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Test 7 · ★ · Loot boxes, streaks and the sunk cost

Mum: "Paying money and hoping for a prize? Call it a surprise all you like, it's still a gamble, sweetheart." What is she saying?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: Mum, you, money · What happens: pay, hope, call, like, be, say · To what, where: money, gamble · Speech: someone speaks here

This is test 7 · ★ of lesson 172 «Loot boxes, streaks and the sunk cost» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Mum: "Paying money and hoping for a prize?

nsubjpunctpunctobjccconjcasedetoblpunctrootMumNOUN:PUNCT"PUNCTPayingVERBmoneyNOUNandCCONJhopingVERBforADPaDETprizeNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MummumNOUNNumber=Sing4 Payingnsubj
2::PUNCT_4 Payingpunct
3""PUNCT_4 Payingpunct
4PayingpayVERBTense=Pres VerbForm=Partrootroot
5moneymoneyNOUNNumber=Sing4 Payingobj
6andandCCONJ_7 hopingcc
7hopinghopeVERBTense=Pres VerbForm=Part4 Payingconj
8forforADP_10 prizecase
9aaDETDefinite=Ind PronType=Art10 prizedet
10prizeprizeNOUNNumber=Sing7 hopingobl
11??PUNCT_4 Payingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pay in a quotegerundMummoneyvn pay-68-1 «NP V NP»: agent=Agent money=Asset
2hope in a quotegerundMum not said herefor a prizevn long-32.2 «NP V PP.theme»: agent=Pivot for prize=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Call it a surprise all you like, it's still a gamble, sweetheart."

objdetxcompadvmodnsubjadvclpunctnsubjcopadvmoddetparataxispunctconjpunctpunctrootCallVERBitPRONaDETsurpriseNOUNallADVyouPRONlikeVERB,PUNCTitPRON'sAUXstillADVaDETgambleNOUN,PUNCTsweetheartNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CallcallVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Callobj
3aaDETDefinite=Ind PronType=Art4 surprisedet
4surprisesurpriseNOUNNumber=Sing1 Callxcomp
5allallADV_7 likeadvmod
6youyouPRONCase=Nom Person=2 PronType=Prs7 likensubj
7likelikeVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin1 Calladvcl
8,,PUNCT_13 gamblepunct
9ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs13 gamblensubj
10'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 gamblecop
11stillstillADV_13 gambleadvmod
12aaDETDefinite=Ind PronType=Art13 gambledet
13gamblegambleNOUNNumber=Sing1 Callparataxis
14,,PUNCT_15 sweetheartpunct
15sweetheartsweetheartNOUNNumber=Sing13 gambleconj
16..PUNCT_13 gamblepunct
17""PUNCT_13 gamblepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1call speech: assertimperativeyou not said heremoneyvn initiate_communication-37.4.2-1 «NP V NP.recipient»: agent=Agent it=Recipient
2likepresentyouall propertyvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot
3is apresentmoneya gamble and sweetheartstilltree rules

Sentence 3: What is she saying?

objauxnsubjpunctrootWhatPRONisAUXshePRONsayingVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 sayingobj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 sayingaux
3sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs4 sayingnsubj
4sayingsayVERBTense=Pres VerbForm=Partrootroot
5??PUNCT_4 sayingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresent · progressiveMumvn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic

The options

Option 1 · ← Mova's choice · ✓ the right answer

Changing the name doesn't change what it is

csubjdetobjauxadvmodccompnsubjcoprootChangingVERBtheDETnameNOUNdoesAUXn'tPARTchangeVERBwhatPRONitPRONisAUX
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ChangingchangeVERBVerbForm=Ger6 changecsubj
2thetheDETDefinite=Def PronType=Art3 namedet
3namenameNOUNNumber=Sing1 Changingobj
4doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 changeaux
5n'tnotPARTPolarity=Neg6 changeadvmod
6changechangeVERBVerbForm=Infrootroot
7whatwhatPRONPronType=Int6 changeccomp
8ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 whatnsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 whatcop
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1changegerundthe namevn dress-41.1.1-1-1 «NP V NP»: agent=Agent name=Patient
2not changepresent · do-supportChangingvn dress-41.1.1-1-1 «NP V»: agent=Agent
3is apresentnametree rules

Option 2

Loot boxes are free

compoundnsubjcoprootLootNOUNboxesNOUNareAUXfreeADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LootlootNOUNNumber=Sing2 boxescompound
2boxesboxNOUNNumber=Plur4 freensubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 freecop
4freefreeADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentLoot boxesfree propertytree rules

Option 3

Surprises are always bad

nsubjcopadvmodrootSurprisesNOUNareAUXalwaysADVbadADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SurprisessurpriseNOUNNumber=Plur4 badnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 badcop
3alwaysalwaysADVPronType=Tot4 badadvmod
4badbadADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentSurprisesalways, bad propertytree rules

Option 4

Gambling is only for adults with bank cards, so this can't be gambling

The tree, 14 words
nsubjcopadvmodcasecasecompoundnmodpunctadvmodnsubjauxadvmodcopconjrootGamblingNOUNisAUXonlyADVforADPadultsNOUNwithADPbankNOUNcardsNOUN,PUNCTsoADVthisPRONcaAUXn'tPARTbeAUXgamblingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamblinggamblingNOUNNumber=Sing5 adultsnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 adultscop
3onlyonlyADV_5 adultsadvmod
4forforADP_5 adultscase
5adultsadultNOUNNumber=Plurrootroot
6withwithADP_8 cardscase
7bankbankNOUNNumber=Sing8 cardscompound
8cardscardNOUNNumber=Plur5 adultsnmod
9,,PUNCT_15 gamblingpunct
10sosoADV_15 gamblingadvmod
11thisthisPRONNumber=Sing PronType=Dem15 gamblingnsubj
12cacanAUXVerbForm=Fin15 gamblingaux
13n'tnotPARTPolarity=Neg15 gamblingadvmod
14bebeAUXVerbForm=Inf15 gamblingcop
15gamblinggamblingNOUNNumber=Sing5 adultsconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentGamblingfor adults and gambling; with bank cardstree rules
2not is acanthisgamblingtree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/world/172-loot-boxes-streaks-and-the-sunk-cost/t7/