Olympiad: thinking like a machine, Bebras puzzles ★★★, sentence 7
A simple next-word guesser counts which words came after a word in its text and picks the one it saw most often.
Who acts: simple word guesser, words, guesser · What happens: count, come, pick, see · To what, where: text, one
This is a sentence of the lesson «Olympiad: thinking like a machine, Bebras puzzles ★★★» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (simple word guesser, words, guesser), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 6 guesser | det |
| 2 | simple | simple | ADJ | Degree=Pos | 6 guesser | amod |
| 3 | next | next | ADJ | Degree=Pos | 5 word | amod |
| 4 | - | - | PUNCT | _ | 5 word | punct |
| 5 | word | word | NOUN | Number=Sing | 6 guesser | compound |
| 6 | guesser | guesser | NOUN | Number=Sing | 7 counts | nsubj |
| 7 | counts | count | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 8 | which | which | DET | PronType=Rel | 9 words | det |
| 9 | words | word | NOUN | Number=Plur | 10 came | nsubj |
| 10 | came | come | VERB | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 7 counts | ccomp |
| 11 | after | after | ADP | _ | 13 word | case |
| 12 | a | a | DET | Definite=Ind PronType=Art | 13 word | det |
| 13 | word | word | NOUN | Number=Sing | 10 came | obl |
| 14 | in | in | ADP | _ | 16 text | case |
| 15 | its | its | PRON | Case=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs | 16 text | nmod:poss |
| 16 | text | text | NOUN | Number=Sing | 10 came | obl |
| 17 | and | and | CCONJ | _ | 18 picks | cc |
| 18 | picks | pick | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 came | conj |
| 19 | the | the | DET | Definite=Def PronType=Art | 20 one | det |
| 20 | one | one | NOUN | Number=Sing | 18 picks | obj |
| 21 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 22 saw | nsubj |
| 22 | saw | see | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 20 one | acl:relcl |
| 23 | most | most | ADV | Degree=Sup | 24 often | advmod |
| 24 | often | often | ADV | _ | 22 saw | advmod |
| 25 | . | . | PUNCT | _ | 7 counts | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | count | present | a simple word guesser | vn characterize-29.2 «NP V NP to be ADJ»: agent=Agent clause=Attribute | |||||
| 2 | come | past | which words | word's text | after a word | vn appear-48.1.1 «NP V PP.location»: agent=Theme in text=Location | |||
| 3 | pick | present | which words not said here | the one | vn chew-39.2 «NP V NP»: agent=Agent one=Patient | ||||
| 4 | see | past | guesser | the one not said here | often property | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer one=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:ai:031-olympiad-thinking-like-a-machine.lesson:7.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/ai/31-olympiad-thinking-like-a-machine/7/