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Test 7 · ★ · People and society — communities, work, money and rules

In a class game, one boy keeps changing the rules so that he always wins. What is wrong?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: one boy, boy · What happens: keep, change, win, be · To what, where: class game, rules

This is test 7 · ★ of lesson 58 «People and society — communities, work, money and rules» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a class game, one boy keeps changing the rules so that he always wins.

casedetcompoundoblpunctnummodnsubjxcompdetobjmarkfixednsubjadvmodadvclpunctrootInADPaDETclassNOUNgameNOUN,PUNCToneNUMboyNOUNkeepsVERBchangingVERBtheDETrulesNOUNsoSCONJthatSCONJhePRONalwaysADVwinsVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_4 gamecase
2aaDETDefinite=Ind PronType=Art4 gamedet
3classclassNOUNNumber=Sing4 gamecompound
4gamegameNOUNNumber=Sing8 keepsobl
5,,PUNCT_4 gamepunct
6oneoneNUMNumForm=Word NumType=Card7 boynummod
7boyboyNOUNNumber=Sing8 keepsnsubj
8keepskeepVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9changingchangeVERBVerbForm=Ger8 keepsxcomp
10thetheDETDefinite=Def PronType=Art11 rulesdet
11rulesruleNOUNNumber=Plur9 changingobj
12sosoSCONJExtPos=SCONJ16 winsmark
13thatthatSCONJ_12 sofixed
14hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs16 winsnsubj
15alwaysalwaysADVPronType=Tot16 winsadvmod
16winswinVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 changingadvcl
17..PUNCT_8 keepspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keeppresentone boya class gametree rules
2changegerundone boy not said herethe rulesvn dress-41.1.1-1-1 «NP V NP»: agent=Agent rule=Patient
3winpresentboyalways propertyvn succeed-74-2 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is wrong?

nsubjcoppunctrootWhatPRONisAUXwrongADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 wrongnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 wrongcop
3wrongwrongADJDegree=Posrootroot
4??PUNCT_3 wrongpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentwrong propertytree rules

The options

Option 1 · ← Mova's choice

Games should not have rules at all

nsubjauxadvmodobjcaseoblrootGamesNOUNshouldAUXnotPARThaveVERBrulesNOUNatADPallDET
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur4 havensubj
2shouldshouldAUXVerbForm=Fin4 haveaux
3notnotPARTPolarity=Neg4 haveadvmod
4havehaveVERBVerbForm=Infrootroot
5rulesruleNOUNNumber=Plur4 haveobj
6atatADP_7 allcase
7allallDETPronType=Tot4 haveobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not haveshouldGamesrulesallvn birth-28.2-1 «NP V NP»: agent=Agent rule=Patient

Option 2

The other children should stop playing forever

detamodnsubjauxxcompadvmodrootTheDETotherADJchildrenNOUNshouldAUXstopVERBplayingVERBforeverADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 childrendet
2otherotherADJDegree=Pos3 childrenamod
3childrenchildNOUNNumber=Plur5 stopnsubj
4shouldshouldAUXVerbForm=Fin5 stopaux
5stopstopVERBVerbForm=Infrootroot
6playingplayVERBVerbForm=Ger5 stopxcomp
7foreverforeverADV_6 playingadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopshouldthe other childrenvn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
2playgerundthe other children not said hereforever propertyvn performance-26.7-1 «NP V»: agent=Agent

Option 3

He is just better at the game

nsubjcopadvmodcasedetoblrootHePRONisAUXjustADVbetterADJatADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 betternsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 bettercop
3justjustADV_4 betteradvmod
4bettergoodADJDegree=Cmprootroot
5atatADP_7 gamecase
6thetheDETDefinite=Def PronType=Art7 gamedet
7gamegameNOUNNumber=Sing4 betterobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentHethe gamegood propertytree rules

Option 4 · ✓ the right answer

Rules must be the same for everyone to be fair

nsubjauxcopdetcaseoblmarkcopadvclrootRulesNOUNmustAUXbeAUXtheDETsameADJforADPeveryonePRONtoPARTbeAUXfairADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RulesruleNOUNNumber=Plur5 samensubj
2mustmustAUXVerbForm=Fin5 sameaux
3bebeAUXVerbForm=Inf5 samecop
4thetheDETDefinite=Def PronType=Art5 samedet
5samesameADJDegree=Posrootroot
6forforADP_7 everyonecase
7everyoneeveryonePRONNumber=Sing PronType=Tot5 sameobl
8totoPART_10 fairmark
9bebeAUXVerbForm=Inf10 faircop
10fairfairADJDegree=Pos5 sameadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ismustRulesfor everyone; same propertytree rules
2isto-infinitiveRules not said herefair propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/world/58-people-and-society/t7/