Exam question 2 · Accidents, wars and deaths on the news
Identify the principal distinction between death as depicted in video games and death in reality.
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: you · What happens: identify, depict · To what, where: principal distinction, video games
This is exam question 2 of lesson 60 «Accidents, wars and deaths on the news» of the religion ethics course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Identify | identify | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 4 distinction | det |
| 3 | principal | principal | ADJ | Degree=Pos | 4 distinction | amod |
| 4 | distinction | distinction | NOUN | Number=Sing | 1 Identify | obj |
| 5 | between | between | ADP | _ | 6 death | case |
| 6 | death | death | NOUN | Number=Sing | 4 distinction | nmod |
| 7 | as | as | SCONJ | _ | 8 depicted | mark |
| 8 | depicted | depict | VERB | Tense=Past VerbForm=Part Voice=Pass | 1 Identify | advcl |
| 9 | in | in | ADP | _ | 11 games | case |
| 10 | video | video | NOUN | Number=Sing | 11 games | compound |
| 11 | games | game | NOUN | Number=Plur | 8 depicted | obl |
| 12 | and | and | CCONJ | _ | 13 death | cc |
| 13 | death | death | NOUN | Number=Sing | 11 games | conj |
| 14 | in | in | ADP | _ | 15 reality | case |
| 15 | reality | reality | NOUN | Number=Sing | 11 games | nmod |
| 16 | . | . | PUNCT | _ | 1 Identify | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | identify | imperative | you not said here | the principal distinction | between death | vn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent distinction=Theme | |||
| 2 | depict | participle | you not said here | video games in reality and death | vn characterize-29.2 «NP V NP S_ING»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
In reality the deceased returns after a brief interval
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 2 reality | case |
| 2 | reality | reality | NOUN | Number=Sing | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 returns | det |
| 4 | deceased | decease | VERB | Tense=Past VerbForm=Part Voice=Pass | 5 returns | amod |
| 5 | returns | return | NOUN | Number=Plur | 2 reality | nmod |
| 6 | after | after | ADP | _ | 9 interval | case |
| 7 | a | a | DET | Definite=Ind PronType=Art | 9 interval | det |
| 8 | brief | brief | ADJ | Degree=Pos | 9 interval | amod |
| 9 | interval | interval | NOUN | Number=Sing | 5 returns | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | decease | participle | vn die-42.4 «NP V»: agent=Patient |
Option 2
In video games death is irreversible whereas in reality it is not
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 games | case |
| 2 | video | video | NOUN | Number=Sing | 3 games | compound |
| 3 | games | game | NOUN | Number=Plur | root | root |
| 4 | death | death | NOUN | Number=Sing | 7 whereas | nsubj |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 whereas | cop |
| 6 | irreversible | irreversible | ADJ | Degree=Pos | 7 whereas | amod |
| 7 | whereas | wherea | NOUN | Number=Plur | 3 games | conj |
| 8 | in | in | ADP | _ | 9 reality | case |
| 9 | reality | reality | NOUN | Number=Sing | 7 whereas | nmod |
| 10 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 11 is | nsubj |
| 11 | is | be | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 games | acl:relcl |
| 12 | not | not | PART | Polarity=Neg | 11 is | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | death | irreversible whereas | reality | tree rules | |||
| 2 | not be | present | death | video games and irreversible whereas not said here | vn representation-110.1 «NP V NP»: agent=Pivot game=Theme |
Option 3
There exists no distinction between the two
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | There | there | PRON | PronType=Dem | 2 exists | expl |
| 2 | exists | exist | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | no | no | DET | PronType=Neg | 4 distinction | det |
| 4 | distinction | distinction | NOUN | Number=Sing | 2 exists | obj |
| 5 | between | between | ADP | _ | 7 two | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 two | det |
| 7 | two | two | NUM | NumForm=Word NumType=Card | 4 distinction | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | exist | present | no distinction | there | between the two | tree rules |
Option 4 · ✓ the right answer
In reality death is irreversible and causes grief to others
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 death | case |
| 2 | reality | reality | NOUN | Number=Sing | 3 death | compound |
| 3 | death | death | NOUN | Number=Sing | 5 irreversible | obl |
| 4 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 irreversible | cop |
| 5 | irreversible | irreversible | ADJ | Degree=Pos | root | root |
| 6 | and | and | CCONJ | _ | 7 causes | cc |
| 7 | causes | cause | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 irreversible | conj |
| 8 | grief | grief | NOUN | Number=Sing | 7 causes | obj |
| 9 | to | to | ADP | _ | 10 others | case |
| 10 | others | other | NOUN | Number=Plur | 7 causes | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | reality death | irreversible property | tree rules | ||||
| 2 | cause | present | grief | to others | vn engender-27.1-1 «NP V NP»: agent=Precondition grief=Patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/60-accidents-wars-and-deaths-on-the-news/e2/