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Test 8 · ★★ · Cheating, rules and games

After a match, a player on the other team sulks: "Ref's blind, you lot only won cos of luck, whatever." Which shows good sportsmanship in reply?

Mova's choice: option 2 · The right answer: option 4 · wrong ✗ · Who acts: player, you · What happens: sulk, win, show · To what, where: lot, good sportsmanship · Speech: someone speaks here

This is test 8 · ★★ of lesson 44 «Cheating, rules and games» of the religion ethics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: After a match, a player on the other team sulks: "Ref's blind, you lot only won cos of luck, whatever."

casedetoblpunctdetnsubjcasedetamodnmodpunctpunctnmod:posscaseccomppunctnsubjobl:unmarkedadvmodparataxisobjcasenmodpunctobjpunctpunctrootAfterADPaDETmatchNOUN,PUNCTaDETplayerNOUNonADPtheDETotherADJteamNOUNsulksVERB:PUNCT"PUNCTRefPROPN'sPARTblindADJ,PUNCTyouPRONlotNOUNonlyADVwonVERBcosNOUNofADPluckNOUN,PUNCTwhateverPRON.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AfterafterADP_3 matchcase
2aaDETDefinite=Ind PronType=Art3 matchdet
3matchmatchNOUNNumber=Sing11 sulksobl
4,,PUNCT_3 matchpunct
5aaDETDefinite=Ind PronType=Art6 playerdet
6playerplayerNOUNNumber=Sing11 sulksnsubj
7ononADP_10 teamcase
8thetheDETDefinite=Def PronType=Art10 teamdet
9otherotherADJDegree=Pos10 teamamod
10teamteamNOUNNumber=Sing6 playernmod
11sulkssulkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
12::PUNCT_16 blindpunct
13""PUNCT_16 blindpunct
14RefRefPROPNNumber=Sing16 blindnmod:poss
15's'sPART_14 Refcase
16blindblindADJDegree=Pos11 sulksccomp
17,,PUNCT_21 wonpunct
18youyouPRONCase=Nom Person=2 PronType=Prs21 wonnsubj
19lotlotNOUNNumber=Sing21 wonobl:unmarked
20onlyonlyADV_21 wonadvmod
21wonwinVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin16 blindparataxis
22coscoNOUNNumber=Plur21 wonobj
23ofofADP_24 luckcase
24luckluckNOUNNumber=Sing22 cosnmod
25,,PUNCT_26 whateverpunct
26whateverwhateverPRONPronType=Rel21 wonobj
27..PUNCT_16 blindpunct
28""PUNCT_11 sulkspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sulkpresenta player on the other teamafter a matchvn marvel-31.3 «NP V»: agent=Experiencer
2win in a quotepastyoulotvn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent co=Beneficiary whatever=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Which shows good sportsmanship in reply?

nsubjamodobjcaseoblpunctrootWhichPRONshowsVERBgoodADJsportsmanshipNOUNinADPreplyNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel2 showsnsubj
2showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3goodgoodADJDegree=Pos4 sportsmanshipamod
4sportsmanshipsportsmanshipNOUNNumber=Sing2 showsobj
5ininADP_6 replycase
6replyreplyNOUNNumber=Sing2 showsobl
7??PUNCT_2 showspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresentgood sportsmanshipin replyvn crane-40.3.2 «NP V NP PP.recipient PP.theme»: agent=Agent sportsmanship=Patient in reply=Topic

The options

Option 1

Tell him to go home and never come back

iobjmarkccompadvmodccadvmodconjadvmodrootTellVERBhimPRONtoPARTgoVERBhomeADVandCCONJneverADVcomeVERBbackADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TelltellVERBMood=Imp VerbForm=Finrootroot
2himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs1 Telliobj
3totoPART_4 gomark
4gogoVERBMood=Imp VerbForm=Fin1 Tellccomp
5homehomeADV_4 goadvmod
6andandCCONJ_8 comecc
7neverneverADVPronType=Neg8 comeadvmod
8comecomeVERBMood=Imp VerbForm=Fin4 goconj
9backbackADV_8 comeadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertimperativeyou not said herehim = hevn transfer_mesg-37.1.1-1-1 «NP V NP S_INF»: agent=Agent he=Recipient clause=Topic
2go not said to happento-infinitivehome propertyvn disappearance-48.2-1 «NP V»: agent=Theme
3not come backinfinitivevn escape-51.1-1 «NP V»: agent=Theme

Option 2 · ← Mova's choice

Laugh at him and tell everyone he's a sore loser

caseoblccconjiobjnsubjcopdetamodccomprootLaughVERBatADPhimPRONandCCONJtellVERBeveryonePRONhePRON'sAUXaDETsoreADJloserNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LaughlaughVERBMood=Imp VerbForm=Finrootroot
2atatADP_3 himcase
3himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs1 Laughobl
4andandCCONJ_5 tellcc
5telltellVERBMood=Imp VerbForm=Fin1 Laughconj
6everyoneeveryonePRONNumber=Sing PronType=Tot5 telliobj
7hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs11 losernsubj
8'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 losercop
9aaDETDefinite=Ind PronType=Art11 loserdet
10soresoreADJDegree=Pos11 loseramod
11loserloserNOUNNumber=Sing5 tellccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1laughimperativeyou not said hereat him = hevn nonverbal_expression-40.2 «NP V»: agent=Agent
2tell speech: assertinfinitiveyou not said hereeveryonevn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent everyone=Recipient
3is apresenthea sore losertree rules

Option 3

Say "you're rubbish and you always will be"

punctnsubjcopccompccnsubjadvmodauxconjpunctrootSayVERB"PUNCTyouPRON'reAUXrubbishNOUNandCCONJyouPRONalwaysADVwillAUXbeVERB"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2""PUNCT_5 rubbishpunct
3youyouPRONCase=Nom Person=2 PronType=Prs5 rubbishnsubj
4'rebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin5 rubbishcop
5rubbishrubbishNOUNNumber=Sing1 Sayccomp
6andandCCONJ_10 becc
7youyouPRONCase=Nom Person=2 PronType=Prs10 bensubj
8alwaysalwaysADVPronType=Tot10 beadvmod
9willwillAUXVerbForm=Fin10 beaux
10bebeVERBVerbForm=Inf1 Sayconj
11""PUNCT_10 bepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertimperativeyou not said herevn say-37.7-1-1 «NP V that S»: agent=Agent
2is a in a quotepresentyourubbishtree rules
3be in a quotefutureyoualways propertyvn exist-47.1 «NP V»: agent=Theme

Option 4 · ✓ the right answer

Say "good game" and offer to shake hands anyway

punctamodobjpunctccconjmarkxcompobjadvmodrootSayVERB"PUNCTgoodADJgameNOUN"PUNCTandCCONJofferVERBtoPARTshakeVERBhandsNOUNanywayADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2""PUNCT_4 gamepunct
3goodgoodADJDegree=Pos4 gameamod
4gamegameNOUNNumber=Sing1 Sayobj
5""PUNCT_4 gamepunct
6andandCCONJ_7 offercc
7offerofferVERBMood=Imp VerbForm=Fin1 Sayconj
8totoPART_9 shakemark
9shakeshakeVERBVerbForm=Inf7 offerxcomp
10handshandNOUNNumber=Plur9 shakeobj
11anywayanywayADV_9 shakeadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertimperativeyou not said heregood gamevn say-37.7-1-1 «NP V NP.topic»: agent=Agent game=Topic
2offerinfinitiveyou not said heretree rules
3shake not said to happento-infinitiveyou not said herehandsanyway propertyvn shake-22.3-2 «NP V NP together»: agent=Agent hand=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/44-cheating-rules-and-games/t8/