-1-1 «NP V»
2 win would she time for sure vn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent for sure=Beneficiary
Option 2 Playing only against much younger kids
advmod case advmod amod obl root Playing VERB only ADV against ADP much ADV younger ADJ kids NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Playing play VERB VerbForm=Ger root root 2 only only ADV _ 6 kids advmod 3 against against ADP _ 6 kids case 4 much much ADV _ 5 younger advmod 5 younger young ADJ Degree=Cmp 6 kids amod 6 kids kid NOUN Number=Plur 1 Playing obl
# verb tense, mood who what, whom to whom where when other roles by
1 play gerund against younger kids vn performance-26.7-1 «NP V»: agent=Agent
Option 3 Never thinking about the game again
advmod case det obl advmod root Never ADV thinking VERB about ADP the DET game NOUN again ADV The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Never never ADV PronType=Neg 2 thinking advmod 2 thinking think VERB Tense=Pres VerbForm=Part root root 3 about about ADP _ 5 game case 4 the the DET Definite=Def PronType=Art 5 game det 5 game game NOUN Number=Sing 2 thinking obl 6 again again ADV _ 2 thinking advmod
# verb tense, mood who what, whom to whom where when other roles by
1 not think speech: other gerund again about the game vn focus-87.1-1 «NP V PP.topic»: agent=Agent about game=Topic
Option 4 · ← Mova's choice · ✓ the right answer Going over the lost game with her coach
case det amod obl case nmod:poss obl root Going VERB over ADP the DET lost VERB game NOUN with ADP her PRON coach NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Going go VERB Tense=Pres VerbForm=Part root root 2 over over ADP _ 5 game case 3 the the DET Definite=Def PronType=Art 5 game det 4 lost lose VERB Tense=Past VerbForm=Part Voice=Pass 5 game amod 5 game game NOUN Number=Sing 1 Going obl 6 with with ADP _ 8 coach case 7 her her PRON Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs 8 coach nmod:poss 8 coach coach NOUN Number=Sing 1 Going obl
# verb tense, mood who what, whom to whom where when other roles by
1 go gerund the lost game with her coach vn escape-51.1-1 «NP V PP.initial_location»: agent=Theme over game=Initial_Location
2 lose participle vn succeed-74-3-1 «NP V»: agent=Agent
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
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