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Olympiad: thinking like a machine, Bebras puzzles ★★★, sentence 15

A number rule such as "double it and add 1" turns 1 into 3, 3 into 7, 7 into 15 and 15 into 31.

Who acts: number rule · What happens: double, add, turn · To what, where: rule, 1, 3

This is a sentence of the lesson «Olympiad: thinking like a machine, Bebras puzzles ★★★» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (number rule), what happens, when and where, as Mova's frames read it from the tree.

The tree

detcompoundnsubjamodfixedpunctapposobjccconjobjpunctobjcaseoblpunctconjcasenmodpunctflatcaseoblccconjcaseoblpunctrootADETnumberNOUNruleNOUNsuchADJasADP"PUNCTdoubleVERBitPRONandCCONJaddVERB1NUM"PUNCTturnsVERB1NUMintoADP3NUM,PUNCT3NUMintoADP7NUM,PUNCT7NUMintoADP15NUMandCCONJ15NUMintoADP31NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 ruledet
2numbernumberNOUNNumber=Sing3 rulecompound
3ruleruleNOUNNumber=Sing13 turnsnsubj
4suchsuchADJDegree=Pos3 ruleamod
5asasADP_4 suchfixed
6""PUNCT_7 doublepunct
7doubledoubleVERBMood=Imp VerbForm=Fin3 ruleappos
8ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 doubleobj
9andandCCONJ_10 addcc
10addaddVERBVerbForm=Inf7 doubleconj
1111NUMNumForm=Digit NumType=Card10 addobj
12""PUNCT_7 doublepunct
13turnsturnVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
1411NUMNumForm=Digit NumType=Card13 turnsobj
15intointoADP_16 3case
1633NUMNumForm=Digit NumType=Card13 turnsobl
17,,PUNCT_18 3punct
1833NUMNumForm=Digit NumType=Card16 3conj
19intointoADP_20 7case
2077NUMNumForm=Digit NumType=Card18 3nmod
21,,PUNCT_22 7punct
2277NUMNumForm=Digit NumType=Card18 3flat
23intointoADP_24 15case
241515NUMNumForm=Digit NumType=Card13 turnsobl
25andandCCONJ_26 15cc
261515NUMNumForm=Digit NumType=Card24 15conj
27intointoADP_28 31case
283131NUMNumForm=Digit NumType=Card13 turnsobl
29..PUNCT_13 turnspunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
changed act=assert
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1double in a quoteinfinitiverulevn other_cos-45.4 «NP V NP.patient»: agent=Agent it=Patient
2add speech: assert in a quoteinfinitive1vn mix-22.1-2 «NP V NP»: agent=Agent 1=Patient
3turnpresenta number rule13into 15; into 31vn roll-51.3.1 «NP.agent V NP.theme PP.source PP.trajectory PP.destination»: agent=Agent 1=Theme into 3=Source into 15=Trajectory into 31=Destination

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:ai:031-olympiad-thinking-like-a-machine.lesson:15.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/ai/31-olympiad-thinking-like-a-machine/15/