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Exam question 2 · Accidents, wars and deaths on the news

Identify the principal distinction between death as depicted in video games and death in reality.

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: you · What happens: identify, depict · To what, where: principal distinction, video games

This is exam question 2 of lesson 60 «Accidents, wars and deaths on the news» of the religion ethics course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detamodobjcasenmodmarkadvclcasecompoundoblccconjcasenmodpunctrootIdentifyVERBtheDETprincipalADJdistinctionNOUNbetweenADPdeathNOUNasSCONJdepictedVERBinADPvideoNOUNgamesNOUNandCCONJdeathNOUNinADPrealityNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IdentifyidentifyVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 distinctiondet
3principalprincipalADJDegree=Pos4 distinctionamod
4distinctiondistinctionNOUNNumber=Sing1 Identifyobj
5betweenbetweenADP_6 deathcase
6deathdeathNOUNNumber=Sing4 distinctionnmod
7asasSCONJ_8 depictedmark
8depicteddepictVERBTense=Past VerbForm=Part Voice=Pass1 Identifyadvcl
9ininADP_11 gamescase
10videovideoNOUNNumber=Sing11 gamescompound
11gamesgameNOUNNumber=Plur8 depictedobl
12andandCCONJ_13 deathcc
13deathdeathNOUNNumber=Sing11 gamesconj
14ininADP_15 realitycase
15realityrealityNOUNNumber=Sing11 gamesnmod
16..PUNCT_1 Identifypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1identifyimperativeyou not said herethe principal distinctionbetween deathvn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent distinction=Theme
2depictparticipleyou not said herevideo games in reality and deathvn characterize-29.2 «NP V NP S_ING»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

In reality the deceased returns after a brief interval

casedetamodnmodcasedetamodnmodrootInADPrealityNOUNtheDETdeceasedVERBreturnsNOUNafterADPaDETbriefADJintervalNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 realitycase
2realityrealityNOUNNumber=Singrootroot
3thetheDETDefinite=Def PronType=Art5 returnsdet
4deceaseddeceaseVERBTense=Past VerbForm=Part Voice=Pass5 returnsamod
5returnsreturnNOUNNumber=Plur2 realitynmod
6afterafterADP_9 intervalcase
7aaDETDefinite=Ind PronType=Art9 intervaldet
8briefbriefADJDegree=Pos9 intervalamod
9intervalintervalNOUNNumber=Sing5 returnsnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1deceaseparticiplevn die-42.4 «NP V»: agent=Patient

Option 2

In video games death is irreversible whereas in reality it is not

casecompoundnsubjcopamodconjcasenmodnsubjacl:relcladvmodrootInADPvideoNOUNgamesNOUNdeathNOUNisAUXirreversibleADJwhereasNOUNinADPrealityNOUNitPRONisVERBnotPART
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamescase
2videovideoNOUNNumber=Sing3 gamescompound
3gamesgameNOUNNumber=Plurrootroot
4deathdeathNOUNNumber=Sing7 whereasnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 whereascop
6irreversibleirreversibleADJDegree=Pos7 whereasamod
7whereaswhereaNOUNNumber=Plur3 gamesconj
8ininADP_9 realitycase
9realityrealityNOUNNumber=Sing7 whereasnmod
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 isnsubj
11isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 gamesacl:relcl
12notnotPARTPolarity=Neg11 isadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentdeathirreversible whereasrealitytree rules
2not bepresentdeathvideo games and irreversible whereas not said herevn representation-110.1 «NP V NP»: agent=Pivot game=Theme

Option 3

There exists no distinction between the two

expldetobjcasedetnmodrootTherePRONexistsVERBnoDETdistinctionNOUNbetweenADPtheDETtwoNUM
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheretherePRONPronType=Dem2 existsexpl
2existsexistVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3nonoDETPronType=Neg4 distinctiondet
4distinctiondistinctionNOUNNumber=Sing2 existsobj
5betweenbetweenADP_7 twocase
6thetheDETDefinite=Def PronType=Art7 twodet
7twotwoNUMNumForm=Word NumType=Card4 distinctionnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1existpresentno distinctiontherebetween the twotree rules

Option 4 · ✓ the right answer

In reality death is irreversible and causes grief to others

casecompoundoblcopccconjobjcaseoblrootInADPrealityNOUNdeathNOUNisAUXirreversibleADJandCCONJcausesVERBgriefNOUNtoADPothersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 deathcase
2realityrealityNOUNNumber=Sing3 deathcompound
3deathdeathNOUNNumber=Sing5 irreversibleobl
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 irreversiblecop
5irreversibleirreversibleADJDegree=Posrootroot
6andandCCONJ_7 causescc
7causescauseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 irreversibleconj
8griefgriefNOUNNumber=Sing7 causesobj
9totoADP_10 otherscase
10othersotherNOUNNumber=Plur7 causesobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentreality deathirreversible propertytree rules
2causepresentgriefto othersvn engender-27.1-1 «NP V NP»: agent=Precondition grief=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/60-accidents-wars-and-deaths-on-the-news/e2/